Player Matchup

Cerberus
Cerberus
AquaWolfHD
Cerberus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Sobek
Sobek
exchirix
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,187 Elo+
Party 2
Chaac
Chaac
funtiks100
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 88L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
xChillB
Kukulkan
Level 14
God Stats
5W - 3L
1,523 SR
Queue Stats
19W - 25L
1,290 Elo+
Solo
Chernobog
Chernobog
Холерик
Chernobog
Level 16
God Stats
3W - 3L
1,570 SR
Queue Stats
34W - 37L
1,392 Elo+
Solo
Team Averages
Level 9
1,518 SR
1,379 Elo+

VS

Team Averages
Level 9
1,284 SR
1,252 Elo+
Cthulhu
Cthulhu
PrototypeArkOne
Cthulhu
Level 6
God Stats
6W - 2L
1,661 SR
Queue Stats
6W - 2L
1,758 Elo+
Solo
Pele
Pele
SonicYewGaming
Pele
Level 6
God Stats
1W - 8L
994 SR
Queue Stats
2W - 11L
927 Elo+
Party 1
Kali
Kali
XDChA0S
Kali
Level 7
God Stats
3W - 9L
975 SR
Queue Stats
6W - 12L
927 Elo+
Party 1
King Arthur
King Arthur
davit21
King Arthur
Level 16
God Stats
1W - 3L
1,289 SR
Queue Stats
30W - 33L
1,357 Elo+
Solo
Ares
Ares
randybaby
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AquaWolfHD
Cerberus
20
4 / 12 / 9
13,811
987
22,368
38,489
43,763
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
exchirix
Sobek
19
3 / 10 / 6
13,019
930
14,453
25,763
18,202
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
20
1 / 10 / 12
13,302
950
13,403
38,400
27,920
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
xChillB
Kukulkan
20
6 / 5 / 7
15,195
1,085
40,420
14,800
6,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Холерик
Chernobog
15
1 / 2 / 1
10,947
782
1,129
1,875
620
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 25
14,113
1,008
29,613
23,314
27,846
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 1 / 15
15,089
1,078
19,745
15,770
14,435
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
XDChA0S
Kali
20
6 / 5 / 23
14,215
1,015
14,797
17,410
7,260
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

King Arthur
davit21
King Arthur
20
4 / 4 / 28
14,681
1,049
27,071
22,481
14,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
20
14 / 3 / 18
15,729
1,124
20,149
20,481
18,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
148
15
Kills
39
39
Deaths
15
35
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AquaWolfHD
Cerberus
4
12
9
0.71
W
6
2
25
9.25
W
9
1
15
16.5
W
Kali
XDChA0S
Kali
6
5
23
3.5
W
King Arthur
davit21
King Arthur
4
4
28
4.5
L
Sobek
exchirix
Sobek
3
10
6
0.6
L
Chaac
1
10
12
0.7
W
Ares
14
3
18
7.67
L
Kukulkan
xChillB
Kukulkan
6
5
7
1.9
L
Chernobog
Холерик
Chernobog
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,773
Damage
111,375
119,327
Taken
99,456
96,628
Mitigated
82,610
12,543
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AquaWolfHD
Cerberus
22,368
3,514
423
3,615
38,489
43,763
0
12,984
25,505
39,000
0
W
29,613
3,345
4,218
1,656
23,314
27,846
0
18,081
4,815
54,116
0
W
19,745
7,685
0
750
15,770
14,435
0
12,234
3,261
0
48,077
W
Kali
XDChA0S
Kali
14,797
9,509
0
3,364
17,410
7,260
0
14,002
3,233
0
25,682
W
King Arthur
davit21
King Arthur
27,071
4,545
511
1,206
22,481
14,921
0
16,632
5,444
0
58,036
L
Sobek
exchirix
Sobek
14,453
1,140
0
1,905
25,763
18,202
0
12,392
13,371
22,006
0
L
Chaac
13,403
7,020
0
6,600
38,400
27,920
0
14,999
23,401
0
31,763
W
Ares
20,149
3,902
0
484
20,481
18,148
0
15,366
4,665
27,974
0
L
Kukulkan
xChillB
Kukulkan
40,420
2,917
0
0
14,800
6,123
0
8,000
6,800
115,001
0
L
Chernobog
Холерик
Chernobog
1,129
749
0
0
1,875
620
0
1,387
488
0
3,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,274
Gold Earned
73,827
272
Minions Killed
241
4
Camps Cleared
7
991,170
Distance Traveled
1,352,930
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,811
987
36
3
1
253,509
3
W
Cthulhu
14,113
1,008
74
5
0
289,629
1
W
Pele
15,089
1,078
55
4
0
241,972
2
W
Kali
14,215
1,015
27
2
3
232,091
1
W
King Arthur
14,681
1,049
72
5
3
284,853
0
L
Sobek
13,019
930
15
1
0
234,335
3
L
Chaac
13,302
950
35
3
1
240,930
0
W
Ares
15,729
1,124
13
1
1
304,385
2
L
Kukulkan
15,195
1,085
179
13
2
229,640
0
L
Chernobog
10,947
782
7
1
0
32,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role