Player Matchup

Mercury
Mercury
Lizarti
Mercury
Level 29
God Stats
19W - 22L
1,476 SR
Queue Stats
66W - 85L
1,240 Elo+
Solo
Janus
Janus
Soggy TG
Janus
Level 54
God Stats
10W - 15L
1,494 SR
Queue Stats
120W - 130L
1,337 Elo+
Party 1
Neith
Neith
lVI XIE
Neith
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Thor
Thor
lalos2013
Thor
Level 10
God Stats
0W - 3L
1,312 SR
Queue Stats
53W - 67L
1,327 Elo+
Party 1
Ymir
Ymir
sahibsahaj
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,381 Elo+

VS

Team Averages
Level 13
1,360 SR
1,243 Elo+
Achilles
Achilles
Likadrane
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,299 Elo+
Solo
Neith
Neith
OldBae9112
Neith
Level 10
God Stats
13W - 19L
1,281 SR
Queue Stats
47W - 52L
1,167 Elo+
Solo
Loki
Loki
Sebass12346
Loki
Level 13
God Stats
2W - 5L
1,250 SR
Queue Stats
15W - 30L
1,280 Elo+
Solo
Thor
Thor
solodov777
Thor
Level 11
God Stats
1W - 1L
1,266 SR
Queue Stats
13W - 23L
1,204 Elo+
Solo
Sol
Sol
therealsgndxwa
Sol
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 41L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lizarti
Mercury
20
13 / 3 / 13
15,618
1,116
21,357
16,345
11,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Soggy TG
Janus
20
14 / 6 / 15
16,669
1,191
20,729
14,692
5,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
lVI XIE
Neith
20
9 / 19 / 16
15,361
1,097
34,914
30,418
12,778
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
20
5 / 4 / 25
15,608
1,115
14,495
19,251
15,566
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 9 / 8
11,736
838
1,558
13,435
6,672
Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Likadrane
Achilles
20
12 / 0 / 12
15,577
1,113
15,618
14,937
22,441
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
20
6 / 8 / 21
15,364
1,097
19,944
19,976
8,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 10 / 12
16,435
1,174
24,152
22,006
12,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
0 / 11 / 16
12,734
910
3,213
17,639
7,268
20
9 / 13 / 23
15,914
1,137
22,212
27,823
9,343
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
125
42
Kills
41
41
Deaths
42
77
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Achilles
Likadrane
Achilles
12
0
12
18
L
Mercury
Lizarti
Mercury
13
3
13
6.5
W
Neith
6
8
21
2.06
W
14
10
12
2
L
Janus
Soggy TG
Janus
14
6
15
3.58
L
Neith
lVI XIE
Neith
9
19
16
0.89
L
Thor
5
4
25
4.38
L
1
9
8
0.56
W
0
11
16
0.73
W
9
13
23
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,053
Damage
85,139
94,141
Taken
102,381
52,002
Mitigated
59,735
8,076
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Likadrane
Achilles
15,618
4,968
0
1,387
14,937
22,441
0
3,808
11,129
0
23,918
L
Mercury
Lizarti
Mercury
21,357
12,410
0
4,499
16,345
11,289
0
2,346
13,874
0
45,028
W
Neith
19,944
8,067
0
2,149
19,976
8,214
0
4,626
15,350
0
61,791
W
24,152
10,392
0
120
22,006
12,469
0
2,955
19,051
0
54,585
L
Janus
Soggy TG
Janus
20,729
1,819
0
2,036
14,692
5,697
0
2,920
11,722
37,750
0
L
Neith
lVI XIE
Neith
34,914
23,853
0
1,541
30,418
12,778
0
10,541
19,627
0
57,793
L
Thor
14,495
5,783
0
0
19,251
15,566
0
3,695
15,506
0
44,753
L
1,558
1,138
0
0
13,435
6,672
0
2,710
10,550
4,830
0
W
3,213
1,305
0
0
17,639
7,268
0
4,916
12,723
0
10,583
W
22,212
14,907
0
5,552
27,823
9,343
0
5,982
21,801
41,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,992
Gold Earned
76,024
228
Minions Killed
215
5
Camps Cleared
2
1,107,741
Distance Traveled
1,170,305
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,577
1,113
16
1
0
268,073
0
L
Mercury
15,618
1,116
49
4
0
280,413
0
W
Neith
15,364
1,097
114
8
0
231,362
0
W
Loki
16,435
1,174
38
3
1
260,347
0
L
Janus
16,669
1,191
44
3
2
232,541
0
L
Neith
15,361
1,097
67
5
1
220,291
0
L
Thor
15,608
1,115
59
4
1
269,414
0
L
Ymir
11,736
838
9
1
1
105,082
2
W
Thor
12,734
910
14
1
0
192,266
0
W
Sol
15,914
1,137
33
2
1
218,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role