Player Matchup

Pele
Pele
Legale_Schafe
Pele
Level 28
God Stats
3W - 1L
1,491 SR
Queue Stats
101W - 125L
1,309 Elo+
Solo
Fenrir
Fenrir
maygli2012
Fenrir
Level 16
God Stats
0W - 1L
1,232 SR
Queue Stats
1W - 4L
1,112 Elo+
Solo
Kukulkan
Kukulkan
yeniche38550
Kukulkan
Level 88
God Stats
0W - 2L
1,390 SR
Queue Stats
79W - 120L
1,308 Elo+
Solo
Team Averages
Level 44
1,371 SR
1,243 Elo+

VS

Team Averages
Level 71
1,489 SR
1,263 Elo+
Cthulhu
Cthulhu
SiilentDeath07
Cthulhu
Level 101
God Stats
3W - 3L
1,422 SR
Queue Stats
152W - 196L
1,326 Elo+
Solo
Ah Puch
Ah Puch
WortBaer740
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,167 Elo+
Solo
Danzaburou
Danzaburou
ZzZ MUTE ZzZ
Danzaburou
Level 88
God Stats
15W - 18L
1,546 SR
Queue Stats
423W - 744L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 3
11,001
733
10,722
15,427
5,637
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
maygli2012
Fenrir
8
0 / 5 / 4
7,914
528
268
7,519
2,152
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
yeniche38550
Kukulkan
14
4 / 7 / 2
9,929
662
12,201
13,988
4,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
10,794
720
10,863
13,473
10,997
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
WortBaer740
Ah Puch
15
8 / 5 / 4
11,602
773
13,420
10,350
3,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ZzZ MUTE ZzZ
Danzaburou
14
6 / 1 / 5
10,944
730
6,704
12,754
4,414
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
16
17
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
2
5
8
1.2
W
Ah Puch
WortBaer740
Ah Puch
8
5
4
2
W
Danzaburou
ZzZ MUTE ZzZ
Danzaburou
6
1
5
8.5
L
Fenrir
maygli2012
Fenrir
0
5
4
0.4
L
Kukulkan
yeniche38550
Kukulkan
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,191
Damage
30,987
36,934
Taken
36,577
12,253
Mitigated
18,690
2,078
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,722
2,555
0
915
15,427
5,637
0
9,826
5,601
0
25,669
W
10,863
799
140
0
13,473
10,997
330
4,175
9,298
26,127
0
W
Ah Puch
WortBaer740
Ah Puch
13,420
293
148
2,655
10,350
3,279
471
2,752
7,598
58,595
0
W
Danzaburou
ZzZ MUTE ZzZ
Danzaburou
6,704
3,070
135
6,720
12,754
4,414
1,738
5,374
7,380
0
29,000
L
Fenrir
maygli2012
Fenrir
268
121
0
17
7,519
2,152
0
5,079
2,440
0
2,150
L
Kukulkan
yeniche38550
Kukulkan
12,201
377
0
1,146
13,988
4,464
0
9,462
4,526
61,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,844
Gold Earned
33,340
128
Minions Killed
175
0
Camps Cleared
0
592,953
Distance Traveled
781,874
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,001
733
17
1
0
255,817
0
W
Cthulhu
10,794
720
33
2
0
260,514
0
W
Ah Puch
11,602
773
86
6
0
244,328
2
W
Danzaburou
10,944
730
56
4
0
277,032
0
L
Fenrir
7,914
528
6
0
0
135,200
0
L
Kukulkan
9,929
662
105
7
0
201,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role