Player Matchup

Rama
Rama
Silver II
CaesarTheGreatI
Rama
Silver II
Level 59
God Stats
44W - 34L
1,587 SR
Queue Stats
96W - 105L
1,147 MMR
Solo
Merlin
Merlin
Silver V
ImSuffering
Merlin
Silver V
Level 125
God Stats
1W - 0L
1,322 SR
Queue Stats
10W - 10L
1,079 MMR
Solo
Yemoja
Yemoja
Bronze I
Kaìrì
Yemoja
Bronze I
Level 157
God Stats
4W - 4L
1,529 SR
Queue Stats
16W - 17L
1,109 MMR
Party 2
King Arthur
King Arthur
Bronze I
SempaiSora
King Arthur
Bronze I
Level 147
God Stats
5W - 4L
1,537 SR
Queue Stats
49W - 51L
1,108 MMR
Party 2
Set
Set
Silver I
omfgidk
Set
Silver I
Level 124
God Stats
4W - 5L
1,574 SR
Queue Stats
241W - 235L
1,276 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,509 SR
1,144 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,504 SR
1,404 MMR
Hades
Hades
Bronze III
ChildDefiler
Hades
Bronze III
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
Dioxao
Izanami
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
KazerRiktos
Agni
Gold III
Level 128
God Stats
46W - 48L
1,597 SR
Queue Stats
585W - 563L
1,459 MMR
Party 1
Fenrir
Fenrir
Gold IV
OmegaBeast
Fenrir
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver I
matytulagra15
Khepri
Silver I
Level 93
God Stats
3W - 5L
1,425 SR
Queue Stats
510W - 514L
1,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,414
683
469
2,539
610
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
7
0 / 0 / 0
3,803
761
750
1,307
302
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Kaìrì
Yemoja
5
0 / 1 / 1
3,349
670
483
2,545
1,015
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
SempaiSora
King Arthur
6
0 / 0 / 0
3,620
724
985
2,541
1,080
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Set
6
2 / 1 / 0
4,150
830
757
2,996
1,088
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
NemesisTsukuyomiCthulhuSun WukongPersephone

VS

Bans
ThanatosPoseidonApolloRaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,226
645
577
2,411
655
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Izanami
Dioxao
Izanami
6
1 / 1 / 0
3,571
714
714
1,865
385
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,581
716
693
1,289
330
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
OmegaBeast
Fenrir
7
2 / 1 / 1
3,845
769
1,023
2,987
788
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
2,466
493
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
0
0
0
0
L
Izanami
Dioxao
Izanami
1
1
0
1
W
Merlin
0
0
0
0
L
0
0
1
0.5
W
Yemoja
Kaìrì
Yemoja
0
1
1
0.5
L
Fenrir
OmegaBeast
Fenrir
2
1
1
2.5
W
King Arthur
SempaiSora
King Arthur
0
0
0
0
L
0
0
0
0
W
Set
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,444
Damage
3,007
11,928
Taken
8,552
4,095
Mitigated
2,158
4,417
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
469
240
0
780
2,539
610
200
344
2,195
0
17,164
L
577
261
28
1,314
2,411
655
0
0
2,236
8,824
0
L
Izanami
Dioxao
Izanami
714
192
0
655
1,865
385
0
338
1,527
0
15,611
W
Merlin
750
42
0
500
1,307
302
0
221
1,086
18,230
0
L
693
168
0
250
1,289
330
0
567
722
15,208
0
W
Yemoja
Kaìrì
Yemoja
483
90
341
200
2,545
1,015
11
0
2,545
5,580
0
L
Fenrir
OmegaBeast
Fenrir
1,023
208
0
1,533
2,987
788
0
328
2,659
0
11,331
W
King Arthur
SempaiSora
King Arthur
985
67
0
1,365
2,541
1,080
0
577
1,964
0
13,817
L
0
0
0
0
0
0
0
0
0
0
0
W
Set
757
395
0
1,231
2,996
1,088
0
128
2,868
0
16,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,336
Gold Earned
16,689
145
Minions Killed
120
0
Camps Cleared
0
487,557
Distance Traveled
421,689
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,414
683
39
8
0
85,183
1
L
Hades
3,226
645
19
4
0
101,938
1
L
Izanami
3,571
714
35
7
0
97,002
2
W
Merlin
3,803
761
35
7
0
89,046
2
L
Agni
3,581
716
41
8
0
96,783
1
W
Yemoja
3,349
670
11
2
0
98,396
3
L
Fenrir
3,845
769
25
5
0
123,117
0
W
King Arthur
3,620
724
21
4
0
104,668
1
L
Khepri
2,466
493
0
0
0
2,849
0
W
Set
4,150
830
39
8
0
110,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role