Player Matchup

Cthulhu
Cthulhu
AKA1 Eldier
Cthulhu
Level 140
God Stats
2W - 3L
1,201 SR
Queue Stats
146W - 158L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ray0lo
Kumbhakarna
Level 129
God Stats
1W - 1L
1,681 SR
Queue Stats
76W - 68L
1,495 Elo+
Party 2
Odin
Odin
zTrick HW
Odin
Level 29
God Stats
7W - 4L
1,484 SR
Queue Stats
62W - 63L
1,479 Elo+
Party 2
Team Averages
Level 99
1,456 SR
1,481 Elo+

VS

Team Averages
Level 28
1,511 SR
1,410 Elo+
Hades
Hades
ExtremeDillon
Hades
Level 26
God Stats
1W - 1L
1,734 SR
Queue Stats
77W - 79L
1,456 Elo+
Party 1
Yemoja
Yemoja
WanderingSpoon
Yemoja
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 73L
1,427 Elo+
Party 1
Neith
Neith
cH3t0
Neith
Level 29
God Stats
5W - 16L
1,298 SR
Queue Stats
123W - 183L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKA1 Eldier
Cthulhu
20
14 / 2 / 11
19,288
689
26,341
32,958
43,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Ray0lo
Kumbhakarna
20
7 / 3 / 17
18,740
669
17,183
38,362
45,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Odin
20
5 / 1 / 17
16,702
597
14,079
22,074
28,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 14 / 3
15,457
552
28,690
30,054
18,230
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 3 / 4
16,233
580
16,199
23,944
38,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
cH3t0
Neith
19
1 / 9 / 5
15,466
552
18,158
19,376
8,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
26
Kills
6
6
Deaths
26
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AKA1 Eldier
Cthulhu
14
2
11
9.75
L
3
14
3
0.32
W
Kumbhakarna
Ray0lo
Kumbhakarna
7
3
17
5.17
L
2
3
4
1.33
L
Neith
cH3t0
Neith
1
9
5
0.39
W
Odin
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,603
Damage
63,047
93,394
Taken
73,374
117,657
Mitigated
65,983
22,725
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AKA1 Eldier
Cthulhu
26,341
547
6,377
1,485
32,958
43,288
212
13,845
19,113
107,585
0
L
28,690
2,353
342
6,574
30,054
18,230
454
17,715
12,339
103,077
0
W
Kumbhakarna
Ray0lo
Kumbhakarna
17,183
2,300
2,635
7,905
38,362
45,532
767
19,091
19,271
97,798
0
L
16,199
1,670
1,400
3,209
23,944
38,960
67
13,457
10,487
57,337
0
L
Neith
cH3t0
Neith
18,158
8,619
843
3,290
19,376
8,793
898
12,417
6,959
0
77,530
W
Odin
14,079
987
2,397
1,926
22,074
28,837
709
12,099
9,975
0
48,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,730
Gold Earned
47,156
280
Minions Killed
273
0
Camps Cleared
0
1,471,146
Distance Traveled
1,320,873
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
19,288
689
139
5
0
498,699
1
L
Hades
15,457
552
116
4
0
417,064
1
W
Kumbhakarna
18,740
669
89
3
0
476,992
3
L
Yemoja
16,233
580
55
2
0
460,146
3
L
Neith
15,466
552
102
4
0
443,663
1
W
Odin
16,702
597
52
2
0
495,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role