Player Matchup

Nemesis
Nemesis
GuilhermeTuelho
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,697 Elo+
Solo
Ne Zha
Ne Zha
HonnoRourke
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,390 Elo+
Solo
Merlin
Merlin
Mc-LovinRT
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Raposornf
Cthulhu
Level 28
God Stats
2W - 4L
1,636 SR
Queue Stats
70W - 77L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
anj0castiel
Sun Wukong
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,527 SR
1,492 Elo+

VS

Team Averages
Level 24
1,476 SR
1,388 Elo+
Olorun
Olorun
Calabazas
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ELIMINARUS
Anhur
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,194 Elo+
Solo
Loki
Loki
Pesadelo_Rex
Loki
Level 22
God Stats
1W - 1L
1,249 SR
Queue Stats
83W - 94L
1,365 Elo+
Solo
Anubis
Anubis
iByron550
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
the_happy003
Nike
Level 29
God Stats
14W - 15L
1,633 SR
Queue Stats
83W - 119L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,471
497
1,994
5,470
1,309
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
7
2 / 4 / 0
5,179
471
1,974
6,879
2,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Mc-LovinRT
Merlin
9
0 / 4 / 1
5,228
475
1,901
4,974
1,038
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Raposornf
Cthulhu
8
0 / 2 / 0
5,286
481
3,080
6,955
2,950
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
anj0castiel
Sun Wukong
6
0 / 5 / 0
4,206
382
822
5,987
1,877
Mace

Mace

+10
Physical Power

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Calabazas
Olorun
11
5 / 0 / 4
6,699
609
7,076
4,984
1,712
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
9
1 / 2 / 0
5,593
508
2,558
3,833
1,058
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 1
5,593
508
697
4,102
892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
iByron550
Anubis
13
6 / 1 / 3
7,446
677
7,942
5,000
2,128
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 5
6,292
572
2,902
2,475
1,042
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
17
17
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
Calabazas
Olorun
5
0
4
7
W
Anhur
1
2
0
0.5
L
1
2
1
0.75
L
Ne Zha
2
4
0
0.5
L
Merlin
Mc-LovinRT
Merlin
0
4
1
0.13
W
2
1
1
2.5
L
Cthulhu
Raposornf
Cthulhu
0
2
0
0
L
Sun Wukong
anj0castiel
Sun Wukong
0
5
0
0
W
Anubis
iByron550
Anubis
6
1
3
7.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,771
Damage
21,175
30,265
Taken
20,394
9,584
Mitigated
6,832
5,829
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Calabazas
Olorun
7,076
4,022
605
3,393
4,984
1,712
0
2,037
2,947
50,672
0
W
Anhur
2,558
1,105
0
419
3,833
1,058
628
0
3,833
0
18,507
L
1,994
797
0
923
5,470
1,309
131
685
4,785
0
15,862
L
Ne Zha
1,974
645
0
1,474
6,879
2,410
125
3,260
3,619
0
21,056
L
Merlin
Mc-LovinRT
Merlin
1,901
111
0
934
4,974
1,038
335
3,770
1,204
25,623
0
W
697
144
0
2,183
4,102
892
0
0
4,102
0
18,008
L
Cthulhu
Raposornf
Cthulhu
3,080
132
615
1,485
6,955
2,950
0
3,610
3,345
22,041
0
L
Sun Wukong
anj0castiel
Sun Wukong
822
121
0
398
5,987
1,877
37
3,693
2,294
0
7,676
W
Anubis
iByron550
Anubis
7,942
697
0
3,471
5,000
2,128
330
1,901
3,099
49,636
0
W
2,902
351
147
0
2,475
1,042
0
1,043
1,432
0
9,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,370
Gold Earned
31,623
194
Minions Killed
262
0
Camps Cleared
0
972,510
Distance Traveled
920,864
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,699
609
80
7
0
194,135
4
W
Anhur
5,593
508
39
4
0
186,715
0
L
Nemesis
5,471
497
41
4
0
240,578
1
L
Ne Zha
5,179
471
36
3
0
202,486
0
L
Merlin
5,228
475
50
5
0
175,397
2
W
Loki
5,593
508
32
3
0
139,146
2
L
Cthulhu
5,286
481
48
4
0
198,981
4
L
Sun Wukong
4,206
382
19
2
0
155,068
0
W
Anubis
7,446
677
90
8
0
189,971
5
W
Nike
6,292
572
21
2
0
210,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role