Player Matchup

Mercury
Mercury
Joshua-025
Mercury
Level 27
God Stats
1W - 2L
1,415 SR
Queue Stats
48W - 51L
1,194 Elo+
Party 1
Nemesis
Nemesis
Morlan_M8
Nemesis
Level 23
God Stats
3W - 3L
1,618 SR
Queue Stats
44W - 37L
1,142 Elo+
Party 1
Medusa
Medusa
Sugarskull94
Medusa
Level 23
God Stats
26W - 23L
1,437 SR
Queue Stats
53W - 78L
1,104 Elo+
Solo
Olorun
Olorun
all-hail-queen_j
Olorun
Level 11
God Stats
5W - 15L
1,231 SR
Queue Stats
6W - 20L
1,071 Elo+
Solo
Ra
Ra
snake15301
Ra
Level 22
God Stats
53W - 65L
1,344 SR
Queue Stats
73W - 104L
1,115 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,125 Elo+

VS

Team Averages
Level 17
1,418 SR
1,112 Elo+
Da Ji
Da Ji
DaringMozzy
Da Ji
Level 28
God Stats
89W - 107L
1,389 SR
Queue Stats
156W - 197L
1,160 Elo+
Solo
Achilles
Achilles
JayBonedaMighty
Achilles
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 95L
1,076 Elo+
Solo
Ra
Ra
YaboyChell
Ra
Level 17
God Stats
15W - 23L
1,341 SR
Queue Stats
55W - 105L
1,085 Elo+
Solo
Olorun
Olorun
cmgodlives
Olorun
Level 25
God Stats
82W - 106L
1,361 SR
Queue Stats
90W - 120L
1,158 Elo+
Solo
Bastet
Bastet
yamaha1234p2
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Joshua-025
Mercury
20
18 / 6 / 14
18,311
1,308
27,586
24,060
8,961
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Morlan_M8
Nemesis
20
10 / 12 / 15
15,789
1,128
27,151
22,490
8,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
20
14 / 2 / 14
16,309
1,165
21,597
12,551
4,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 15 / 14
12,956
925
4,870
27,402
14,389
20
1 / 9 / 14
13,053
932
7,494
19,174
6,170
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 9 / 9
16,718
1,194
20,343
22,696
11,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
19
0 / 5 / 17
12,411
887
5,999
21,859
29,944
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 10 / 18
14,696
1,050
17,276
16,329
7,562
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
cmgodlives
Olorun
20
10 / 9 / 20
15,879
1,134
26,347
18,242
9,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
20
12 / 11 / 19
16,550
1,182
24,008
20,500
10,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
127
44
Kills
44
44
Deaths
44
71
Assists
83
Player
Kills
Deaths
Assists
KDA
W
15
9
9
2.17
W
Achilles
0
5
17
1.7
L
Mercury
Joshua-025
Mercury
18
6
14
4.17
L
Nemesis
Morlan_M8
Nemesis
10
12
15
1.46
L
Medusa
14
2
14
10.5
W
7
10
18
1.6
L
1
15
14
0.53
W
Olorun
cmgodlives
Olorun
10
9
20
2.22
L
1
9
14
0.89
W
Bastet
12
11
19
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,698
Damage
93,973
105,677
Taken
99,626
42,535
Mitigated
68,732
7,781
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,343
8,962
221
1,292
22,696
11,003
0
1,968
20,728
0
43,698
W
Achilles
5,999
1,762
0
708
21,859
29,944
0
2,285
19,499
235
20,644
L
Mercury
Joshua-025
Mercury
27,586
13,596
0
2,044
24,060
8,961
0
11,624
12,286
0
54,308
L
Nemesis
Morlan_M8
Nemesis
27,151
13,886
0
1,288
22,490
8,467
0
9,298
13,067
0
49,485
L
Medusa
21,597
13,304
0
1,604
12,551
4,548
0
1,618
10,808
0
42,957
W
17,276
3,455
325
695
16,329
7,562
0
2,400
13,905
27,745
0
L
4,870
2,744
665
2,136
27,402
14,389
0
12,607
14,670
21,314
0
W
Olorun
cmgodlives
Olorun
26,347
19,774
884
1,551
18,242
9,817
0
2,759
15,483
69,167
0
L
7,494
2,538
44
0
19,174
6,170
0
8,711
10,438
27,616
0
W
Bastet
24,008
7,574
0
0
20,500
10,406
0
2,952
17,548
0
46,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,418
Gold Earned
76,254
238
Minions Killed
227
6
Camps Cleared
0
1,127,023
Distance Traveled
1,074,528
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,718
1,194
48
3
0
210,378
0
W
Achilles
12,411
887
30
2
0
277,544
0
L
Mercury
18,311
1,308
63
5
2
293,364
0
L
Nemesis
15,789
1,128
42
3
0
255,229
0
L
Medusa
16,309
1,165
43
3
4
268,702
0
W
Ra
14,696
1,050
19
1
0
176,107
0
L
Olorun
12,956
925
31
2
0
146,914
1
W
Olorun
15,879
1,134
95
7
0
157,871
0
L
Ra
13,053
932
59
4
0
162,814
2
W
Bastet
16,550
1,182
35
3
0
252,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role