Player Matchup

Horus
Horus
DaNorthern_King
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,125 Elo+
Party 1
Zeus
Zeus
Myffisto
Zeus
Level 28
God Stats
2W - 6L
1,256 SR
Queue Stats
61W - 91L
1,133 Elo+
Solo
Nemesis
Nemesis
ThE-_-BigDoG
Nemesis
Level 15
God Stats
3W - 6L
1,221 SR
Queue Stats
16W - 28L
1,051 Elo+
Party 1
Baron Samedi
Baron Samedi
YoungVel_
Baron Samedi
Level 32
God Stats
26W - 46L
1,352 SR
Queue Stats
98W - 120L
1,138 Elo+
Party 1
Sun Wukong
Sun Wukong
tepe2003
Sun Wukong
Level 27
God Stats
6W - 5L
1,603 SR
Queue Stats
59W - 68L
1,202 Elo+
Solo
Team Averages
Level 26
1,386 SR
1,130 Elo+

VS

Team Averages
Level 17
1,393 SR
1,141 Elo+
Hera
Hera
Paula_vida20
Hera
Level 18
God Stats
25W - 29L
1,495 SR
Queue Stats
52W - 74L
1,140 Elo+
Solo
Cu Chulainn
Cu Chulainn
ReAl HaLf
Cu Chulainn
Level 17
God Stats
15W - 9L
1,493 SR
Queue Stats
33W - 25L
1,214 Elo+
Solo
Hachiman
Hachiman
halberdd
Hachiman
Level 17
God Stats
3W - 4L
1,372 SR
Queue Stats
18W - 21L
1,115 Elo+
Solo
Fenrir
Fenrir
nicoolas_2007
Fenrir
Level 15
God Stats
2W - 5L
1,141 SR
Queue Stats
2W - 6L
1,015 Elo+
Solo
Izanami
Izanami
office13
Izanami
Level 16
God Stats
2W - 3L
1,465 SR
Queue Stats
2W - 3L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 13
17,439
545
12,770
33,849
46,319
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
20
6 / 5 / 2
16,369
512
17,233
15,209
7,268
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ThE-_-BigDoG
Nemesis
19
3 / 12 / 5
13,992
437
15,240
23,682
11,848
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
YoungVel_
Baron Samedi
20
7 / 7 / 12
14,503
453
25,516
36,375
19,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
tepe2003
Sun Wukong
20
8 / 3 / 15
16,252
508
24,351
37,085
40,951
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 6
11,275
352
10,926
12,920
4,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
ReAl HaLf
Cu Chulainn
20
13 / 6 / 8
16,357
511
44,359
48,524
64,246
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
halberdd
Hachiman
20
4 / 6 / 4
14,606
456
22,816
18,882
7,955
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
1 / 11 / 7
10,202
319
6,887
13,099
4,613
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
office13
Izanami
20
11 / 5 / 5
16,592
519
31,677
26,720
12,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
62
34
Kills
32
32
Deaths
36
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
5
13
3.3
W
Zeus
6
5
2
1.4
L
3
8
6
0.75
L
Cu Chulainn
ReAl HaLf
Cu Chulainn
13
6
8
2.83
W
Nemesis
ThE-_-BigDoG
Nemesis
3
12
5
0.46
W
Baron Samedi
YoungVel_
Baron Samedi
7
7
12
1.86
L
Hachiman
halberdd
Hachiman
4
6
4
1
L
1
11
7
0.41
L
Izanami
office13
Izanami
11
5
5
2.7
W
Sun Wukong
tepe2003
Sun Wukong
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,110
Damage
116,665
146,200
Taken
120,145
126,348
Mitigated
93,866
62,178
Healing
31,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,770
6,639
6,115
10,612
33,849
46,319
1,141
3,367
30,086
0
39,093
W
Zeus
17,233
2,579
0
4,875
15,209
7,268
4,871
1,252
13,882
107,970
0
L
10,926
2,028
966
2,379
12,920
4,132
318
3,242
9,530
39,581
0
L
Cu Chulainn
ReAl HaLf
Cu Chulainn
44,359
12,838
0
19,907
48,524
64,246
812
12,212
35,762
0
126,422
W
Nemesis
ThE-_-BigDoG
Nemesis
15,240
8,830
0
1,164
23,682
11,848
4,689
0
23,282
0
60,177
W
Baron Samedi
YoungVel_
Baron Samedi
25,516
2,778
7,831
16,899
36,375
19,962
1,265
3,224
32,951
90,353
0
L
Hachiman
halberdd
Hachiman
22,816
17,406
0
0
18,882
7,955
3,753
12,825
5,911
0
93,310
L
6,887
1,578
0
366
13,099
4,613
527
2,947
9,952
0
14,082
L
Izanami
office13
Izanami
31,677
18,158
0
7,818
26,720
12,920
2,323
11,523
14,822
0
122,939
W
Sun Wukong
tepe2003
Sun Wukong
24,351
8,195
577
14,105
37,085
40,951
1,521
3,083
33,602
0
98,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,555
Gold Earned
69,032
587
Minions Killed
522
0
Camps Cleared
0
2,456,559
Distance Traveled
2,088,286
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
17,439
545
36
1
0
592,917
0
W
Zeus
16,369
512
207
6
0
380,606
0
L
Hera
11,275
352
59
2
0
338,974
0
L
Cu Chulainn
16,357
511
134
4
0
466,826
2
W
Nemesis
13,992
437
100
3
0
423,093
0
W
Baron Samedi
14,503
453
132
4
0
435,176
1
L
Hachiman
14,606
456
127
4
0
448,261
1
L
Fenrir
10,202
319
9
0
0
354,342
0
L
Izanami
16,592
519
193
6
0
479,883
1
W
Sun Wukong
16,252
508
112
4
0
624,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role