Player Matchup

Serqet
Serqet
BrianIsTired
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,395 Elo+
Party 3
Hercules
Hercules
Hammerhead010
Hercules
Level 89
God Stats
23W - 16L
1,635 SR
Queue Stats
279W - 287L
1,518 Elo+
Party 3
Danzaburou
Danzaburou
MustangRaven
Danzaburou
Level 126
God Stats
12W - 11L
1,561 SR
Queue Stats
364W - 349L
1,525 Elo+
Party 3
Geb
Geb
Reimach
Geb
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 8L
1,372 Elo+
Party 3
Anubis
Anubis
Vega DCCXI
Anubis
Level 107
God Stats
22W - 16L
1,547 SR
Queue Stats
181W - 183L
1,524 Elo+
Party 3
Team Averages
Level 71
1,548 SR
1,467 Elo+

VS

Team Averages
Level 43
1,571 SR
1,569 Elo+
Pele
Pele
Aquafina1212
Pele
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BrownHandlebars
Horus
Level 43
God Stats
2W - 2L
1,310 SR
Queue Stats
205W - 159L
1,631 Elo+
Party 1
Agni
Agni
Dreadnought4414
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Eclypsil
Persephone
Level 29
God Stats
25W - 11L
1,735 SR
Queue Stats
280W - 195L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
FlyingRhin0
Cthulhu
Level 17
God Stats
9W - 3L
1,808 SR
Queue Stats
27W - 13L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 6 / 5
9,584
871
5,585
11,795
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Hammerhead010
Hercules
16
3 / 5 / 5
10,495
954
9,468
28,577
32,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MustangRaven
Danzaburou
16
2 / 7 / 4
10,552
959
17,285
16,306
7,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
15
0 / 8 / 5
9,341
849
7,361
19,292
18,538
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Vega DCCXI
Anubis
16
3 / 7 / 4
10,408
946
15,667
15,065
10,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

94

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 14
12,142
1,104
16,746
10,969
5,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
2 / 3 / 27
10,921
993
11,047
21,000
16,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
9 / 0 / 16
11,924
1,084
17,246
5,798
2,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Eclypsil
Persephone
18
9 / 3 / 22
13,005
1,182
28,301
11,456
4,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
FlyingRhin0
Cthulhu
18
3 / 2 / 26
11,220
1,020
11,189
11,095
8,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
138
9
Kills
33
33
Deaths
9
23
Assists
105
Player
Kills
Deaths
Assists
KDA
W
10
1
14
17
L
Serqet
1
6
5
0.58
W
2
3
27
5.17
W
9
0
16
17
W
Persephone
Eclypsil
Persephone
9
3
22
6.67
W
Cthulhu
FlyingRhin0
Cthulhu
3
2
26
8
L
Hercules
Hammerhead010
Hercules
3
5
5
1.1
L
Danzaburou
MustangRaven
Danzaburou
2
7
4
0.57
L
Geb
0
8
5
0.31
L
Anubis
Vega DCCXI
Anubis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,366
Damage
84,529
91,035
Taken
60,318
73,808
Mitigated
37,233
8,199
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,746
3,954
0
712
10,969
5,042
0
3,069
7,662
0
38,237
L
Serqet
5,585
2,005
0
0
11,795
4,773
0
7,111
4,684
0
14,467
W
11,047
5,732
2,948
7,678
21,000
16,949
0
8,524
12,125
1,031
14,892
W
17,246
970
0
0
5,798
2,343
0
1,570
4,103
39,642
0
W
Persephone
Eclypsil
Persephone
28,301
1,447
479
2,395
11,456
4,116
0
4,894
6,437
48,730
0
W
Cthulhu
FlyingRhin0
Cthulhu
11,189
552
1,843
0
11,095
8,783
0
4,971
6,029
26,466
0
L
Hercules
Hammerhead010
Hercules
9,468
2,191
0
4,963
28,577
32,206
0
18,502
10,075
0
18,468
L
Danzaburou
MustangRaven
Danzaburou
17,285
7,720
0
1,591
16,306
7,451
0
10,860
5,446
0
52,882
L
Geb
7,361
1,668
0
70
19,292
18,538
0
13,564
5,728
16,694
0
L
Anubis
Vega DCCXI
Anubis
15,667
1,056
0
1,575
15,065
10,840
0
7,593
7,472
44,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,380
Gold Earned
59,212
205
Minions Killed
208
6
Camps Cleared
10
962,175
Distance Traveled
1,061,140
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,142
1,104
49
4
5
233,791
1
L
Serqet
9,584
871
17
2
2
225,197
0
W
Horus
10,921
993
9
1
0
184,589
0
W
Agni
11,924
1,084
56
5
3
216,959
1
W
Persephone
13,005
1,182
65
6
2
206,772
0
W
Cthulhu
11,220
1,020
29
3
0
219,029
0
L
Hercules
10,495
954
11
1
2
208,051
1
L
Danzaburou
10,552
959
80
7
2
201,991
0
L
Geb
9,341
849
13
1
0
170,731
0
L
Anubis
10,408
946
84
8
0
156,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role