Player Matchup

Pele
Pele
PennyWise_WN
Pele
Level 20
God Stats
6W - 5L
1,400 SR
Queue Stats
27W - 24L
1,246 Elo+
Solo
Thor
Thor
RedIceJadeDragon
Thor
Level 28
God Stats
0W - 1L
1,078 SR
Queue Stats
40W - 73L
1,179 Elo+
Solo
King Arthur
King Arthur
Zabieruu
King Arthur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 36L
1,074 Elo+
Party 2
Nemesis
Nemesis
eselsowarara053
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,094 Elo+
Solo
Sun Wukong
Sun Wukong
wicholo3312
Sun Wukong
Level 7
God Stats
14W - 13L
1,786 SR
Queue Stats
46W - 45L
1,074 Elo+
Party 2
Team Averages
Level 14
1,453 SR
1,134 Elo+

VS

Team Averages
Level 17
1,488 SR
1,297 Elo+
Ymir
Ymir
Captain_Buriito
Ymir
Level 15
God Stats
2W - 1L
1,389 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 1
Thanatos
Thanatos
Next_Zephir
Thanatos
Level 22
God Stats
11W - 9L
1,684 SR
Queue Stats
32W - 25L
1,156 Elo+
Party 1
Olorun
Olorun
Pyrokonic
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
TipperDrifter_YT
Neith
Level 28
God Stats
7W - 12L
1,367 SR
Queue Stats
31W - 47L
1,159 Elo+
Solo
Ra
Ra
thicofre
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,598
388
4,642
12,967
3,986
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 4 / 2
8,929
525
3,026
13,825
6,188
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Zabieruu
King Arthur
12
1 / 9 / 4
7,245
426
7,937
18,164
11,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 5 / 3
5,568
328
862
4,277
1,091
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
wicholo3312
Sun Wukong
12
2 / 8 / 6
7,569
445
6,968
16,130
12,464
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
10,361
609
9,803
10,795
10,507
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Next_Zephir
Thanatos
13
7 / 1 / 8
9,562
562
9,674
10,773
3,645
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Pyrokonic
Olorun
14
8 / 1 / 9
10,097
594
11,095
8,336
3,432
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
10 / 2 / 5
10,444
614
10,889
7,751
2,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 7 / 11
9,143
538
6,386
10,366
4,584
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
9
Kills
33
33
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Thanatos
Next_Zephir
Thanatos
7
1
8
11
L
0
7
1
0.07
W
Olorun
Pyrokonic
Olorun
8
1
9
12.5
L
6
4
2
1.75
W
10
2
5
6.25
L
King Arthur
Zabieruu
King Arthur
1
9
4
0.33
L
0
5
3
0.3
W
1
7
11
0.93
L
Sun Wukong
wicholo3312
Sun Wukong
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
47,847
65,363
Taken
48,021
35,140
Mitigated
25,079
8,233
Healing
22,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,803
2,727
0
2,631
10,795
10,507
1,066
21
10,219
30,802
0
W
Thanatos
Next_Zephir
Thanatos
9,674
3,387
0
10,068
10,773
3,645
0
0
10,748
0
40,454
L
4,642
1,360
0
2,354
12,967
3,986
140
5,250
7,717
0
32,563
W
Olorun
Pyrokonic
Olorun
11,095
7,144
550
5,715
8,336
3,432
5,674
0
8,236
48,026
0
L
3,026
1,006
0
727
13,825
6,188
0
4,595
9,230
0
22,760
W
10,889
6,460
0
2,230
7,751
2,911
6,735
85
7,666
0
60,408
L
King Arthur
Zabieruu
King Arthur
7,937
1,276
0
3,093
18,164
11,411
315
9,348
8,816
0
31,270
L
862
318
0
262
4,277
1,091
169
1,806
2,471
0
5,400
W
6,386
1,854
536
1,023
10,366
4,584
1,803
38
10,303
32,673
0
L
Sun Wukong
wicholo3312
Sun Wukong
6,968
1,273
0
1,797
16,130
12,464
422
6,285
9,845
144
35,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
49,607
186
Minions Killed
344
0
Camps Cleared
0
1,215,963
Distance Traveled
1,409,754
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,361
609
47
3
0
309,100
4
W
Thanatos
9,562
562
50
3
0
351,013
3
L
Pele
6,598
388
61
4
0
287,693
0
W
Olorun
10,097
594
79
5
0
266,032
1
L
Thor
8,929
525
31
2
0
230,463
0
W
Neith
10,444
614
109
6
0
268,675
0
L
King Arthur
7,245
426
40
2
0
299,312
0
L
Nemesis
5,568
328
7
0
0
140,856
0
W
Ra
9,143
538
59
3
0
214,934
3
L
Sun Wukong
7,569
445
47
3
0
257,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role