Player Matchup

Merlin
Merlin
Caddyss
Merlin
Level 29
God Stats
24W - 26L
1,411 SR
Queue Stats
157W - 140L
1,437 Elo+
Solo
Hera
Hera
ThatKidComp
Hera
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 19L
1,536 Elo+
Solo
Fenrir
Fenrir
bloodsage41
Fenrir
Level 16
God Stats
6W - 12L
1,576 SR
Queue Stats
106W - 129L
1,420 Elo+
Solo
Danzaburou
Danzaburou
ilostmynamehelp
Danzaburou
Level 14
God Stats
3W - 12L
1,296 SR
Queue Stats
16W - 28L
1,459 Elo+
Solo
Cernunnos
Cernunnos
jewc1268
Cernunnos
Level 5
God Stats
1W - 2L
1,657 SR
Queue Stats
4W - 5L
1,322 Elo+
Solo
Team Averages
Level 16
1,488 SR
1,435 Elo+

VS

Team Averages
Level 42
1,590 SR
1,472 Elo+
Chronos
Chronos
Blackbane25
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,451 Elo+
Party 1
Merlin
Merlin
BlitzedKratos
Merlin
Level 62
God Stats
6W - 1L
1,732 SR
Queue Stats
65W - 57L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
I Mr Logic I
Jormungandr
Level 107
God Stats
2W - 0L
1,734 SR
Queue Stats
3W - 2L
1,493 Elo+
Party 2
Ra
Ra
PaK Kumaa
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,353 Elo+
Party 2
Ao Kuang
Ao Kuang
TRAPTOMISPRIME
Ao Kuang
Level 18
God Stats
3W - 1L
1,484 SR
Queue Stats
27W - 30L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Caddyss
Merlin
15
4 / 7 / 2
9,701
1,078
11,512
12,760
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 2
8,749
972
4,429
5,091
2,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
15
2 / 9 / 5
9,168
1,019
8,751
18,199
11,583
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
ilostmynamehelp
Danzaburou
15
4 / 6 / 2
9,901
1,100
10,742
16,256
6,076
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
jewc1268
Cernunnos
15
1 / 12 / 6
9,149
1,017
9,227
17,941
6,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

99

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blackbane25
Chronos
16
3 / 3 / 17
9,464
1,052
5,764
10,609
4,066
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 3 / 13
11,858
1,318
14,863
10,185
3,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
I Mr Logic I
Jormungandr
17
11 / 2 / 13
10,991
1,221
18,924
10,820
7,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 6 / 9
9,455
1,051
8,211
7,561
3,721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ao Kuang
16
8 / 0 / 18
10,724
1,192
14,778
11,999
9,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
14
Kills
36
36
Deaths
14
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chronos
Blackbane25
Chronos
3
3
17
3.83
W
9
3
13
5.17
L
Merlin
Caddyss
Merlin
4
7
2
0.71
W
Jormungandr
I Mr Logic I
Jormungandr
11
2
13
8.75
W
5
6
9
1.58
W
Ao Kuang
8
0
18
17
L
3
2
2
2
L
Fenrir
2
9
5
0.5
L
Danzaburou
ilostmynamehelp
Danzaburou
4
6
2
0.83
L
Cernunnos
jewc1268
Cernunnos
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,661
Damage
62,540
70,247
Taken
51,174
31,035
Mitigated
28,776
5,022
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Blackbane25
Chronos
5,764
2,788
0
1,592
10,609
4,066
0
2,438
8,171
11,811
0
W
14,863
392
0
30
10,185
3,835
0
4,469
5,716
44,232
0
L
Merlin
Caddyss
Merlin
11,512
465
0
0
12,760
4,791
0
10,802
1,758
40,826
0
W
Jormungandr
I Mr Logic I
Jormungandr
18,924
4,819
0
1,030
10,820
7,812
0
1,893
8,927
38,483
0
W
8,211
3,170
565
863
7,561
3,721
0
3,048
4,513
12,955
0
W
Ao Kuang
14,778
4,939
0
3,265
11,999
9,342
0
4,093
7,494
20,853
0
L
4,429
1,767
0
547
5,091
2,131
0
4,093
923
9,598
0
L
Fenrir
8,751
3,173
0
1,929
18,199
11,583
0
16,813
1,086
0
16,564
L
Danzaburou
ilostmynamehelp
Danzaburou
10,742
4,105
0
1,306
16,256
6,076
0
13,526
2,530
0
36,868
L
Cernunnos
jewc1268
Cernunnos
9,227
4,706
0
1,240
17,941
6,454
0
16,306
1,410
0
22,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,668
Gold Earned
52,492
161
Minions Killed
150
5
Camps Cleared
5
693,192
Distance Traveled
783,733
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,464
1,052
17
2
1
156,280
0
W
Merlin
11,858
1,318
57
6
3
167,550
2
L
Merlin
9,701
1,078
68
8
0
133,650
0
W
Jormungandr
10,991
1,221
51
6
0
166,777
0
W
Ra
9,455
1,051
14
2
0
101,806
3
W
Ao Kuang
10,724
1,192
11
1
1
191,320
0
L
Hera
8,749
972
9
1
1
106,141
0
L
Fenrir
9,168
1,019
14
2
2
152,960
1
L
Danzaburou
9,901
1,100
45
5
0
166,447
0
L
Cernunnos
9,149
1,017
25
3
2
133,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role