Player Matchup

Sol
Sol
HakaneKasamiX
Sol
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
NutScoop3r
Set
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Anubis
Anubis
Sebat701
Anubis
Level 17
God Stats
2W - 10L
1,188 SR
Queue Stats
17W - 23L
1,234 Elo+
Solo
Nemesis
Nemesis
damnimtrash
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
uniballpencil
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 6
1,438 SR
1,447 Elo+

VS

Team Averages
Level 37
1,574 SR
1,467 Elo+
Hercules
Hercules
AwkwardFocaccia
Hercules
Level 15
God Stats
4W - 0L
1,749 SR
Queue Stats
9W - 2L
1,520 Elo+
Party 1
Janus
Janus
QuickBen6
Janus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,485 Elo+
Party 1
Hachiman
Hachiman
johnperry
Hachiman
Level 105
God Stats
2W - 1L
1,254 SR
Queue Stats
15W - 11L
1,416 Elo+
Party 1
Ymir
Ymir
pahmeh
Ymir
Level 14
God Stats
5W - 2L
1,866 SR
Queue Stats
9W - 2L
1,609 Elo+
Party 1
Susano
Susano
vgcVGC16
Susano
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 107L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,202
525
2,158
5,130
1,507
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 3 / 1
4,053
507
1,377
4,529
1,138
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anubis
Sebat701
Anubis
7
1 / 2 / 0
4,169
521
2,521
2,904
1,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
damnimtrash
Nemesis
3
0 / 3 / 0
3,260
408
712
2,655
681
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 4 / 0
3,654
457
747
4,280
1,806
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
5 / 0 / 1
5,711
714
2,424
2,444
1,350
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
QuickBen6
Janus
9
8 / 0 / 3
6,178
772
4,700
2,667
723
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
johnperry
Hachiman
8
1 / 1 / 2
4,838
605
1,631
2,874
551
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
pahmeh
Ymir
8
3 / 0 / 0
4,936
617
1,176
4,536
1,713
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
vgcVGC16
Susano
8
1 / 1 / 3
5,049
631
1,704
5,246
1,483
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
18
18
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
1
5.5
L
1
6
0
0.17
L
0
3
1
0.17
W
Janus
QuickBen6
Janus
8
0
3
9.5
L
Anubis
Sebat701
Anubis
1
2
0
0.5
L
Nemesis
damnimtrash
Nemesis
0
3
0
0
W
Hachiman
johnperry
Hachiman
1
1
2
2
W
Ymir
pahmeh
Ymir
3
0
0
3
L
0
4
0
0
W
Susano
vgcVGC16
Susano
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,515
Damage
11,635
19,498
Taken
17,767
6,152
Mitigated
5,820
2,867
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
2,424
899
0
600
2,444
1,350
1,160
732
1,712
0
14,926
L
2,158
865
0
763
5,130
1,507
999
2,553
2,577
15,457
0
L
1,377
574
0
1,137
4,529
1,138
0
695
3,809
0
14,513
W
Janus
QuickBen6
Janus
4,700
853
0
664
2,667
723
1,071
785
1,882
22,301
0
L
Anubis
Sebat701
Anubis
2,521
153
0
500
2,904
1,020
0
481
2,423
15,218
0
L
Nemesis
damnimtrash
Nemesis
712
401
0
217
2,655
681
0
910
1,745
0
4,225
W
Hachiman
johnperry
Hachiman
1,631
995
0
1,080
2,874
551
1,364
965
1,909
0
16,884
W
Ymir
pahmeh
Ymir
1,176
440
0
0
4,536
1,713
450
1,556
2,980
10,894
0
L
747
386
0
250
4,280
1,806
0
1,237
2,868
4,712
0
W
Susano
vgcVGC16
Susano
1,704
517
0
1,210
5,246
1,483
0
1,388
3,858
0
16,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,338
Gold Earned
26,712
105
Minions Killed
164
0
Camps Cleared
0
495,341
Distance Traveled
702,531
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,711
714
36
5
0
146,785
1
L
Sol
4,202
525
34
4
0
118,826
0
L
Set
4,053
507
31
4
0
98,391
0
W
Janus
6,178
772
36
5
0
131,944
0
L
Anubis
4,169
521
26
3
0
122,507
0
L
Nemesis
3,260
408
4
1
0
58,555
2
W
Hachiman
4,838
605
33
4
0
136,160
1
W
Ymir
4,936
617
22
3
0
139,151
1
L
Yemoja
3,654
457
10
1
0
97,062
1
W
Susano
5,049
631
37
5
0
148,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role