Player Matchup

Fenrir
Fenrir
AK22JS
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,156 Elo+
Party 3
Cthulhu
Cthulhu
Officerbrown2018
Cthulhu
Level 9
God Stats
3W - 0L
1,680 SR
Queue Stats
15W - 13L
1,331 Elo+
Party 1
Persephone
Persephone
SonOfApollo16
Persephone
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 29L
1,374 Elo+
Party 3
Nemesis
Nemesis
TheSkubaSteve
Nemesis
Level 16
God Stats
13W - 8L
1,396 SR
Queue Stats
81W - 67L
1,318 Elo+
Party 1
Izanami
Izanami
Thecarramrod
Izanami
Level 67
God Stats
34W - 25L
1,598 SR
Queue Stats
285W - 328L
1,432 Elo+
Party 1
Team Averages
Level 30
1,535 SR
1,322 Elo+

VS

Team Averages
Level 20
1,463 SR
1,195 Elo+
He Bo
He Bo
Aleioficialdan
He Bo
Level 18
God Stats
0W - 3L
1,301 SR
Queue Stats
12W - 17L
1,009 Elo+
Solo
King Arthur
King Arthur
Falkion131
King Arthur
Level 18
God Stats
16W - 24L
1,346 SR
Queue Stats
38W - 43L
1,270 Elo+
Party 2
Aphrodite
Aphrodite
Hallifax Cloud
Aphrodite
Level 26
God Stats
4W - 3L
1,693 SR
Queue Stats
6W - 19L
1,159 Elo+
Party 2
Chaac
Chaac
KevinTB
Chaac
Level 27
God Stats
12W - 13L
1,328 SR
Queue Stats
80W - 95L
1,206 Elo+
Solo
Cthulhu
Cthulhu
ZachariaRvnhrt
Cthulhu
Level 10
God Stats
3W - 3L
1,647 SR
Queue Stats
4W - 7L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AK22JS
Fenrir
20
6 / 4 / 14
14,344
956
5,800
21,694
14,317
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 15
14,053
937
10,553
23,347
14,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Persephone
SonOfApollo16
Persephone
20
4 / 3 / 23
15,256
1,017
31,131
15,450
6,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
20
10 / 2 / 21
16,278
1,085
36,309
25,673
13,091
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Thecarramrod
Izanami
20
17 / 4 / 12
17,064
1,138
44,877
24,344
11,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 11 / 11
13,917
928
24,316
20,824
6,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Falkion131
King Arthur
20
7 / 10 / 6
15,370
1,025
28,513
32,654
19,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Hallifax Cloud
Aphrodite
20
2 / 5 / 10
13,649
910
6,876
21,678
25,363
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
KevinTB
Chaac
19
2 / 9 / 6
13,009
867
14,635
31,166
38,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 8 / 11
14,948
997
28,360
33,868
38,235
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
61
43
Kills
17
17
Deaths
43
85
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AK22JS
Fenrir
6
4
14
3.25
L
2
11
11
0.68
L
King Arthur
Falkion131
King Arthur
7
10
6
1
L
Aphrodite
Hallifax Cloud
Aphrodite
2
5
10
1.4
L
Chaac
KevinTB
Chaac
2
9
6
0.56
W
6
4
15
3.38
W
Persephone
SonOfApollo16
Persephone
4
3
23
5.17
W
Nemesis
10
2
21
10.25
W
Izanami
Thecarramrod
Izanami
17
4
12
5.75
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,670
Damage
102,700
110,508
Taken
140,190
60,467
Mitigated
127,253
16,139
Healing
34,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AK22JS
Fenrir
5,800
3,019
0
1,460
21,694
14,317
0
12,435
8,784
0
18,035
L
24,316
1,801
0
705
20,824
6,069
0
6,795
14,029
33,216
0
L
King Arthur
Falkion131
King Arthur
28,513
5,898
672
8,370
32,654
19,527
0
9,584
23,070
0
57,283
L
Aphrodite
Hallifax Cloud
Aphrodite
6,876
2,865
7,574
6,340
21,678
25,363
0
6,898
14,780
23,053
0
L
Chaac
KevinTB
Chaac
14,635
793
0
5,231
31,166
38,059
0
8,612
22,554
0
33,695
W
10,553
532
0
98
23,347
14,799
0
15,594
7,277
18,882
0
W
Persephone
SonOfApollo16
Persephone
31,131
6,185
352
4,204
15,450
6,942
0
8,052
7,040
53,996
0
W
Nemesis
36,309
21,767
0
3,018
25,673
13,091
0
10,734
14,664
0
55,322
W
Izanami
Thecarramrod
Izanami
44,877
39,429
561
6,446
24,344
11,318
0
11,401
12,543
0
75,526
L
28,360
1,969
832
4,653
33,868
38,235
0
9,795
23,389
63,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,995
Gold Earned
70,893
231
Minions Killed
242
3
Camps Cleared
3
1,357,275
Distance Traveled
1,481,731
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,344
956
23
2
1
265,537
1
L
He Bo
13,917
928
26
2
0
278,524
1
L
King Arthur
15,370
1,025
66
4
0
313,873
0
L
Aphrodite
13,649
910
24
2
2
271,440
0
L
Chaac
13,009
867
43
3
1
287,127
0
W
Cthulhu
14,053
937
23
2
1
242,609
0
W
Persephone
15,256
1,017
62
4
0
273,347
0
W
Nemesis
16,278
1,085
43
3
1
344,540
0
W
Izanami
17,064
1,138
80
5
0
231,242
0
L
Cthulhu
14,948
997
83
6
0
330,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role