Player Matchup

Cthulhu
Cthulhu
Blazing_Ocean300
Cthulhu
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 232L
1,252 Elo+
Solo
Chaac
Chaac
FO BigBaller
Chaac
Level 108
God Stats
15W - 10L
1,651 SR
Queue Stats
318W - 265L
1,436 Elo+
Party 1
Cupid
Cupid
Nerdsmackedu626
Cupid
Level 60
God Stats
5W - 2L
1,401 SR
Queue Stats
163W - 231L
1,255 Elo+
Solo
Eset
Eset
Tohkr
Eset
Level 145
God Stats
4W - 1L
1,523 SR
Queue Stats
171W - 161L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
desertcrab-
Ne Zha
Level 69
God Stats
4W - 7L
1,296 SR
Queue Stats
252W - 310L
1,316 Elo+
Solo
Team Averages
Level 86
1,474 SR
1,340 Elo+

VS

Team Averages
Level 92
1,505 SR
1,426 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DANielMOREno101
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Higorsilvaxd
Da Ji
Level 108
God Stats
3W - 4L
1,562 SR
Queue Stats
250W - 257L
1,372 Elo+
Solo
Agni
Agni
Maimr
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 438L
1,438 Elo+
Solo
Ra
Ra
SoheilSxe
Ra
Level 86
God Stats
13W - 16L
1,462 SR
Queue Stats
205W - 243L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,993
473
5,867
14,022
9,899
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 2 / 8
10,564
556
12,005
13,853
12,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 8
9,693
510
7,393
9,040
3,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Tohkr
Eset
17
12 / 4 / 7
11,592
610
16,551
11,977
4,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
16
7 / 6 / 7
10,714
564
7,843
16,005
7,329
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 5 / 6
11,134
586
13,770
19,901
7,616
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 2
8,287
436
3,723
10,474
3,817
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 4 / 2
9,516
501
6,280
11,815
3,802
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Maimr
Agni
13
2 / 11 / 4
8,728
459
7,007
14,883
5,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 4
9,543
502
9,969
10,171
3,852
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
30
Kills
18
18
Deaths
30
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
5
6
1.8
W
2
3
4
1.33
L
1
6
2
0.33
W
5
2
8
4.5
L
6
4
2
1.75
L
Agni
Maimr
Agni
2
11
4
0.36
W
4
3
8
2.67
L
3
4
4
1.25
W
Eset
Tohkr
Eset
12
4
7
3.88
W
Ne Zha
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,659
Damage
40,749
64,897
Taken
67,244
37,353
Mitigated
24,339
21,911
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
13,770
10,224
0
6,495
19,901
7,616
0
7,689
12,037
0
56,155
W
5,867
611
213
2,851
14,022
9,899
0
3,739
9,309
36,550
0
L
3,723
555
0
2,258
10,474
3,817
1,290
2,918
7,231
0
43,817
W
12,005
1,618
0
6,830
13,853
12,612
2,196
4,738
8,865
298
57,469
L
6,280
974
0
3,162
11,815
3,802
0
2,934
8,756
0
30,509
L
Agni
Maimr
Agni
7,007
135
125
2,367
14,883
5,252
0
5,964
8,844
47,264
0
W
7,393
4,251
1,248
3,388
9,040
3,042
3,104
1,726
7,084
0
40,204
L
9,969
971
582
2,430
10,171
3,852
721
2,534
7,187
56,604
0
W
Eset
Tohkr
Eset
16,551
1,335
610
2,933
11,977
4,471
2,442
3,888
7,529
64,225
0
W
Ne Zha
7,843
2,653
0
3,838
16,005
7,329
2,245
2,885
12,995
0
56,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
47,208
430
Minions Killed
403
0
Camps Cleared
0
1,716,540
Distance Traveled
1,612,088
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,134
586
97
5
0
348,356
0
W
Cthulhu
8,993
473
61
3
0
349,024
1
L
Neith
8,287
436
67
4
0
317,938
0
W
Chaac
10,564
556
108
6
0
326,563
0
L
Da Ji
9,516
501
47
2
0
305,742
5
L
Agni
8,728
459
70
4
0
277,720
7
W
Cupid
9,693
510
61
3
0
300,521
3
L
Ra
9,543
502
122
6
0
362,332
0
W
Eset
11,592
610
121
6
0
355,026
0
W
Ne Zha
10,714
564
79
4
0
385,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role