Player Matchup

Merlin
Merlin
Jonavasion
Merlin
Level 14
God Stats
16W - 10L
1,582 SR
Queue Stats
41W - 39L
1,450 Elo+
Party 2
Poseidon
Poseidon
Meia_Nidavellir
Poseidon
Level 29
God Stats
1W - 3L
1,161 SR
Queue Stats
144W - 125L
1,469 Elo+
Solo
Da Ji
Da Ji
PepperyVase2263
Da Ji
Level 16
God Stats
1W - 1L
1,273 SR
Queue Stats
59W - 49L
1,426 Elo+
Solo
Rama
Rama
Pre0596
Rama
Level 25
God Stats
20W - 9L
1,683 SR
Queue Stats
63W - 56L
1,429 Elo+
Party 2
Fenrir
Fenrir
TYoumutha
Fenrir
Level 5
God Stats
1W - 3L
1,358 SR
Queue Stats
1W - 3L
1,305 Elo+
Solo
Team Averages
Level 18
1,411 SR
1,416 Elo+

VS

Team Averages
Level 13
1,474 SR
1,489 Elo+
Cthulhu
Cthulhu
ByMxMR
Cthulhu
Level 24
God Stats
1W - 2L
1,380 SR
Queue Stats
33W - 36L
1,443 Elo+
Party 1
Neith
Neith
Phantom_RSA
Neith
Level 7
God Stats
12W - 13L
1,606 SR
Queue Stats
12W - 14L
1,518 Elo+
Solo
Kukulkan
Kukulkan
The_Daxter23
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,610 Elo+
Party 1
Ra
Ra
panchex27
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
sburon06
Baron Samedi
Level 28
God Stats
3W - 3L
1,382 SR
Queue Stats
8W - 9L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jonavasion
Merlin
20
2 / 0 / 16
13,220
944
8,566
7,390
2,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
20
15 / 6 / 11
17,819
1,273
35,217
18,608
6,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 9 / 13
14,305
1,022
22,598
19,538
7,484
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Pre0596
Rama
20
12 / 7 / 16
16,779
1,199
36,480
18,407
6,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TYoumutha
Fenrir
19
2 / 15 / 11
13,432
959
8,313
29,134
18,821
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ByMxMR
Cthulhu
20
10 / 7 / 23
15,853
1,132
21,990
38,170
28,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 6 / 18
12,948
925
11,036
15,403
5,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
The_Daxter23
Kukulkan
20
11 / 5 / 19
16,033
1,145
24,854
16,956
7,207
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
2 / 9 / 13
12,214
872
3,613
15,644
5,494
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Baron Samedi
sburon06
Baron Samedi
20
11 / 11 / 20
16,117
1,151
22,238
31,026
13,157
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
130
38
Kills
37
37
Deaths
38
67
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ByMxMR
Cthulhu
10
7
23
3.07
W
Merlin
Jonavasion
Merlin
2
0
16
10
W
Poseidon
15
6
11
3.42
W
7
9
13
1.5
L
3
6
18
2
W
Rama
Pre0596
Rama
12
7
16
2.86
W
Fenrir
TYoumutha
Fenrir
2
15
11
0.5
L
Kukulkan
The_Daxter23
Kukulkan
11
5
19
4.1
L
2
9
13
0.94
L
Baron Samedi
sburon06
Baron Samedi
11
11
20
1.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,174
Damage
83,731
93,077
Taken
117,199
41,388
Mitigated
60,157
9,549
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ByMxMR
Cthulhu
21,990
6,402
0
3,727
38,170
28,559
0
11,806
26,364
51,970
0
W
Merlin
Jonavasion
Merlin
8,566
555
0
4
7,390
2,413
0
5,627
1,763
18,575
0
W
Poseidon
35,217
4,959
0
5,023
18,608
6,409
0
13,874
4,734
93,162
0
W
22,598
2,423
0
0
19,538
7,484
0
16,189
3,349
0
29,643
L
11,036
5,305
0
1,298
15,403
5,740
0
6,817
8,586
0
28,664
W
Rama
Pre0596
Rama
36,480
21,879
0
981
18,407
6,261
0
15,691
2,716
108
68,414
W
Fenrir
TYoumutha
Fenrir
8,313
2,024
168
3,373
29,134
18,821
0
21,314
7,820
0
23,851
L
Kukulkan
The_Daxter23
Kukulkan
24,854
3,979
0
856
16,956
7,207
0
6,274
10,682
55,968
0
L
3,613
394
547
159
15,644
5,494
0
4,032
11,612
9,617
0
L
Baron Samedi
sburon06
Baron Samedi
22,238
4,297
3,443
6,943
31,026
13,157
0
14,962
16,064
40,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,555
Gold Earned
73,165
246
Minions Killed
235
10
Camps Cleared
1
1,128,760
Distance Traveled
1,129,514
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,853
1,132
58
4
1
276,570
0
W
Merlin
13,220
944
10
1
0
186,090
0
W
Poseidon
17,819
1,273
135
10
5
253,948
1
W
Da Ji
14,305
1,022
8
1
0
283,322
2
L
Neith
12,948
925
35
3
0
204,226
0
W
Rama
16,779
1,199
68
5
0
220,864
0
W
Fenrir
13,432
959
25
2
5
184,536
3
L
Kukulkan
16,033
1,145
80
6
0
228,980
0
L
Ra
12,214
872
10
1
0
215,121
3
L
Baron Samedi
16,117
1,151
52
4
0
204,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role