Player Matchup

Hercules
Hercules
DUTC_EDGAR
Hercules
Level 60
God Stats
3W - 7L
1,227 SR
Queue Stats
140W - 181L
1,337 Elo+
Party 1
Thoth
Thoth
Josephsino1
Thoth
Level 17
God Stats
4W - 3L
1,505 SR
Queue Stats
60W - 109L
1,212 Elo+
Party 1
Odin
Odin
SwakYalta
Odin
Level 65
God Stats
1W - 1L
1,692 SR
Queue Stats
16W - 27L
1,164 Elo+
Solo
Team Averages
Level 47
1,475 SR
1,238 Elo+

VS

Team Averages
Level 9
1,497 SR
1,233 Elo+
Merlin
Merlin
BashArmy
Merlin
Level 8
God Stats
0W - 2L
1,230 SR
Queue Stats
3W - 10L
998 Elo+
Party 2
Chaac
Chaac
DudeAbidezz
Chaac
Level 15
God Stats
1W - 3L
1,760 SR
Queue Stats
17W - 16L
1,505 Elo+
Solo
Hachiman
Hachiman
OptiQFree
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DUTC_EDGAR
Hercules
17
12 / 1 / 6
13,286
738
18,878
20,586
16,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 4 / 12
10,671
593
11,100
9,891
3,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
16
8 / 2 / 8
12,504
695
11,252
16,623
10,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BashArmy
Merlin
14
2 / 8 / 5
11,396
633
11,369
11,253
4,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 3 / 2
11,418
634
16,802
23,122
21,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
OptiQFree
Hachiman
13
0 / 10 / 4
9,891
550
6,722
14,307
4,996
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
21
Kills
7
7
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
BashArmy
Merlin
2
8
5
0.56
W
Hercules
DUTC_EDGAR
Hercules
12
1
6
15
L
5
3
2
2
W
1
4
12
1.75
L
Hachiman
OptiQFree
Hachiman
0
10
4
0.2
W
Odin
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,230
Damage
34,893
47,100
Taken
48,682
30,543
Mitigated
30,653
14,622
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BashArmy
Merlin
11,369
875
0
1,297
11,253
4,190
84
3,172
8,006
46,863
0
W
Hercules
DUTC_EDGAR
Hercules
18,878
9,284
0
7,368
20,586
16,709
0
4,757
15,829
0
81,795
L
16,802
3,171
485
10,315
23,122
21,467
0
4,958
17,639
0
40,477
W
11,100
405
574
2,255
9,891
3,123
0
1,446
8,445
40,367
0
L
Hachiman
OptiQFree
Hachiman
6,722
4,367
0
2,171
14,307
4,996
84
3,014
11,043
0
28,556
W
Odin
11,252
3,303
0
4,425
16,623
10,711
0
5,365
11,258
0
36,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
32,705
211
Minions Killed
151
0
Camps Cleared
0
1,022,208
Distance Traveled
841,358
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,396
633
68
4
0
250,075
1
W
Hercules
13,286
738
110
6
0
396,788
4
L
Chaac
11,418
634
40
2
0
322,766
3
W
Thoth
10,671
593
45
3
0
301,945
0
L
Hachiman
9,891
550
43
2
0
268,517
5
W
Odin
12,504
695
56
3
0
323,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role