Player Matchup

Cthulhu
Cthulhu
Greymaine
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,544 Elo+
Party 1
Medusa
Medusa
KilikMathias
Medusa
Level 16
God Stats
0W - 2L
1,439 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 1
Apollo
Apollo
kylepontow
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Solo
Team Averages
Level 26
1,480 SR
1,333 Elo+

VS

Team Averages
Level 37
1,536 SR
1,458 Elo+
Ymir
Ymir
DudeAbidezz
Ymir
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 16L
1,459 Elo+
Solo
Olorun
Olorun
PerreaultBigG
Olorun
Level 18
God Stats
7W - 9L
1,497 SR
Queue Stats
59W - 53L
1,477 Elo+
Party 2
Thanatos
Thanatos
kormaxthebarbare
Thanatos
Level 80
God Stats
16W - 13L
1,611 SR
Queue Stats
60W - 70L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Greymaine
Cthulhu
9
1 / 6 / 0
6,941
694
7,010
9,917
2,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
8
0 / 8 / 1
6,260
626
4,930
9,015
2,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Apollo
kylepontow
Apollo
8
0 / 7 / 1
6,201
620
5,705
7,830
2,328
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 15
8,797
880
4,447
11,019
10,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 13
8,099
810
5,440
4,115
1,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
11 / 1 / 8
9,280
928
11,543
9,467
4,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
20
21
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
L
Cthulhu
Greymaine
Cthulhu
1
6
0
0.17
L
Medusa
0
8
1
0.06
W
4
0
13
10.5
W
11
1
8
15
L
Apollo
kylepontow
Apollo
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,645
Damage
21,430
26,762
Taken
24,601
7,599
Mitigated
16,083
2,555
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,447
810
446
2,244
11,019
10,242
318
4,273
6,746
9,796
0
L
Cthulhu
Greymaine
Cthulhu
7,010
586
115
614
9,917
2,811
0
4,735
5,182
19,159
0
L
Medusa
4,930
2,193
594
711
9,015
2,460
0
2,894
6,121
0
15,332
W
5,440
1,731
1,645
1,783
4,115
1,741
1,743
1,217
2,898
22,050
0
W
11,543
3,435
135
7,987
9,467
4,100
1,419
1,558
7,909
0
28,251
L
Apollo
kylepontow
Apollo
5,705
3,609
0
521
7,830
2,328
0
2,258
5,572
0
17,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,402
Gold Earned
26,176
69
Minions Killed
74
0
Camps Cleared
0
508,981
Distance Traveled
492,417
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,797
880
14
1
0
152,445
0
L
Cthulhu
6,941
694
15
2
0
190,823
1
L
Medusa
6,260
626
28
3
0
162,479
4
W
Olorun
8,099
810
33
3
0
161,402
0
W
Thanatos
9,280
928
27
3
0
178,570
2
L
Apollo
6,201
620
26
3
0
155,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role