Player Matchup

Vamana
Vamana
 
Vamana
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JasmineLovato1
Cerberus
Level 26
God Stats
1W - 1L
1,719 SR
Queue Stats
21W - 23L
1,320 Elo+
Solo
Ra
Ra
JuanitaDell
Ra
Level 5
God Stats
0W - 3L
1,254 SR
Queue Stats
0W - 6L
1,058 Elo+
Solo
Hun Batz
Hun Batz
nuck93
Hun Batz
Level 24
God Stats
23W - 28L
1,612 SR
Queue Stats
117W - 149L
1,324 Elo+
Solo
Persephone
Persephone
superjohann1225
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
945 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,229 Elo+

VS

Team Averages
Level 32
1,371 SR
1,323 Elo+
King Arthur
King Arthur
BeatMyY33t
King Arthur
Level 8
God Stats
4W - 5L
1,405 SR
Queue Stats
7W - 12L
1,056 Elo+
Party 1
Neith
Neith
I like bacon 55
Neith
Level 28
God Stats
47W - 43L
1,432 SR
Queue Stats
209W - 233L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JRG248
Kumbhakarna
Level 68
God Stats
6W - 8L
1,268 SR
Queue Stats
239W - 233L
1,428 Elo+
Party 1
Anubis
Anubis
fer-no_se
Anubis
Level 28
God Stats
1W - 1L
1,251 SR
Queue Stats
24W - 25L
1,339 Elo+
Solo
Bellona
Bellona
rodrigonavas234
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 244L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
6 / 7 / 2
11,953
1,087
18,940
22,334
11,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
15
1 / 8 / 2
9,600
873
6,510
16,880
7,860
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 9 / 3
10,614
965
13,846
14,808
6,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
nuck93
Hun Batz
15
0 / 9 / 4
9,653
878
5,947
15,855
5,379
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
superjohann1225
Persephone
14
0 / 5 / 1
8,733
794
3,884
5,536
1,441
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeatMyY33t
King Arthur
18
8 / 1 / 14
11,884
1,080
11,612
14,185
12,416
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 1 / 19
12,259
1,114
18,481
8,174
3,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
JRG248
Kumbhakarna
19
7 / 1 / 22
12,488
1,135
12,731
15,118
9,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
fer-no_se
Anubis
18
5 / 3 / 19
11,473
1,043
12,324
6,976
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 2 / 10
11,796
1,072
16,057
12,956
8,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
122
8
Kills
38
38
Deaths
8
12
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
6
7
2
1
W
King Arthur
BeatMyY33t
King Arthur
8
1
14
15
W
8
1
19
17.5
W
Kumbhakarna
JRG248
Kumbhakarna
7
1
22
18
L
Cerberus
1
8
2
0.25
L
1
9
3
0.28
W
Anubis
fer-no_se
Anubis
5
3
19
4.83
L
Hun Batz
nuck93
Hun Batz
0
9
4
0.22
W
10
2
10
7.5
L
Persephone
superjohann1225
Persephone
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,127
Damage
71,205
75,413
Taken
57,409
32,571
Mitigated
37,130
6,380
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
18,940
10,357
0
2,825
22,334
11,464
0
7,343
14,791
0
28,075
W
King Arthur
BeatMyY33t
King Arthur
11,612
3,129
0
4,530
14,185
12,416
0
5,342
8,843
0
26,876
W
18,481
11,843
0
1,647
8,174
3,133
0
2,689
5,485
0
27,595
W
Kumbhakarna
JRG248
Kumbhakarna
12,731
2,376
0
82
15,118
9,362
0
9,146
5,972
24,514
0
L
Cerberus
6,510
454
390
1,503
16,880
7,860
0
6,135
10,645
15,481
0
L
13,846
1,864
558
824
14,808
6,427
0
3,922
10,643
34,439
0
W
Anubis
fer-no_se
Anubis
12,324
1,441
0
398
6,976
3,462
0
2,632
4,344
33,399
0
L
Hun Batz
nuck93
Hun Batz
5,947
3,225
0
71
15,855
5,379
0
5,271
10,459
0
9,442
W
16,057
8,449
0
1,759
12,956
8,757
0
4,431
8,162
0
35,364
L
Persephone
superjohann1225
Persephone
3,884
678
0
209
5,536
1,441
0
2,384
3,102
7,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,553
Gold Earned
59,900
92
Minions Killed
197
4
Camps Cleared
6
719,670
Distance Traveled
1,026,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,953
1,087
19
2
1
231,507
0
W
King Arthur
11,884
1,080
35
3
0
231,673
0
W
Neith
12,259
1,114
29
3
3
197,713
0
W
Kumbhakarna
12,488
1,135
30
3
0
237,462
0
L
Cerberus
9,600
873
14
1
0
110,409
0
L
Ra
10,614
965
43
4
1
153,224
0
W
Anubis
11,473
1,043
62
6
0
131,878
0
L
Hun Batz
9,653
878
8
1
2
142,602
0
W
Bellona
11,796
1,072
41
4
3
227,656
0
L
Persephone
8,733
794
8
1
0
81,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role