Player Matchup

Horus
Horus
InertFurball217
Horus
Level 29
God Stats
2W - 1L
1,243 SR
Queue Stats
37W - 35L
1,228 Elo+
Solo
Nu Wa
Nu Wa
Mandingoflex
Nu Wa
Level 60
God Stats
1W - 0L
1,352 SR
Queue Stats
14W - 21L
1,246 Elo+
Party 2
Sol
Sol
stevenUn1verze
Sol
Level 52
God Stats
22W - 31L
1,345 SR
Queue Stats
110W - 157L
1,092 Elo+
Party 2
Team Averages
Level 47
1,314 SR
1,189 Elo+

VS

Team Averages
Level 62
1,332 SR
1,127 Elo+
Agni
Agni
eandecon
Agni
Level 8
God Stats
0W - 2L
1,115 SR
Queue Stats
0W - 6L
994 Elo+
Solo
Bellona
Bellona
g-rant59
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,198 Elo+
Party 1
Danzaburou
Danzaburou
thegamerweo
Danzaburou
Level 69
God Stats
6W - 8L
1,382 SR
Queue Stats
14W - 26L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 9
9,024
645
3,614
9,658
4,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 5 / 6
10,284
735
8,526
8,321
4,066
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
7 / 4 / 7
10,537
753
12,578
12,747
4,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 8 / 5
9,224
659
2,772
10,193
2,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
g-rant59
Bellona
12
2 / 7 / 8
9,334
667
6,511
11,524
6,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
thegamerweo
Danzaburou
14
9 / 3 / 3
11,337
810
13,301
13,455
4,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
17
Kills
13
13
Deaths
18
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
8
5
6
2.2
L
Agni
2
8
5
0.56
L
Bellona
g-rant59
Bellona
2
7
8
0.86
W
7
4
7
2.63
L
Danzaburou
thegamerweo
Danzaburou
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
22,584
30,726
Taken
35,172
12,720
Mitigated
13,995
8,552
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,614
2,258
1,110
1,648
9,658
4,370
390
637
9,021
0
14,006
W
8,526
3,970
342
1,419
8,321
4,066
264
403
7,918
17,618
0
L
Agni
2,772
282
0
108
10,193
2,867
164
5,839
4,252
22,732
0
L
Bellona
g-rant59
Bellona
6,511
1,441
930
1,280
11,524
6,497
321
6,722
4,602
0
17,804
W
12,578
2,209
486
3,547
12,747
4,284
1,435
1,760
10,987
40,424
0
L
Danzaburou
thegamerweo
Danzaburou
13,301
3,792
135
5,603
13,455
4,631
1,977
8,170
5,158
0
54,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
29,895
104
Minions Killed
145
0
Camps Cleared
0
569,809
Distance Traveled
591,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,024
645
23
2
0
186,958
0
W
Nu Wa
10,284
735
16
1
0
172,098
0
L
Agni
9,224
659
38
3
0
167,707
0
L
Bellona
9,334
667
28
2
0
215,902
0
W
Sol
10,537
753
65
5
0
210,753
0
L
Danzaburou
11,337
810
79
6
0
207,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role