Player Matchup

Fenrir
Fenrir
Its Gh st
Fenrir
Level 25
God Stats
5W - 3L
1,528 SR
Queue Stats
59W - 36L
1,434 Elo+
Solo
Merlin
Merlin
Sernie Banderzz
Merlin
Level 28
God Stats
4W - 3L
1,468 SR
Queue Stats
63W - 56L
1,332 Elo+
Solo
Vamana
Vamana
TITAN PELIGROSO
Vamana
Level 24
God Stats
4W - 0L
1,647 SR
Queue Stats
36W - 32L
1,301 Elo+
Solo
Sobek
Sobek
TemplarioGP9450
Sobek
Level 13
God Stats
1W - 1L
1,748 SR
Queue Stats
9W - 11L
1,244 Elo+
Solo
Persephone
Persephone
assult99
Persephone
Level 28
God Stats
58W - 37L
1,552 SR
Queue Stats
98W - 83L
1,387 Elo+
Solo
Team Averages
Level 24
1,589 SR
1,340 Elo+

VS

Team Averages
Level 15
1,498 SR
1,297 Elo+
Cerberus
Cerberus
CesarSalas_VC_
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,146 Elo+
Solo
Scylla
Scylla
DeathsCaddy5934
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,301 Elo+
Solo
Rama
Rama
Jesus3354
Rama
Level 13
God Stats
6W - 10L
1,491 SR
Queue Stats
22W - 43L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
Moses5314
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,317 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jhew06
Cu Chulainn
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 54L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Its Gh st
Fenrir
14
8 / 1 / 9
9,883
618
9,782
15,241
6,045
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
7 / 1 / 6
9,531
596
9,844
4,782
1,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 0 / 8
9,415
588
9,729
11,231
9,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
8 / 1 / 13
10,373
648
4,239
10,934
10,061
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
assult99
Persephone
16
15 / 0 / 7
10,807
675
13,465
4,300
1,578
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 11 / 0
6,395
400
3,996
18,347
9,408
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
5,726
358
1,918
7,627
1,948
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
9
1 / 10 / 0
6,344
397
4,509
10,684
3,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Moses5314
Kukulkan
9
0 / 14 / 1
6,031
377
3,994
11,438
3,952
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
jhew06
Cu Chulainn
13
0 / 5 / 1
7,192
450
10,647
15,923
9,310
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
3
45
Kills
1
3
Deaths
45
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
11
0
0
L
0
5
0
0
W
Fenrir
Its Gh st
Fenrir
8
1
9
12.5
L
Rama
1
10
0
0.1
L
Kukulkan
Moses5314
Kukulkan
0
14
1
0.04
W
7
1
6
10
W
7
0
8
11
W
8
1
13
14.5
W
Persephone
assult99
Persephone
15
0
7
18.5
L
Cu Chulainn
jhew06
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,059
Damage
25,064
46,488
Taken
64,019
29,249
Mitigated
27,737
21,995
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,996
483
0
2,347
18,347
9,408
0
10,655
7,667
22,629
0
L
1,918
1,074
0
1,132
7,627
1,948
0
3,035
4,592
21,462
0
W
Fenrir
Its Gh st
Fenrir
9,782
4,429
0
8,588
15,241
6,045
1,236
1,640
13,451
0
53,152
L
Rama
4,509
3,417
0
1,238
10,684
3,119
234
3,371
7,213
0
23,894
L
Kukulkan
Moses5314
Kukulkan
3,994
1,265
0
0
11,438
3,952
0
8,109
3,279
21,595
0
W
9,844
1,667
0
0
4,782
1,600
1,476
2,209
2,548
53,623
0
W
9,729
4,197
1,010
5,912
11,231
9,965
1,486
859
9,922
0
49,928
W
4,239
479
110
3,486
10,934
10,061
966
4,020
6,889
20,445
0
W
Persephone
assult99
Persephone
13,465
532
879
2,010
4,300
1,578
1,296
1,180
3,120
56,391
0
L
Cu Chulainn
jhew06
Cu Chulainn
10,647
1,604
0
4,981
15,923
9,310
44
2,378
13,196
0
46,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,009
Gold Earned
31,688
405
Minions Killed
254
0
Camps Cleared
0
1,548,189
Distance Traveled
1,190,503
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,395
400
66
4
0
252,742
3
L
Scylla
5,726
358
32
2
0
194,490
0
W
Fenrir
9,883
618
84
5
0
346,177
2
L
Rama
6,344
397
36
2
0
246,887
1
L
Kukulkan
6,031
377
43
3
0
207,685
0
W
Merlin
9,531
596
91
6
0
279,526
1
W
Vamana
9,415
588
84
5
0
339,404
0
W
Sobek
10,373
648
35
2
0
297,956
2
W
Persephone
10,807
675
111
7
0
285,126
3
L
Cu Chulainn
7,192
450
77
5
0
288,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role