Player Matchup

Fenrir
Fenrir
Hutch9935
Fenrir
Level 128
God Stats
0W - 1L
1,705 SR
Queue Stats
49W - 55L
1,522 Elo+
Solo
Terra
Terra
JDHM
Terra
Level 49
God Stats
7W - 4L
1,564 SR
Queue Stats
10W - 15L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
Labersaeckchen
Baron Samedi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 220L
1,478 Elo+
Solo
Neith
Neith
Lovelashes
Neith
Level 126
God Stats
28W - 36L
1,464 SR
Queue Stats
289W - 307L
1,450 Elo+
Solo
Scylla
Scylla
arcamons
Scylla
Level 69
God Stats
3W - 6L
1,542 SR
Queue Stats
110W - 120L
1,469 Elo+
Solo
Team Averages
Level 86
1,555 SR
1,459 Elo+

VS

Team Averages
Level 119
1,588 SR
1,485 Elo+
Apollo
Apollo
DRAGOFANT
Apollo
Level 118
God Stats
5W - 5L
1,628 SR
Queue Stats
363W - 349L
1,482 Elo+
Party 1
Raijin
Raijin
LukeHuddaz
Raijin
Level 75
God Stats
2W - 2L
1,530 SR
Queue Stats
263W - 298L
1,453 Elo+
Party 2
Erlang Shen
Erlang Shen
UberKestrel
Erlang Shen
Level 105
God Stats
2W - 0L
1,750 SR
Queue Stats
127W - 130L
1,542 Elo+
Party 2
Neith
Neith
VitalBite
Neith
Level 155
God Stats
34W - 30L
1,532 SR
Queue Stats
223W - 238L
1,450 Elo+
Solo
Cthulhu
Cthulhu
egorgan
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hutch9935
Fenrir
15
6 / 7 / 1
10,120
506
8,350
17,654
7,005
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
JDHM
Terra
13
1 / 5 / 3
9,219
461
8,765
14,955
11,597
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Labersaeckchen
Baron Samedi
14
0 / 5 / 2
9,270
464
4,985
10,784
4,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
13
0 / 6 / 2
8,146
407
10,242
14,322
4,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
arcamons
Scylla
17
3 / 5 / 3
11,171
559
11,513
13,140
4,560
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DRAGOFANT
Apollo
16
5 / 2 / 6
11,015
551
7,615
15,851
5,284
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
LukeHuddaz
Raijin
16
4 / 2 / 6
10,766
538
6,507
9,707
3,397
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
UberKestrel
Erlang Shen
17
7 / 2 / 6
11,594
580
12,904
15,887
8,871
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
VitalBite
Neith
18
11 / 3 / 4
12,208
610
13,214
11,438
7,533
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
egorgan
Cthulhu
15
1 / 1 / 16
10,812
541
10,590
13,287
12,096
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
28
28
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Apollo
DRAGOFANT
Apollo
5
2
6
4
L
Fenrir
Hutch9935
Fenrir
6
7
1
0.93
L
Terra
JDHM
Terra
1
5
3
0.5
L
Baron Samedi
Labersaeckchen
Baron Samedi
0
5
2
0.2
L
Neith
0
6
2
0.17
W
Raijin
LukeHuddaz
Raijin
4
2
6
3.5
W
Erlang Shen
UberKestrel
Erlang Shen
7
2
6
5
W
Neith
VitalBite
Neith
11
3
4
4.33
L
Scylla
arcamons
Scylla
3
5
3
0.9
W
Cthulhu
egorgan
Cthulhu
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,855
Damage
50,830
70,855
Taken
66,170
32,597
Mitigated
37,181
20,590
Healing
23,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DRAGOFANT
Apollo
7,615
3,909
0
7,218
15,851
5,284
650
3,913
11,938
0
75,888
L
Fenrir
Hutch9935
Fenrir
8,350
3,078
0
4,410
17,654
7,005
0
3,180
14,374
0
58,311
L
Terra
JDHM
Terra
8,765
1,657
1,504
3,514
14,955
11,597
0
5,973
8,909
18,497
0
L
Baron Samedi
Labersaeckchen
Baron Samedi
4,985
554
25
3,037
10,784
4,949
375
735
9,783
51,048
0
L
Neith
10,242
5,477
266
5,415
14,322
4,486
0
3,191
11,056
0
60,468
W
Raijin
LukeHuddaz
Raijin
6,507
407
0
2,010
9,707
3,397
536
5,944
3,763
58,154
0
W
Erlang Shen
UberKestrel
Erlang Shen
12,904
7,809
0
8,582
15,887
8,871
1,315
3,997
11,890
0
86,701
W
Neith
VitalBite
Neith
13,214
5,276
0
3,593
11,438
7,533
2,142
6,051
5,387
0
67,626
L
Scylla
arcamons
Scylla
11,513
1,153
0
2,419
13,140
4,560
378
4,018
9,022
68,414
0
W
Cthulhu
egorgan
Cthulhu
10,590
629
759
1,208
13,287
12,096
264
5,358
7,929
41,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
56,395
404
Minions Killed
538
0
Camps Cleared
0
1,611,437
Distance Traveled
1,877,326
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,015
551
109
5
0
369,125
3
L
Fenrir
10,120
506
82
4
0
344,725
3
L
Terra
9,219
461
20
1
0
374,811
8
L
Baron Samedi
9,270
464
86
4
0
293,428
3
L
Neith
8,146
407
104
5
0
298,277
4
W
Raijin
10,766
538
113
6
0
344,925
10
W
Erlang Shen
11,594
580
113
6
0
442,477
6
W
Neith
12,208
610
144
7
0
326,443
3
L
Scylla
11,171
559
112
6
0
300,196
3
W
Cthulhu
10,812
541
59
3
0
394,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role