Player Matchup

Artemis
Artemis
IlGrandeGatsby
Artemis
Level 80
God Stats
9W - 5L
1,654 SR
Queue Stats
147W - 118L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
Nyarlatotep__
Cthulhu
Level 143
God Stats
82W - 56L
1,623 SR
Queue Stats
399W - 303L
1,541 Elo+
Party 1
Ra
Ra
casia34X
Ra
Level 6
God Stats
5W - 0L
1,819 SR
Queue Stats
11W - 0L
1,815 Elo+
Party 1
Team Averages
Level 76
1,699 SR
1,638 Elo+

VS

Team Averages
Level 32
1,547 SR
1,286 Elo+
Fenrir
Fenrir
OG Implode
Fenrir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
WeeJambo1874
Cthulhu
Level 15
God Stats
1W - 2L
1,296 SR
Queue Stats
6W - 11L
1,178 Elo+
Party 2
Kukulkan
Kukulkan
jam n jiggle
Kukulkan
Level 17
God Stats
7W - 6L
1,845 SR
Queue Stats
29W - 34L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
9,442
787
7,774
5,617
1,674
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
13
7 / 1 / 8
10,220
852
7,561
10,663
10,394
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 6 / 10
9,643
804
8,103
8,515
2,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OG Implode
Fenrir
10
2 / 7 / 5
7,800
650
6,847
10,316
3,661
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
WeeJambo1874
Cthulhu
11
2 / 7 / 4
7,878
657
3,446
12,252
7,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
jam n jiggle
Kukulkan
11
3 / 5 / 4
7,916
660
6,870
6,964
2,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
19
Kills
7
7
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
Cthulhu
7
1
8
11
L
Fenrir
OG Implode
Fenrir
2
7
5
0.64
L
Cthulhu
WeeJambo1874
Cthulhu
2
7
4
0.57
W
5
6
10
1.67
L
Kukulkan
jam n jiggle
Kukulkan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
17,163
24,795
Taken
29,532
14,693
Mitigated
14,346
7,577
Healing
1,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,774
3,743
0
2,170
5,617
1,674
2,354
2,310
3,307
0
32,600
W
Cthulhu
7,561
119
772
748
10,663
10,394
300
4,272
6,391
33,060
0
L
Fenrir
OG Implode
Fenrir
6,847
1,199
0
586
10,316
3,661
0
5,377
4,939
0
22,591
L
Cthulhu
WeeJambo1874
Cthulhu
3,446
105
0
686
12,252
7,945
0
5,466
6,786
19,233
0
W
8,103
345
1,721
2,166
8,515
2,625
355
3,821
4,694
32,137
0
L
Kukulkan
jam n jiggle
Kukulkan
6,870
1,099
0
0
6,964
2,740
0
4,945
2,019
26,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
23,594
145
Minions Killed
92
0
Camps Cleared
0
659,310
Distance Traveled
533,675
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,442
787
52
4
0
216,957
4
W
Cthulhu
10,220
852
47
4
0
220,668
4
L
Fenrir
7,800
650
21
2
0
188,042
2
L
Cthulhu
7,878
657
22
2
0
180,419
0
W
Ra
9,643
804
46
4
0
221,685
2
L
Kukulkan
7,916
660
49
4
0
165,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role