Player Matchup

Achilles
Achilles
IacoITW
Achilles
Level 26
God Stats
3W - 1L
1,512 SR
Queue Stats
311W - 235L
1,612 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Joshy Monster01
Tsukuyomi
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 10L
1,435 Elo+
Party 2
Discordia
Discordia
ShinyMoon37
Discordia
Level 22
God Stats
61W - 37L
1,649 SR
Queue Stats
129W - 102L
1,574 Elo+
Party 1
Izanami
Izanami
YokingSpade512
Izanami
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,440 Elo+
Party 2
Ganesha
Ganesha
starkil20
Ganesha
Level 16
God Stats
3W - 1L
1,695 SR
Queue Stats
63W - 30L
1,595 Elo+
Party 1
Team Averages
Level 22
1,571 SR
1,531 Elo+

VS

Team Averages
Level 18
1,479 SR
1,326 Elo+
Cthulhu
Cthulhu
DavidYeatz
Cthulhu
Level 25
God Stats
13W - 7L
1,639 SR
Queue Stats
117W - 127L
1,366 Elo+
Party 3
Danzaburou
Danzaburou
SlitexXxEpezi
Danzaburou
Level 15
God Stats
11W - 14L
1,447 SR
Queue Stats
16W - 27L
1,280 Elo+
Party 3
Kukulkan
Kukulkan
YaulTheSmall
Kukulkan
Level 18
God Stats
49W - 34L
1,557 SR
Queue Stats
72W - 69L
1,426 Elo+
Party 3
Fenrir
Fenrir
liam_wilson_1997
Fenrir
Level 17
God Stats
42W - 44L
1,455 SR
Queue Stats
73W - 84L
1,394 Elo+
Party 3
Olorun
Olorun
vp_pro_bogdik
Olorun
Level 14
God Stats
9W - 19L
1,295 SR
Queue Stats
17W - 35L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IacoITW
Achilles
20
12 / 3 / 24
15,356
1,097
29,567
25,949
42,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Joshy Monster01
Tsukuyomi
20
5 / 9 / 24
13,455
961
16,022
21,232
9,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
ShinyMoon37
Discordia
20
17 / 3 / 21
17,040
1,217
31,875
14,307
6,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 2 / 20
14,538
1,038
26,972
15,963
6,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
starkil20
Ganesha
20
1 / 4 / 37
14,866
1,062
16,195
27,849
32,446
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DavidYeatz
Cthulhu
20
7 / 9 / 9
15,003
1,072
27,739
30,801
39,752
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SlitexXxEpezi
Danzaburou
20
4 / 10 / 11
14,328
1,023
23,622
26,056
9,265
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
YaulTheSmall
Kukulkan
19
3 / 8 / 11
13,313
951
22,150
25,084
9,784
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 9 / 9
14,589
1,042
15,548
33,352
14,503
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 8 / 7
11,705
836
2,916
14,973
5,370

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
68
44
Kills
21
21
Deaths
44
126
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DavidYeatz
Cthulhu
7
9
9
1.28
W
Achilles
IacoITW
Achilles
12
3
24
8
W
Tsukuyomi
Joshy Monster01
Tsukuyomi
5
9
24
1.89
W
Discordia
ShinyMoon37
Discordia
17
3
21
9.17
L
Danzaburou
SlitexXxEpezi
Danzaburou
4
10
11
0.95
L
Kukulkan
YaulTheSmall
Kukulkan
3
8
11
1.06
W
9
2
20
9.5
L
7
9
9
1.28
W
Ganesha
starkil20
Ganesha
1
4
37
4.88
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,631
Damage
91,975
105,300
Taken
130,266
97,003
Mitigated
78,674
14,322
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DavidYeatz
Cthulhu
27,739
1,585
2,665
1,407
30,801
39,752
0
12,331
18,234
56,794
0
W
Achilles
IacoITW
Achilles
29,567
7,037
0
3,168
25,949
42,400
0
10,294
13,807
3,453
33,391
W
Tsukuyomi
Joshy Monster01
Tsukuyomi
16,022
4,815
0
4,315
21,232
9,217
0
8,179
12,611
0
32,492
W
Discordia
ShinyMoon37
Discordia
31,875
1,490
0
1,112
14,307
6,293
0
8,205
5,977
53,054
0
L
Danzaburou
SlitexXxEpezi
Danzaburou
23,622
8,572
0
1,609
26,056
9,265
0
9,970
15,886
0
54,336
L
Kukulkan
YaulTheSmall
Kukulkan
22,150
2,202
933
2,690
25,084
9,784
0
10,043
14,966
53,180
0
W
26,972
17,586
2,562
1,767
15,963
6,647
0
9,200
6,510
0
64,198
L
15,548
7,006
781
2,508
33,352
14,503
0
10,901
22,122
0
33,283
W
Ganesha
starkil20
Ganesha
16,195
1,402
669
729
27,849
32,446
0
15,904
9,637
26,008
0
L
2,916
2,063
918
1,318
14,973
5,370
0
6,801
8,141
11,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,255
Gold Earned
68,938
209
Minions Killed
249
3
Camps Cleared
8
1,246,745
Distance Traveled
1,191,743
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,003
1,072
57
4
2
260,039
0
W
Achilles
15,356
1,097
23
2
0
273,744
0
W
Tsukuyomi
13,455
961
41
3
1
201,003
0
W
Discordia
17,040
1,217
51
4
0
275,730
0
L
Danzaburou
14,328
1,023
56
4
1
208,446
2
L
Kukulkan
13,313
951
78
6
2
260,850
1
W
Izanami
14,538
1,038
88
6
2
248,605
3
L
Fenrir
14,589
1,042
31
2
3
276,348
0
W
Ganesha
14,866
1,062
6
0
0
247,663
1
L
Olorun
11,705
836
27
2
0
186,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role