Player Matchup

Zhong Kui
Zhong Kui
Magikku77
Zhong Kui
Level 11
God Stats
2W - 2L
1,537 SR
Queue Stats
4W - 6L
1,581 Elo+
Party 1
Bakasura
Bakasura
Poopyface45
Bakasura
Level 20
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 2L
1,421 Elo+
Solo
Ra
Ra
XKilledByANoobX
Ra
Level 23
God Stats
0W - 3L
1,236 SR
Queue Stats
18W - 36L
1,214 Elo+
Party 1
Team Averages
Level 18
1,414 SR
1,405 Elo+

VS

Team Averages
Level 35
1,536 SR
1,377 Elo+
Ra
Ra
Coprit
Ra
Level 66
God Stats
8W - 15L
1,333 SR
Queue Stats
56W - 58L
1,430 Elo+
Party 2
Artio
Artio
Maui0811
Artio
Level 17
God Stats
9W - 5L
1,675 SR
Queue Stats
17W - 13L
1,302 Elo+
Solo
Medusa
Medusa
jeffhutchh
Medusa
Level 22
God Stats
30W - 16L
1,598 SR
Queue Stats
35W - 31L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Magikku77
Zhong Kui
13
5 / 4 / 0
8,776
675
11,572
12,992
8,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Poopyface45
Bakasura
11
0 / 5 / 4
8,117
624
3,982
10,057
3,705
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 11 / 1
9,545
734
6,124
12,214
4,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 3 / 13
9,346
719
8,746
8,824
3,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
Maui0811
Artio
14
12 / 3 / 6
10,713
824
10,220
17,995
8,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Medusa
jeffhutchh
Medusa
13
5 / 2 / 10
9,592
738
10,619
9,603
3,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
20
20
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
3
3
13
3.17
L
Zhong Kui
Magikku77
Zhong Kui
5
4
0
1.25
W
Artio
Maui0811
Artio
12
3
6
5
L
Bakasura
Poopyface45
Bakasura
0
5
4
0.4
L
3
11
1
0.32
W
Medusa
jeffhutchh
Medusa
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,678
Damage
29,585
35,263
Taken
36,422
16,078
Mitigated
14,650
7,780
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
8,746
567
1,340
1,723
8,824
3,233
620
5,847
2,867
39,709
0
L
Zhong Kui
Magikku77
Zhong Kui
11,572
1,051
0
5,043
12,992
8,359
192
5,666
7,326
38,182
0
W
Artio
Maui0811
Artio
10,220
387
1,693
5,761
17,995
8,116
0
6,693
11,122
28,254
0
L
Bakasura
Poopyface45
Bakasura
3,982
3,000
357
1,895
10,057
3,705
0
6,773
3,284
0
12,882
L
6,124
1,282
9
476
12,214
4,014
0
6,564
5,650
22,304
0
W
Medusa
jeffhutchh
Medusa
10,619
6,149
624
501
9,603
3,301
1,889
5,296
4,227
0
39,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
29,651
110
Minions Killed
153
0
Camps Cleared
0
533,295
Distance Traveled
705,489
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,346
719
71
5
0
233,697
2
L
Zhong Kui
8,776
675
39
3
0
203,453
1
W
Artio
10,713
824
27
2
0
252,852
3
L
Bakasura
8,117
624
37
3
0
162,244
1
L
Ra
9,545
734
34
3
0
167,598
0
W
Medusa
9,592
738
55
4
0
218,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role