Player Matchup

Cerberus
Cerberus
ACE 69
Cerberus
Level 80
God Stats
7W - 8L
1,270 SR
Queue Stats
255W - 237L
1,362 Elo+
Party 2
Achilles
Achilles
Dr Diabeetus MD
Achilles
Level 93
God Stats
7W - 4L
1,564 SR
Queue Stats
334W - 308L
1,463 Elo+
Party 2
Persephone
Persephone
TeqAthBalDem112
Persephone
Level 27
God Stats
28W - 16L
1,545 SR
Queue Stats
42W - 32L
1,354 Elo+
Party 2
Team Averages
Level 67
1,460 SR
1,393 Elo+

VS

Team Averages
Level 36
1,538 SR
1,224 Elo+
Izanami
Izanami
DeviiLDonut69
Izanami
Level 58
God Stats
2W - 5L
1,352 SR
Queue Stats
139W - 128L
1,342 Elo+
Party 1
Sun Wukong
Sun Wukong
Sil Naakin
Sun Wukong
Level 23
God Stats
1W - 2L
1,703 SR
Queue Stats
19W - 44L
937 Elo+
Party 1
Olorun
Olorun
Ultimatemase
Olorun
Level 26
God Stats
16W - 6L
1,560 SR
Queue Stats
27W - 15L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACE 69
Cerberus
14
5 / 2 / 19
12,091
711
10,277
17,019
6,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
17
17 / 0 / 10
13,748
809
21,332
26,089
18,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
TeqAthBalDem112
Persephone
15
6 / 1 / 14
12,165
716
12,556
4,060
1,394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 10 / 1
9,781
575
8,604
17,207
5,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Sil Naakin
Sun Wukong
11
0 / 10 / 1
8,882
522
6,147
18,780
11,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
12
1 / 8 / 1
9,529
561
12,883
18,823
6,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
28
Kills
2
3
Deaths
28
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ACE 69
Cerberus
5
2
19
7.25
L
Izanami
1
10
1
0.15
W
Achilles
17
0
10
22
L
Sun Wukong
Sil Naakin
Sun Wukong
0
10
1
0.05
W
Persephone
TeqAthBalDem112
Persephone
6
1
14
13
L
Olorun
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,165
Damage
27,634
47,168
Taken
54,810
26,513
Mitigated
23,784
23,226
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ACE 69
Cerberus
10,277
298
519
7,443
17,019
6,897
434
4,183
12,836
57,395
0
L
Izanami
8,604
5,151
0
2,227
17,207
5,821
713
6,127
11,080
0
48,329
W
Achilles
21,332
5,680
660
12,688
26,089
18,222
1,696
6,406
19,683
10,180
46,209
L
Sun Wukong
Sil Naakin
Sun Wukong
6,147
1,677
0
1,595
18,780
11,360
18
9,340
9,440
0
18,398
W
Persephone
TeqAthBalDem112
Persephone
12,556
650
569
1,347
4,060
1,394
83
2,394
1,666
45,921
0
L
Olorun
12,883
7,107
1,763
6,471
18,823
6,603
595
10,215
8,608
52,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
28,192
210
Minions Killed
138
0
Camps Cleared
0
961,897
Distance Traveled
739,632
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,091
711
88
5
0
305,975
2
L
Izanami
9,781
575
51
3
0
224,014
3
W
Achilles
13,748
809
65
4
0
370,496
1
L
Sun Wukong
8,882
522
24
1
0
265,792
6
W
Persephone
12,165
716
57
3
0
285,426
1
L
Olorun
9,529
561
63
4
0
249,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role