Player Matchup

Scylla
Scylla
GG IM GUAN
Scylla
Level 20
God Stats
5W - 4L
1,868 SR
Queue Stats
43W - 16L
1,679 Elo+
Party 2
Yemoja
Yemoja
HonchoTLK
Yemoja
Level 68
God Stats
4W - 2L
1,742 SR
Queue Stats
131W - 83L
1,696 Elo+
Party 2
Fenrir
Fenrir
Warhero Zeus
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,683 Elo+
Party 2
Team Averages
Level 31
1,703 SR
1,686 Elo+

VS

Team Averages
Level 90
1,595 SR
1,605 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Maldistribution
Baron Samedi
Level 158
God Stats
1W - 0L
1,587 SR
Queue Stats
19W - 15L
1,695 Elo+
Party 1
Hercules
Hercules
ll scrub II
Hercules
Level 24
God Stats
3W - 2L
1,697 SR
Queue Stats
12W - 11L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GG IM GUAN
Scylla
18
10 / 7 / 7
14,905
710
19,321
14,977
8,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
HonchoTLK
Yemoja
16
2 / 3 / 13
12,549
598
13,810
23,806
18,685
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
16
5 / 9 / 9
13,497
643
15,921
19,459
12,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 6 / 10
13,422
639
6,094
16,603
6,120
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Maldistribution
Baron Samedi
20
16 / 2 / 3
16,572
789
34,512
20,784
12,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
ll scrub II
Hercules
14
1 / 9 / 6
12,198
581
6,667
25,585
18,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
17
Kills
19
19
Deaths
17
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
6
10
1.17
L
Scylla
GG IM GUAN
Scylla
10
7
7
1.93
L
Yemoja
HonchoTLK
Yemoja
2
3
13
2.83
W
Baron Samedi
Maldistribution
Baron Samedi
16
2
3
8.75
L
Fenrir
5
9
9
1.06
W
Hercules
ll scrub II
Hercules
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,052
Damage
47,273
58,242
Taken
62,972
39,364
Mitigated
37,026
12,339
Healing
24,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,094
3,907
0
2,523
16,603
6,120
452
8,243
8,235
0
54,297
L
Scylla
GG IM GUAN
Scylla
19,321
962
0
398
14,977
8,357
169
9,916
4,936
61,833
0
L
Yemoja
HonchoTLK
Yemoja
13,810
2,978
4,186
5,032
23,806
18,685
660
14,499
9,057
48,847
0
W
Baron Samedi
Maldistribution
Baron Samedi
34,512
2,315
3,131
12,760
20,784
12,250
1,223
7,414
13,245
113,176
0
L
Fenrir
15,921
2,613
0
2,723
19,459
12,322
859
10,187
9,072
0
60,821
W
Hercules
ll scrub II
Hercules
6,667
2,019
0
5,910
25,585
18,656
583
17,011
8,272
0
23,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,951
Gold Earned
42,192
212
Minions Killed
227
0
Camps Cleared
0
1,037,682
Distance Traveled
1,072,012
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,422
639
69
3
0
340,918
2
L
Scylla
14,905
710
96
5
0
333,966
2
L
Yemoja
12,549
598
43
2
0
349,481
6
W
Baron Samedi
16,572
789
131
6
0
366,036
5
L
Fenrir
13,497
643
73
3
0
354,235
1
W
Hercules
12,198
581
27
1
0
365,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role