Player Matchup

Anubis
Anubis
ClampShot
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
DMX Yangi
Cthulhu
Level 17
God Stats
9W - 10L
1,459 SR
Queue Stats
24W - 25L
1,401 Elo+
Party 2
Ratatoskr
Ratatoskr
Lord Filthee
Ratatoskr
Level 11
God Stats
3W - 8L
1,289 SR
Queue Stats
15W - 23L
1,282 Elo+
Solo
Ares
Ares
Sir Ubisoft
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,335 Elo+
Party 2
Amaterasu
Amaterasu
iso gunna
Amaterasu
Level 15
God Stats
11W - 6L
1,565 SR
Queue Stats
22W - 21L
1,393 Elo+
Party 2
Team Averages
Level 13
1,463 SR
1,373 Elo+

VS

Team Averages
Level 17
1,521 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DeadlyBurger
Kukulkan
Level 13
God Stats
61W - 29L
1,528 SR
Queue Stats
78W - 49L
1,402 Elo+
Party 1
Ra
Ra
NtropyBlade
Ra
Level 38
God Stats
59W - 45L
1,548 SR
Queue Stats
158W - 140L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
TheRealSetoKaiba
Cthulhu
Level 7
God Stats
23W - 21L
1,500 SR
Queue Stats
61W - 50L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
imurguy
Cernunnos
Level 17
God Stats
10W - 9L
1,530 SR
Queue Stats
102W - 90L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ClampShot
Anubis
14
0 / 10 / 1
8,578
858
8,503
15,225
8,712
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
DMX Yangi
Cthulhu
14
1 / 7 / 2
9,415
942
12,792
21,510
17,402
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
Lord Filthee
Ratatoskr
14
0 / 7 / 2
8,365
837
6,550
15,424
13,336
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 12 / 1
9,734
973
8,969
29,256
37,501
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
iso gunna
Amaterasu
15
0 / 8 / 1
8,545
855
7,051
23,029
19,798
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

34

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
14 / 1 / 17
12,213
1,221
18,822
11,322
4,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
DeadlyBurger
Kukulkan
17
7 / 0 / 21
10,780
1,078
17,608
6,384
2,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 0 / 30
11,877
1,188
18,518
6,010
2,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 27
10,012
1,001
11,877
16,444
8,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
imurguy
Cernunnos
18
12 / 0 / 25
11,567
1,157
24,715
9,117
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
164
3
Kills
44
44
Deaths
3
7
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
1
17
22.5
L
Anubis
ClampShot
Anubis
0
10
1
0.05
L
Cthulhu
DMX Yangi
Cthulhu
1
7
2
0.29
W
Kukulkan
DeadlyBurger
Kukulkan
7
0
21
17.5
L
Ratatoskr
Lord Filthee
Ratatoskr
0
7
2
0.14
W
9
0
30
24
L
2
12
1
0.21
W
2
2
27
7.75
W
Cernunnos
imurguy
Cernunnos
12
0
25
24.5
L
Amaterasu
iso gunna
Amaterasu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,865
Damage
91,540
104,444
Taken
49,277
96,749
Mitigated
20,995
6,938
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,822
11,741
0
3,368
11,322
4,311
0
8,043
3,226
0
48,347
L
Anubis
ClampShot
Anubis
8,503
1,443
0
603
15,225
8,712
0
6,533
8,692
30,629
0
L
Cthulhu
DMX Yangi
Cthulhu
12,792
844
0
2,529
21,510
17,402
0
10,508
11,002
42,198
0
W
Kukulkan
DeadlyBurger
Kukulkan
17,608
2,748
699
715
6,384
2,597
0
3,867
2,417
28,182
0
L
Ratatoskr
Lord Filthee
Ratatoskr
6,550
539
0
929
15,424
13,336
0
7,381
8,043
814
17,785
W
18,518
642
4,268
2,910
6,010
2,274
0
3,520
2,465
39,672
0
L
8,969
1,687
0
0
29,256
37,501
0
13,759
15,497
18,089
0
W
11,877
1,709
1,121
4,795
16,444
8,427
0
10,205
6,119
20,405
0
W
Cernunnos
imurguy
Cernunnos
24,715
16,844
467
1,380
9,117
3,386
0
5,565
3,452
0
34,538
L
Amaterasu
iso gunna
Amaterasu
7,051
2,594
0
2,877
23,029
19,798
0
9,822
13,207
934
22,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
56,449
168
Minions Killed
190
3
Camps Cleared
9
830,773
Distance Traveled
966,710
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,213
1,221
68
7
6
168,872
0
L
Anubis
8,578
858
56
6
0
134,530
0
L
Cthulhu
9,415
942
69
7
0
192,255
0
W
Kukulkan
10,780
1,078
34
3
0
200,770
0
L
Ratatoskr
8,365
837
13
1
2
187,752
2
W
Ra
11,877
1,188
50
5
0
223,543
1
L
Ares
9,734
973
9
1
0
150,551
0
W
Cthulhu
10,012
1,001
18
2
3
181,564
0
W
Cernunnos
11,567
1,157
20
2
0
191,961
1
L
Amaterasu
8,545
855
21
2
1
165,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role