Player Matchup

Kukulkan
Kukulkan
EmergencyChris
Kukulkan
Level 65
God Stats
5W - 5L
1,506 SR
Queue Stats
27W - 36L
1,343 Elo+
Party 3
Vulcan
Vulcan
Jauregui02
Vulcan
Level 105
God Stats
38W - 28L
1,575 SR
Queue Stats
48W - 40L
1,435 Elo+
Party 3
Skadi
Skadi
RichyTresDos
Skadi
Level 87
God Stats
53W - 45L
1,527 SR
Queue Stats
106W - 114L
1,362 Elo+
Party 3
Anubis
Anubis
ShocoTaco97
Anubis
Level 81
God Stats
31W - 16L
1,617 SR
Queue Stats
33W - 31L
1,434 Elo+
Party 3
Rama
Rama
apatheia2
Rama
Level 26
God Stats
3W - 7L
1,091 SR
Queue Stats
40W - 39L
1,395 Elo+
Party 3
Team Averages
Level 73
1,463 SR
1,394 Elo+

VS

Team Averages
Level 56
1,548 SR
1,402 Elo+
Chaac
Chaac
ITS-DABAA
Chaac
Level 45
God Stats
12W - 9L
1,465 SR
Queue Stats
28W - 23L
1,222 Elo+
Party 2
Apollo
Apollo
Jacobvogs
Apollo
Level 55
God Stats
10W - 9L
1,430 SR
Queue Stats
146W - 143L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
Lluvien23
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,431 Elo+
Party 2
Persephone
Persephone
holyminches
Persephone
Level 87
God Stats
2W - 1L
1,840 SR
Queue Stats
290W - 275L
1,496 Elo+
Party 1
Yemoja
Yemoja
sydneysonfire
Yemoja
Level 25
God Stats
14W - 14L
1,503 SR
Queue Stats
58W - 67L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 1 / 1
6,365
530
5,067
3,886
1,122
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Jauregui02
Vulcan
13
3 / 0 / 0
7,539
628
6,085
3,402
1,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 4
6,485
540
4,893
6,475
1,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
4 / 0 / 0
8,295
691
4,746
5,718
2,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
10
0 / 0 / 2
5,702
475
1,161
3,872
1,030
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ITS-DABAA
Chaac
9
0 / 2 / 0
5,240
437
2,197
7,155
4,330
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Jacobvogs
Apollo
9
0 / 2 / 0
5,240
437
2,032
6,888
1,946
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Lluvien23
Hun Batz
9
0 / 1 / 0
5,818
485
1,769
8,067
2,458
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
holyminches
Persephone
11
0 / 4 / 0
6,563
547
4,200
6,447
1,450
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
5,836
486
2,040
5,797
3,077
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
10
Kills
1
1
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
1
1
2.5
L
Chaac
ITS-DABAA
Chaac
0
2
0
0
L
Apollo
Jacobvogs
Apollo
0
2
0
0
W
Vulcan
Jauregui02
Vulcan
3
0
0
3
L
Hun Batz
Lluvien23
Hun Batz
0
1
0
0
W
1
0
4
3
W
Anubis
4
0
0
4
W
Rama
0
0
2
1
L
Persephone
holyminches
Persephone
0
4
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,952
Damage
12,238
23,353
Taken
34,354
7,513
Mitigated
13,261
8,663
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,067
0
441
699
3,886
1,122
319
1,182
2,704
37,644
0
L
Chaac
ITS-DABAA
Chaac
2,197
330
0
1,503
7,155
4,330
0
3,965
3,190
0
21,511
L
Apollo
Jacobvogs
Apollo
2,032
1,090
0
2,395
6,888
1,946
174
2,163
4,725
0
30,757
W
Vulcan
Jauregui02
Vulcan
6,085
2,443
0
944
3,402
1,184
722
0
3,277
40,441
0
L
Hun Batz
Lluvien23
Hun Batz
1,769
299
0
1,974
8,067
2,458
0
3,468
4,599
0
30,865
W
4,893
2,405
366
1,659
6,475
1,741
172
169
6,256
0
33,853
W
Anubis
4,746
100
0
3,795
5,718
2,436
54
4,092
1,601
48,900
0
W
Rama
1,161
365
330
429
3,872
1,030
763
797
3,075
0
17,184
L
Persephone
holyminches
Persephone
4,200
60
0
1,211
6,447
1,450
0
3,398
3,049
42,706
0
L
2,040
0
894
750
5,797
3,077
24
2,904
2,893
13,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
28,697
330
Minions Killed
272
0
Camps Cleared
0
1,082,590
Distance Traveled
1,111,798
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,365
530
56
5
0
206,655
4
L
Chaac
5,240
437
43
4
0
213,404
0
L
Apollo
5,240
437
61
5
0
219,393
6
W
Vulcan
7,539
628
88
7
0
218,303
4
L
Hun Batz
5,818
485
64
5
0
245,850
2
W
Skadi
6,485
540
50
4
0
243,672
4
W
Anubis
8,295
691
99
8
0
200,936
6
W
Rama
5,702
475
37
3
0
213,024
1
L
Persephone
6,563
547
91
8
0
208,660
2
L
Yemoja
5,836
486
13
1
0
224,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role