Player Matchup

Cupid
Cupid
JPGHavoc
Cupid
Level 48
God Stats
3W - 2L
1,526 SR
Queue Stats
89W - 97L
1,337 Elo+
Party 1
The Morrigan
The Morrigan
PolarEnigmas
The Morrigan
Level 56
God Stats
3W - 3L
1,499 SR
Queue Stats
108W - 117L
1,355 Elo+
Party 1
Osiris
Osiris
tbgjeff21
Osiris
Level 69
God Stats
4W - 1L
1,512 SR
Queue Stats
166W - 188L
1,392 Elo+
Party 1
Team Averages
Level 58
1,513 SR
1,361 Elo+

VS

Team Averages
Level 70
1,537 SR
1,273 Elo+
Danzaburou
Danzaburou
CreepDeepNoSleep
Danzaburou
Level 22
God Stats
15W - 15L
1,465 SR
Queue Stats
16W - 21L
1,259 Elo+
Solo
Chaac
Chaac
Hatsikide
Chaac
Level 88
God Stats
23W - 26L
1,501 SR
Queue Stats
228W - 214L
1,383 Elo+
Solo
Nu Wa
Nu Wa
aka_kikolaz
Nu Wa
Level 100
God Stats
0W - 1L
1,645 SR
Queue Stats
2W - 10L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JPGHavoc
Cupid
20
4 / 8 / 9
16,823
623
20,418
25,704
10,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
PolarEnigmas
The Morrigan
20
9 / 3 / 8
18,164
673
26,254
17,785
7,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
tbgjeff21
Osiris
19
7 / 8 / 10
16,729
620
20,395
30,292
39,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CreepDeepNoSleep
Danzaburou
20
3 / 4 / 12
16,912
626
16,064
24,184
10,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Hatsikide
Chaac
20
7 / 6 / 9
17,024
631
16,751
34,707
44,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
9 / 10 / 7
16,844
624
27,025
21,975
7,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
20
Kills
19
19
Deaths
20
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CreepDeepNoSleep
Danzaburou
3
4
12
2.25
L
Chaac
Hatsikide
Chaac
7
6
9
1.92
W
Cupid
JPGHavoc
Cupid
4
8
9
1.06
W
The Morrigan
PolarEnigmas
The Morrigan
9
3
8
4.33
L
9
10
7
1.25
W
Osiris
tbgjeff21
Osiris
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,067
Damage
59,840
73,781
Taken
80,866
57,635
Mitigated
63,167
27,971
Healing
32,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CreepDeepNoSleep
Danzaburou
16,064
7,162
1,595
13,703
24,184
10,351
2,490
5,979
17,909
0
108,259
L
Chaac
Hatsikide
Chaac
16,751
1,154
0
11,492
34,707
44,831
276
12,066
21,931
0
71,320
W
Cupid
JPGHavoc
Cupid
20,418
12,596
335
11,243
25,704
10,606
3,509
8,561
16,868
0
126,722
W
The Morrigan
PolarEnigmas
The Morrigan
26,254
7,039
440
7,638
17,785
7,683
0
6,087
11,276
92,147
11,822
L
27,025
3,827
0
5,667
21,975
7,985
1,034
5,951
15,864
99,560
0
W
Osiris
tbgjeff21
Osiris
20,395
4,709
0
8,315
30,292
39,346
396
12,400
17,498
1,893
59,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,716
Gold Earned
50,780
331
Minions Killed
307
0
Camps Cleared
0
1,371,019
Distance Traveled
1,393,819
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,912
626
131
5
0
456,105
1
L
Chaac
17,024
631
92
3
0
531,896
2
W
Cupid
16,823
623
153
6
0
433,808
2
W
The Morrigan
18,164
673
109
4
0
492,845
2
L
Nu Wa
16,844
624
84
3
0
405,818
2
W
Osiris
16,729
620
69
3
0
444,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role