Player Matchup

Awilix
Awilix
Gold I
FlashBangedYaMom
Awilix
Gold I
Level 49
God Stats
58W - 60L
1,663 SR
Queue Stats
88W - 94L
1,639 MMR
Solo
Bellona
Bellona
Gold II
TheLuthenford
Bellona
Gold II
Level 159
God Stats
1W - 2L
1,743 SR
Queue Stats
45W - 35L
1,635 MMR
Solo
Cerberus
Cerberus
Gold IV
kalclark99
Cerberus
Gold IV
Level 85
God Stats
4W - 3L
1,571 SR
Queue Stats
22W - 25L
1,661 MMR
Solo
Discordia
Discordia
Gold II
smite4ags
Discordia
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
sputnok
Rama
Silver I
Level 123
God Stats
0W - 4L
1,350 SR
Queue Stats
147W - 147L
1,626 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,566 SR
1,612 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,606 SR
1,613 MMR
Sun Wukong
Sun Wukong
Gold I
Da BertieR
Sun Wukong
Gold I
Level 149
God Stats
8W - 8L
1,595 SR
Queue Stats
197W - 178L
1,574 MMR
Party 1
Artio
Artio
Gold I
Eddieagain
Artio
Gold I
Level 149
God Stats
11W - 5L
1,696 SR
Queue Stats
248W - 235L
1,622 MMR
Solo
Mercury
Mercury
Platinum IV
GVitalzz
Mercury
Platinum IV
Level 154
God Stats
4W - 7L
1,571 SR
Queue Stats
216W - 182L
1,760 MMR
Party 1
Merlin
Merlin
Gold I
TakTixz
Merlin
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
xllGerarllx
Cupid
Gold II
Level 156
God Stats
47W - 35L
1,667 SR
Queue Stats
523W - 507L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
3,943
657
2,476
3,804
1,003
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
2
0 / 1 / 0
2,788
465
0
683
205
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
kalclark99
Cerberus
6
0 / 0 / 2
3,726
621
1,604
3,358
1,150
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Discordia
smite4ags
Discordia
8
2 / 0 / 0
4,426
738
2,159
2,343
531
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
sputnok
Rama
6
3 / 0 / 0
3,945
658
2,825
1,901
413
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetCthulhuPersephoneTsukuyomiApollo

VS

Bans
NemesisRaGuan YuGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Da BertieR
Sun Wukong
7
0 / 0 / 0
4,084
681
129
616
224
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
5
1 / 1 / 0
3,694
616
1,670
4,419
1,495
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
GVitalzz
Mercury
6
0 / 1 / 0
3,978
663
1,526
4,284
1,055
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
TakTixz
Merlin
6
0 / 2 / 0
3,594
599
1,110
2,984
870
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 1
3,652
609
1,778
2,102
376
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Da BertieR
Sun Wukong
0
0
0
0
W
Artio
1
1
0
1
L
0
1
3
1.5
W
Mercury
GVitalzz
Mercury
0
1
0
0
W
Merlin
TakTixz
Merlin
0
2
0
0
L
Bellona
0
1
0
0
L
Cerberus
kalclark99
Cerberus
0
0
2
1
L
Discordia
smite4ags
Discordia
2
0
0
2
L
Rama
sputnok
Rama
3
0
0
3
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,064
Damage
6,213
12,089
Taken
14,405
3,302
Mitigated
4,020
5,015
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Da BertieR
Sun Wukong
129
33
0
332
616
224
0
0
616
0
14,678
W
Artio
1,670
304
174
2,125
4,419
1,495
0
1,146
3,273
6,600
0
L
2,476
1,076
0
1,243
3,804
1,003
0
930
2,874
0
15,234
W
Mercury
GVitalzz
Mercury
1,526
1,186
0
1,301
4,284
1,055
0
533
3,751
0
18,036
W
Merlin
TakTixz
Merlin
1,110
41
0
750
2,984
870
0
1,626
1,358
14,120
0
L
Bellona
0
0
0
0
683
205
0
0
658
0
840
L
Cerberus
kalclark99
Cerberus
1,604
131
0
1,503
3,358
1,150
0
970
2,388
8,019
0
L
Discordia
smite4ags
Discordia
2,159
158
0
1,000
2,343
531
175
319
2,024
20,032
0
L
Rama
sputnok
Rama
2,825
2,485
0
1,269
1,901
413
0
561
1,340
0
14,349
W
1,778
1,204
125
782
2,102
376
0
458
1,644
0
13,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,828
Gold Earned
19,002
111
Minions Killed
133
0
Camps Cleared
0
495,699
Distance Traveled
596,862
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,084
681
29
5
0
112,595
1
W
Artio
3,694
616
11
2
0
122,866
2
L
Awilix
3,943
657
30
5
0
131,170
1
W
Mercury
3,978
663
36
6
0
139,844
3
W
Merlin
3,594
599
21
4
0
109,635
1
L
Bellona
2,788
465
4
1
0
35,032
0
L
Cerberus
3,726
621
13
2
0
112,968
2
L
Discordia
4,426
738
32
5
0
111,335
2
L
Rama
3,945
658
32
5
0
105,194
2
W
Cupid
3,652
609
36
6
0
111,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role