Player Matchup

Kukulkan
Kukulkan
Orkaner
Kukulkan
Level 117
God Stats
1W - 1L
1,741 SR
Queue Stats
23W - 19L
1,609 Elo+
Solo
Nemesis
Nemesis
mikenet1234
Nemesis
Level 75
God Stats
12W - 13L
1,494 SR
Queue Stats
505W - 430L
1,577 Elo+
Party 1
Susano
Susano
psychobillmess
Susano
Level 100
God Stats
8W - 15L
1,374 SR
Queue Stats
332W - 299L
1,573 Elo+
Party 1
Team Averages
Level 97
1,536 SR
1,586 Elo+

VS

Team Averages
Level 103
1,614 SR
1,538 Elo+
Cthulhu
Cthulhu
Atlas7942
Cthulhu
Level 61
God Stats
31W - 17L
1,630 SR
Queue Stats
233W - 205L
1,553 Elo+
Party 2
Ra
Ra
CadmiumOrange
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ProxyHQ
Set
Level 88
God Stats
34W - 14L
1,712 SR
Queue Stats
239W - 208L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Orkaner
Kukulkan
20
3 / 3 / 0
15,444
572
23,165
20,673
8,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
mikenet1234
Nemesis
17
1 / 4 / 3
14,460
536
14,492
24,753
10,758
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 5 / 2
13,724
508
15,397
23,981
24,428
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atlas7942
Cthulhu
19
1 / 0 / 9
17,080
633
15,043
17,853
28,084
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 4 / 8
15,890
589
18,356
23,673
10,412
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
20
9 / 1 / 2
17,126
634
27,563
26,209
27,117
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
12
12
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Atlas7942
Cthulhu
1
0
9
5.5
W
2
4
8
1.5
L
Kukulkan
Orkaner
Kukulkan
3
3
0
1
W
Set
9
1
2
10
L
Nemesis
mikenet1234
Nemesis
1
4
3
0.63
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,054
Damage
60,962
69,407
Taken
67,735
44,095
Mitigated
65,613
15,131
Healing
34,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Atlas7942
Cthulhu
15,043
545
4,299
2,332
17,853
28,084
201
9,075
8,643
39,728
0
W
18,356
864
10,188
11,591
23,673
10,412
1,141
5,808
17,615
133,157
0
L
Kukulkan
Orkaner
Kukulkan
23,165
972
497
10,209
20,673
8,909
983
9,856
10,542
139,153
0
W
Set
27,563
11,044
0
6,379
26,209
27,117
1,767
8,657
17,327
902
113,631
L
Nemesis
mikenet1234
Nemesis
14,492
4,598
0
3,992
24,753
10,758
58
13,167
11,386
0
78,648
L
15,397
2,111
0
433
23,981
24,428
199
11,355
12,251
0
49,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,628
Gold Earned
50,096
320
Minions Killed
322
0
Camps Cleared
0
1,488,219
Distance Traveled
1,606,289
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,080
633
31
1
0
506,096
10
W
Ra
15,890
589
188
7
0
516,713
4
L
Kukulkan
15,444
572
176
7
0
470,882
0
W
Set
17,126
634
103
4
0
583,480
2
L
Nemesis
14,460
536
109
4
0
536,605
1
L
Susano
13,724
508
35
1
0
480,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role