Player Matchup

Hercules
Hercules
AceTech6700
Hercules
Level 13
God Stats
0W - 2L
1,173 SR
Queue Stats
3W - 7L
1,405 Elo+
Party 2
Zeus
Zeus
IVIorningStarr
Zeus
Level 109
God Stats
1W - 1L
1,534 SR
Queue Stats
25W - 26L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
L33TPlayZ
Ne Zha
Level 96
God Stats
2W - 6L
1,600 SR
Queue Stats
49W - 60L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
SirSebs
Danzaburou
Level 158
God Stats
3W - 3L
1,611 SR
Queue Stats
57W - 46L
1,667 Elo+
Party 2
Sylvanus
Sylvanus
XGZacMan
Sylvanus
Level 159
God Stats
0W - 2L
1,595 SR
Queue Stats
124W - 127L
1,508 Elo+
Party 2
Team Averages
Level 107
1,502 SR
1,530 Elo+

VS

Team Averages
Level 77
1,683 SR
1,572 Elo+
Mercury
Mercury
Fiendmonty
Mercury
Level 140
God Stats
2W - 0L
1,730 SR
Queue Stats
67W - 62L
1,523 Elo+
Party 3
Discordia
Discordia
Holmes Vibe
Discordia
Level 49
God Stats
8W - 0L
1,985 SR
Queue Stats
82W - 77L
1,515 Elo+
Party 3
Sobek
Sobek
LegiTaLenT
Sobek
Level 119
God Stats
7W - 6L
1,574 SR
Queue Stats
115W - 93L
1,600 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Luminosity777
Tsukuyomi
Level 49
God Stats
3W - 4L
1,534 SR
Queue Stats
151W - 79L
1,640 Elo+
Solo
Chaac
Chaac
Optica1X_YT
Chaac
Level 29
God Stats
9W - 6L
1,593 SR
Queue Stats
130W - 111L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AceTech6700
Hercules
17
0 / 0 / 0
11,933
746
388
871
341
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

20
7 / 8 / 18
16,832
1,052
39,548
23,295
10,366
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
L33TPlayZ
Ne Zha
20
11 / 8 / 18
18,099
1,131
27,602
21,767
10,081
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
SirSebs
Danzaburou
20
18 / 12 / 15
20,035
1,252
59,615
39,348
26,016
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
XGZacMan
Sylvanus
20
4 / 6 / 28
16,994
1,062
18,705
28,414
40,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fiendmonty
Mercury
20
8 / 16 / 16
16,901
1,056
19,446
34,259
16,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Holmes Vibe
Discordia
20
3 / 5 / 17
15,680
980
15,801
16,331
7,506
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
20
3 / 1 / 23
17,556
1,097
18,219
33,481
57,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Luminosity777
Tsukuyomi
20
14 / 13 / 10
18,084
1,130
31,902
32,190
13,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 18
17,100
1,069
19,325
38,172
43,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
118
40
Kills
34
34
Deaths
40
79
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hercules
AceTech6700
Hercules
0
0
0
0
W
Mercury
Fiendmonty
Mercury
8
16
16
1
W
Discordia
Holmes Vibe
Discordia
3
5
17
2.3
L
7
8
18
2
L
Ne Zha
L33TPlayZ
Ne Zha
11
8
18
2.5
W
Sobek
3
1
23
14.5
W
Tsukuyomi
Luminosity777
Tsukuyomi
14
13
10
1.46
W
6
5
18
3
L
Danzaburou
SirSebs
Danzaburou
18
12
15
2.13
L
Sylvanus
XGZacMan
Sylvanus
4
6
28
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,858
Damage
104,693
113,695
Taken
154,433
87,393
Mitigated
139,045
37,431
Healing
16,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AceTech6700
Hercules
388
39
0
0
871
341
0
156
715
0
2,646
W
Mercury
Fiendmonty
Mercury
19,446
12,484
0
16
34,259
16,685
0
14,937
19,122
0
37,454
W
Discordia
Holmes Vibe
Discordia
15,801
379
330
497
16,331
7,506
0
3,588
12,693
51,169
0
L
39,548
3,257
237
3,254
23,295
10,366
0
6,380
16,915
83,409
0
L
Ne Zha
L33TPlayZ
Ne Zha
27,602
9,959
0
3,974
21,767
10,081
0
6,275
15,492
0
55,579
W
Sobek
18,219
149
1,094
4,716
33,481
57,700
0
13,206
19,928
39,485
0
W
Tsukuyomi
Luminosity777
Tsukuyomi
31,902
5,037
0
354
32,190
13,772
0
11,981
20,009
0
50,523
W
19,325
3,727
0
9,659
38,172
43,382
0
14,541
23,356
892
57,255
L
Danzaburou
SirSebs
Danzaburou
59,615
42,469
0
10,598
39,348
26,016
0
11,552
27,796
0
87,961
L
Sylvanus
XGZacMan
Sylvanus
18,705
2,447
9,650
9,718
28,414
40,589
0
10,549
17,865
29,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,893
Gold Earned
85,321
245
Minions Killed
286
5
Camps Cleared
14
1,268,308
Distance Traveled
1,644,502
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,933
746
6
0
0
47,515
0
W
Mercury
16,901
1,056
35
2
6
360,409
0
W
Discordia
15,680
980
92
6
0
320,670
0
L
Zeus
16,832
1,052
98
6
2
278,560
0
L
Ne Zha
18,099
1,131
43
3
2
333,052
0
W
Sobek
17,556
1,097
41
3
0
346,350
1
W
Tsukuyomi
18,084
1,130
37
2
2
318,062
0
W
Chaac
17,100
1,069
81
5
6
299,011
0
L
Danzaburou
20,035
1,252
76
5
1
313,029
0
L
Sylvanus
16,994
1,062
22
1
0
296,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role