Player Matchup

Kukulkan
Kukulkan
JhannWolf
Kukulkan
Level 16
God Stats
13W - 10L
1,467 SR
Queue Stats
27W - 26L
1,343 Elo+
Party 2
Ymir
Ymir
xGian94
Ymir
Level 3
God Stats
0W - 2L
1,217 SR
Queue Stats
3W - 6L
1,210 Elo+
Party 2
Danzaburou
Danzaburou
xMiriox
Danzaburou
Level 15
God Stats
7W - 4L
1,641 SR
Queue Stats
13W - 11L
1,433 Elo+
Party 2
Bellona
Bellona
ΩShin
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 2
Artemis
Artemis
ΩVanila
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,210 Elo+
Party 2
Team Averages
Level 8
1,465 SR
1,281 Elo+

VS

Team Averages
Level 20
1,411 SR
1,381 Elo+
Kukulkan
Kukulkan
DeadlyBurger
Kukulkan
Level 12
God Stats
61W - 29L
1,476 SR
Queue Stats
78W - 49L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
Kill-switch69_
Heimdallr
Level 25
God Stats
17W - 14L
1,558 SR
Queue Stats
65W - 58L
1,354 Elo+
Solo
Danzaburou
Danzaburou
NtropyBlade
Danzaburou
Level 38
God Stats
25W - 26L
1,416 SR
Queue Stats
158W - 140L
1,449 Elo+
Party 1
Zeus
Zeus
TheRealSetoKaiba
Zeus
Level 6
God Stats
23W - 14L
1,302 SR
Queue Stats
61W - 50L
1,359 Elo+
Party 1
Jormungandr
Jormungandr
imurguy
Jormungandr
Level 17
God Stats
18W - 9L
1,302 SR
Queue Stats
102W - 90L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JhannWolf
Kukulkan
20
5 / 4 / 8
16,265
1,017
38,776
23,055
9,161
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
xGian94
Ymir
20
2 / 7 / 9
15,057
941
11,033
36,688
47,396
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
xMiriox
Danzaburou
20
8 / 9 / 8
16,462
1,029
32,553
27,370
11,321
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
ΩShin
Bellona
20
5 / 12 / 9
15,481
968
20,338
30,210
35,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
ΩVanila
Artemis
18
0 / 7 / 4
12,422
776
2,274
13,924
5,129
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeadlyBurger
Kukulkan
20
14 / 2 / 13
17,359
1,085
33,559
15,430
6,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
Kill-switch69_
Heimdallr
20
14 / 6 / 13
16,467
1,029
30,377
20,219
8,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
NtropyBlade
Danzaburou
20
3 / 2 / 22
15,686
980
19,154
27,738
12,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 2 / 21
14,633
915
21,013
18,010
6,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
imurguy
Jormungandr
20
6 / 8 / 18
14,921
933
18,566
27,410
14,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
126
20
Kills
39
39
Deaths
20
38
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DeadlyBurger
Kukulkan
14
2
13
10.25
L
Kukulkan
JhannWolf
Kukulkan
5
4
8
2.25
W
Heimdallr
Kill-switch69_
Heimdallr
14
6
13
3.42
W
Danzaburou
NtropyBlade
Danzaburou
3
2
22
7
W
2
2
21
6.25
W
Jormungandr
imurguy
Jormungandr
6
8
18
1.88
L
Ymir
xGian94
Ymir
2
7
9
0.93
L
Danzaburou
xMiriox
Danzaburou
8
9
8
1.33
L
Bellona
ΩShin
Bellona
5
12
9
0.79
L
Artemis
ΩVanila
Artemis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,974
Damage
122,669
131,247
Taken
108,807
108,266
Mitigated
49,325
3,438
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DeadlyBurger
Kukulkan
33,559
5,119
0
1,221
15,430
6,822
0
7,777
7,653
63,578
0
L
Kukulkan
JhannWolf
Kukulkan
38,776
1,145
0
0
23,055
9,161
0
14,595
8,460
107,358
0
W
Heimdallr
Kill-switch69_
Heimdallr
30,377
14,381
1,226
2,015
20,219
8,926
0
8,174
11,870
0
45,996
W
Danzaburou
NtropyBlade
Danzaburou
19,154
6,637
612
9,334
27,738
12,329
0
10,472
17,041
0
49,317
W
21,013
6,806
0
853
18,010
6,790
0
11,074
6,861
37,525
0
W
Jormungandr
imurguy
Jormungandr
18,566
5,045
524
1,384
27,410
14,458
0
12,312
14,848
37,476
0
L
Ymir
xGian94
Ymir
11,033
2,761
0
219
36,688
47,396
0
22,570
14,118
25,755
0
L
Danzaburou
xMiriox
Danzaburou
32,553
15,515
0
2,083
27,370
11,321
0
11,476
15,892
0
48,437
L
Bellona
ΩShin
Bellona
20,338
9,155
0
1,136
30,210
35,259
0
16,043
14,167
0
36,451
L
Artemis
ΩVanila
Artemis
2,274
901
0
0
13,924
5,129
0
8,454
5,470
0
9,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,687
Gold Earned
79,066
281
Minions Killed
296
2
Camps Cleared
6
1,499,552
Distance Traveled
1,290,613
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,359
1,085
97
6
1
275,530
0
L
Kukulkan
16,265
1,017
180
11
2
324,649
0
W
Heimdallr
16,467
1,029
43
3
2
232,574
0
W
Danzaburou
15,686
980
80
5
3
295,791
1
W
Zeus
14,633
915
38
2
0
250,089
0
W
Jormungandr
14,921
933
38
2
0
236,629
1
L
Ymir
15,057
941
16
1
0
296,653
1
L
Danzaburou
16,462
1,029
27
2
0
363,549
0
L
Bellona
15,481
968
42
3
0
327,184
0
L
Artemis
12,422
776
16
1
0
187,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role