Player Matchup

Merlin
Merlin
Azhappyteddybear
Merlin
Level 65
God Stats
2W - 1L
1,718 SR
Queue Stats
41W - 29L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
WICKKIDSkill2025
Danzaburou
Level 94
God Stats
2W - 0L
1,550 SR
Queue Stats
66W - 44L
1,502 Elo+
Party 2
Set
Set
What852
Set
Level 29
God Stats
1W - 1L
1,802 SR
Queue Stats
6W - 3L
1,517 Elo+
Party 2
Team Averages
Level 63
1,690 SR
1,477 Elo+

VS

Team Averages
Level 22
1,543 SR
1,361 Elo+
Hachiman
Hachiman
Dr Buttowski
Hachiman
Level 14
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
SmiteSmurf21
Loki
Level 12
God Stats
0W - 2L
1,822 SR
Queue Stats
7W - 12L
1,220 Elo+
Solo
Pele
Pele
choops211
Pele
Level 41
God Stats
0W - 1L
1,407 SR
Queue Stats
2W - 4L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
9,562
683
9,439
6,393
1,628
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WICKKIDSkill2025
Danzaburou
14
5 / 1 / 4
10,275
734
13,550
7,113
2,150
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
10
3 / 3 / 4
8,767
626
5,510
9,794
5,765
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dr Buttowski
Hachiman
11
2 / 6 / 0
8,375
598
4,078
10,054
2,516
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 1
9,653
690
7,837
9,713
3,437
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
10
0 / 3 / 2
8,022
573
7,179
14,660
3,874
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
5
5
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Hachiman
Dr Buttowski
Hachiman
2
6
0
0.33
L
3
1
1
3.5
W
Danzaburou
WICKKIDSkill2025
Danzaburou
5
1
4
7
W
Set
3
3
4
1.67
L
Pele
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,499
Damage
19,094
23,300
Taken
34,427
9,543
Mitigated
9,827
8,599
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,439
515
652
2,486
6,393
1,628
0
8
6,385
49,427
0
L
Hachiman
Dr Buttowski
Hachiman
4,078
1,035
0
1,132
10,054
2,516
0
2,935
7,024
0
20,553
L
7,837
1,589
0
4,465
9,713
3,437
0
2,401
7,262
0
58,041
W
Danzaburou
WICKKIDSkill2025
Danzaburou
13,550
4,869
0
3,348
7,113
2,150
90
40
7,073
0
50,546
W
Set
5,510
1,811
0
2,113
9,794
5,765
0
0
9,794
0
15,472
L
Pele
7,179
952
0
2,593
14,660
3,874
0
4,192
10,242
0
19,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
26,050
178
Minions Killed
148
0
Camps Cleared
0
768,059
Distance Traveled
801,261
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,562
683
92
7
0
276,976
0
L
Hachiman
8,375
598
25
2
0
236,484
2
L
Loki
9,653
690
97
7
0
280,257
0
W
Danzaburou
10,275
734
72
5
0
281,937
5
W
Set
8,767
626
14
1
0
209,146
1
L
Pele
8,022
573
26
2
0
284,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role