Player Matchup

Vamana
Vamana
Bronze III
 
Vamana
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze II
SebasAntoniettis
Skadi
Bronze II
Level 69
God Stats
1W - 1L
1,265 SR
Queue Stats
155W - 185L
-310 MMR
Party 1
Aphrodite
Aphrodite
Bronze II
Slayer11184
Aphrodite
Bronze II
Level 154
God Stats
70W - 74L
1,521 SR
Queue Stats
566W - 607L
-143 MMR
Solo
Ymir
Ymir
Bronze III
Tchenkodjango
Ymir
Bronze III
Level 100
God Stats
8W - 11L
1,410 SR
Queue Stats
88W - 124L
-346 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze II
knight-clown
Kumbhakarna
Bronze II
Level 68
God Stats
1W - 0L
1,273 SR
Queue Stats
153W - 185L
18 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,394 SR
144 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,397 SR
-173 MMR
King Arthur
King Arthur
Bronze II
BryanCR2001
King Arthur
Bronze II
Level 97
God Stats
0W - 4L
1,454 SR
Queue Stats
137W - 142L
170 MMR
Solo
Izanami
Izanami
Bronze III
Gerald-Ditto
Izanami
Bronze III
Level 59
God Stats
5W - 14L
1,288 SR
Queue Stats
34W - 86L
-487 MMR
Solo
Merlin
Merlin
Bronze III
Warrko
Merlin
Bronze III
Level 63
God Stats
8W - 17L
1,393 SR
Queue Stats
66W - 89L
-500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
clockdeath8155
Sun Wukong
Bronze III
Level 60
God Stats
2W - 6L
1,271 SR
Queue Stats
84W - 106L
-242 MMR
Solo
Mercury
Mercury
Bronze II
xKLUTCHiiNx
Mercury
Bronze II
Level 95
God Stats
37W - 22L
1,580 SR
Queue Stats
77W - 85L
195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
11 / 1 / 7
15,266
587
17,587
21,775
11,641
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
15 / 4 / 4
15,354
591
22,259
13,979
6,252
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Slayer11184
Aphrodite
20
3 / 4 / 6
13,760
529
15,167
25,254
15,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
2 / 3 / 7
12,699
488
10,883
16,172
19,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
knight-clown
Kumbhakarna
18
1 / 3 / 17
13,697
527
10,689
32,877
48,684
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArachneBakasuraThanatosTsukuyomiRatatoskr

VS

Bans
HeraCupidCthulhuNu WaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BryanCR2001
King Arthur
20
4 / 5 / 1
13,812
531
16,309
30,749
36,758
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Gerald-Ditto
Izanami
14
0 / 11 / 5
10,239
394
8,141
18,692
5,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Warrko
Merlin
19
1 / 6 / 4
12,631
486
16,915
16,074
6,441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
clockdeath8155
Sun Wukong
15
3 / 8 / 2
10,543
406
11,362
21,999
19,199
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
xKLUTCHiiNx
Mercury
20
7 / 2 / 5
14,456
556
16,447
21,136
8,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
32
Kills
15
15
Deaths
32
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
11
1
7
14.5
L
King Arthur
BryanCR2001
King Arthur
4
5
1
0.9
L
Izanami
Gerald-Ditto
Izanami
0
11
5
0.23
W
15
4
4
4.25
W
Aphrodite
Slayer11184
Aphrodite
3
4
6
1.5
W
2
3
7
1.83
L
Merlin
Warrko
Merlin
1
6
4
0.5
L
Sun Wukong
clockdeath8155
Sun Wukong
3
8
2
0.5
W
Kumbhakarna
knight-clown
Kumbhakarna
1
3
17
3.17
L
Mercury
xKLUTCHiiNx
Mercury
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,585
Damage
69,174
110,057
Taken
108,650
101,178
Mitigated
76,625
41,549
Healing
29,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
17,587
5,592
0
8,743
21,775
11,641
1,301
4,267
17,433
0
107,285
L
King Arthur
BryanCR2001
King Arthur
16,309
1,219
0
9,958
30,749
36,758
15
13,054
17,695
707
83,276
L
Izanami
Gerald-Ditto
Izanami
8,141
5,995
0
2,550
18,692
5,900
3,709
5,260
13,432
0
44,734
W
22,259
12,873
0
460
13,979
6,252
4,934
1,673
12,060
0
94,251
W
Aphrodite
Slayer11184
Aphrodite
15,167
1,611
5,724
16,546
25,254
15,550
4,838
7,839
17,265
96,339
0
W
10,883
2,650
291
1,580
16,172
19,051
740
1,516
13,907
60,671
0
L
Merlin
Warrko
Merlin
16,915
795
124
3,838
16,074
6,441
1,122
3,202
12,872
96,111
0
L
Sun Wukong
clockdeath8155
Sun Wukong
11,362
1,284
138
2,873
21,999
19,199
55
8,419
13,580
0
49,956
W
Kumbhakarna
knight-clown
Kumbhakarna
10,689
1,505
1,918
6,287
32,877
48,684
671
2,275
29,745
47,305
0
L
Mercury
xKLUTCHiiNx
Mercury
16,447
9,119
0
9,929
21,136
8,327
152
6,804
14,332
0
93,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,776
Gold Earned
61,681
581
Minions Killed
562
0
Camps Cleared
0
2,278,713
Distance Traveled
2,164,514
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,266
587
116
4
0
567,124
4
L
King Arthur
13,812
531
146
6
0
415,434
4
L
Izanami
10,239
394
82
3
0
395,006
0
W
Skadi
15,354
591
137
5
0
429,125
3
W
Aphrodite
13,760
529
167
6
0
432,948
0
W
Ymir
12,699
488
107
4
0
376,463
5
L
Merlin
12,631
486
155
6
0
416,381
10
L
Sun Wukong
10,543
406
66
3
0
425,967
4
W
Kumbhakarna
13,697
527
54
2
0
473,053
3
L
Mercury
14,456
556
113
4
0
511,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role