Player Matchup

Khepri
Khepri
Ajhiko
Khepri
Level 156
God Stats
1W - 0L
1,578 SR
Queue Stats
33W - 43L
1,465 Elo+
Solo
Bellona
Bellona
Hiperionn
Bellona
Level 160
God Stats
9W - 16L
1,569 SR
Queue Stats
441W - 380L
1,518 Elo+
Party 3
Vulcan
Vulcan
MoriVal
Vulcan
Level 28
God Stats
7W - 6L
1,549 SR
Queue Stats
188W - 74L
1,493 Elo+
Party 1
Neith
Neith
Mykemyke
Neith
Level 26
God Stats
5W - 2L
1,691 SR
Queue Stats
12W - 15L
1,388 Elo+
Party 3
Da Ji
Da Ji
NikandreNabba
Da Ji
Level 44
God Stats
1W - 1L
1,243 SR
Queue Stats
97W - 118L
1,345 Elo+
Party 1
Team Averages
Level 83
1,526 SR
1,442 Elo+

VS

Team Averages
Level 78
1,478 SR
1,485 Elo+
Thor
Thor
AJAY7738
Thor
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Baterflay
Fenrir
Level 105
God Stats
4W - 13L
1,224 SR
Queue Stats
401W - 374L
1,464 Elo+
Solo
Anubis
Anubis
Bytembusch
Anubis
Level 45
God Stats
24W - 20L
1,544 SR
Queue Stats
227W - 256L
1,363 Elo+
Party 2
Merlin
Merlin
Sharindlar
Merlin
Level 120
God Stats
10W - 12L
1,443 SR
Queue Stats
123W - 90L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Silqueue
Danzaburou
Level 87
God Stats
9W - 5L
1,678 SR
Queue Stats
375W - 327L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ajhiko
Khepri
20
2 / 1 / 27
15,529
1,035
18,226
9,750
8,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Hiperionn
Bellona
20
12 / 3 / 19
17,588
1,173
26,855
31,991
46,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
MoriVal
Vulcan
20
15 / 6 / 15
18,493
1,233
39,058
14,934
8,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Mykemyke
Neith
15
0 / 0 / 0
11,070
738
0
0
0
20
7 / 12 / 12
15,072
1,005
9,937
21,183
10,719
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
0 / 9 / 10
13,006
867
2,567
17,104
6,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Baterflay
Fenrir
20
6 / 6 / 9
15,012
1,001
7,285
20,719
12,981
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Bytembusch
Anubis
20
4 / 10 / 10
15,017
1,001
16,990
23,560
11,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Sharindlar
Merlin
20
1 / 4 / 11
14,331
955
18,285
13,987
4,996
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Silqueue
Danzaburou
20
11 / 7 / 8
17,241
1,149
28,485
24,967
9,118
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
70
36
Kills
22
22
Deaths
36
73
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thor
0
9
10
0.56
W
Khepri
Ajhiko
Khepri
2
1
27
15.5
L
Fenrir
Baterflay
Fenrir
6
6
9
1.75
L
Anubis
Bytembusch
Anubis
4
10
10
0.9
W
Bellona
Hiperionn
Bellona
12
3
19
7.17
W
Vulcan
MoriVal
Vulcan
15
6
15
3.75
W
Neith
Mykemyke
Neith
0
0
0
0
W
7
12
12
1.08
L
Merlin
Sharindlar
Merlin
1
4
11
1.63
L
Danzaburou
Silqueue
Danzaburou
11
7
8
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,076
Damage
73,612
77,858
Taken
100,337
74,524
Mitigated
44,586
1,566
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,567
232
279
462
17,104
6,384
0
10,831
6,273
0
12,786
W
Khepri
Ajhiko
Khepri
18,226
0
0
127
9,750
8,774
0
3,290
6,460
41,386
0
L
Fenrir
Baterflay
Fenrir
7,285
726
0
154
20,719
12,981
0
10,856
9,863
0
17,399
L
Anubis
Bytembusch
Anubis
16,990
178
563
5,041
23,560
11,107
0
11,826
11,734
57,015
0
W
Bellona
Hiperionn
Bellona
26,855
10,113
0
225
31,991
46,464
0
14,638
17,353
0
52,846
W
Vulcan
MoriVal
Vulcan
39,058
14,930
0
1,214
14,934
8,567
0
4,014
10,920
111,581
0
W
Neith
Mykemyke
Neith
0
0
0
0
0
0
0
0
0
0
0
W
9,937
1,769
0
0
21,183
10,719
0
13,333
7,850
0
29,411
L
Merlin
Sharindlar
Merlin
18,285
823
0
520
13,987
4,996
0
5,699
8,288
66,936
0
L
Danzaburou
Silqueue
Danzaburou
28,485
19,616
0
4,867
24,967
9,118
0
18,072
6,895
0
75,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,752
Gold Earned
74,607
311
Minions Killed
344
13
Camps Cleared
8
1,289,608
Distance Traveled
1,433,778
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,006
867
15
1
0
238,920
0
W
Khepri
15,529
1,035
42
3
1
337,428
0
L
Fenrir
15,012
1,001
18
1
1
323,337
1
L
Anubis
15,017
1,001
98
7
2
278,636
0
W
Bellona
17,588
1,173
56
4
3
356,383
1
W
Vulcan
18,493
1,233
159
11
9
318,960
0
W
Neith
11,070
738
0
0
0
0
0
W
Da Ji
15,072
1,005
54
4
0
276,837
0
L
Merlin
14,331
955
104
7
2
307,588
2
L
Danzaburou
17,241
1,149
109
7
3
285,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role