Player Matchup

Chaac
Chaac
KWISTLP
Chaac
Level 21
God Stats
4W - 4L
1,445 SR
Queue Stats
13W - 15L
1,253 Elo+
Solo
Set
Set
MrPerpetual59
Set
Level 18
God Stats
2W - 3L
1,356 SR
Queue Stats
5W - 9L
1,243 Elo+
Party 1
Olorun
Olorun
STRETZRULES
Olorun
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 92L
1,411 Elo+
Solo
Danzaburou
Danzaburou
StainlessSoap1
Danzaburou
Level 7
God Stats
0W - 2L
1,723 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 1
Ra
Ra
patricio29
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,219 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,260 Elo+

VS

Team Averages
Level 21
1,383 SR
1,347 Elo+
Da Ji
Da Ji
Haxrra
Da Ji
Level 17
God Stats
3W - 5L
1,323 SR
Queue Stats
13W - 17L
1,265 Elo+
Solo
Danzaburou
Danzaburou
TheMehkis
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
beegis
Anubis
Level 28
God Stats
3W - 2L
1,363 SR
Queue Stats
75W - 84L
1,360 Elo+
Party 3
Sobek
Sobek
williamcao33171
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,331 Elo+
Party 2
Ra
Ra
xSparkz
Ra
Level 22
God Stats
1W - 1L
1,229 SR
Queue Stats
8W - 13L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KWISTLP
Chaac
10
0 / 2 / 0
5,342
534
2,434
7,639
4,371
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 1 / 1
4,296
430
1,856
4,754
1,277
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
7
1 / 4 / 0
4,394
439
2,763
5,591
1,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
StainlessSoap1
Danzaburou
7
1 / 3 / 0
4,626
463
2,130
3,908
1,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 3 / 0
4,252
425
767
4,153
877
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Haxrra
Da Ji
8
0 / 2 / 1
5,380
538
1,291
5,521
1,457
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TheMehkis
Danzaburou
9
5 / 1 / 0
5,878
588
3,737
4,756
1,223
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
beegis
Anubis
9
2 / 0 / 1
5,655
566
4,025
2,984
1,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 4
5,488
549
1,924
3,992
2,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
6 / 0 / 0
7,096
710
4,457
4,497
1,582
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
13
13
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Haxrra
Da Ji
0
2
1
0.25
L
Chaac
KWISTLP
Chaac
0
2
0
0
L
0
1
1
0.5
L
Olorun
1
4
0
0.25
L
Danzaburou
StainlessSoap1
Danzaburou
1
3
0
0.33
W
Danzaburou
TheMehkis
Danzaburou
5
1
0
5
W
Anubis
beegis
Anubis
2
0
1
2.5
L
0
3
0
0
W
0
0
4
2
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,950
Damage
15,434
26,045
Taken
21,750
9,182
Mitigated
8,276
6,356
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Haxrra
Da Ji
1,291
603
0
2,198
5,521
1,457
0
195
5,301
0
30,368
L
Chaac
KWISTLP
Chaac
2,434
473
0
3,845
7,639
4,371
271
3,570
4,069
0
25,879
L
1,856
1,059
0
1,265
4,754
1,277
0
866
3,888
0
14,383
L
Olorun
2,763
912
0
892
5,591
1,639
0
3,594
1,997
16,440
0
L
Danzaburou
StainlessSoap1
Danzaburou
2,130
975
0
227
3,908
1,018
329
722
3,186
0
12,246
W
Danzaburou
TheMehkis
Danzaburou
3,737
1,613
0
2,812
4,756
1,223
0
208
4,548
0
27,587
W
Anubis
beegis
Anubis
4,025
110
54
1,146
2,984
1,081
440
81
2,678
25,136
0
L
767
158
0
127
4,153
877
0
1,654
2,499
13,029
0
W
1,924
285
0
875
3,992
2,933
66
255
3,737
6,707
0
W
4,457
990
27
1,425
4,497
1,582
273
2,791
1,706
39,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,910
Gold Earned
29,497
154
Minions Killed
230
0
Camps Cleared
0
853,088
Distance Traveled
965,627
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,380
538
51
5
0
196,613
0
L
Chaac
5,342
534
64
6
0
162,058
0
L
Set
4,296
430
24
2
0
210,577
0
L
Olorun
4,394
439
26
3
0
125,120
0
L
Danzaburou
4,626
463
17
2
0
195,136
0
W
Danzaburou
5,878
588
37
4
0
192,329
2
W
Anubis
5,655
566
43
4
0
183,127
5
L
Ra
4,252
425
23
2
0
160,197
0
W
Sobek
5,488
549
17
2
0
208,816
3
W
Ra
7,096
710
82
8
0
184,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role