Player Matchup

Neith
Neith
Breteuil
Neith
Level 25
God Stats
11W - 8L
1,664 SR
Queue Stats
99W - 94L
1,429 Elo+
Solo
Bakasura
Bakasura
KysIlI-
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,552 Elo+
Solo
Danzaburou
Danzaburou
LeeMcNutt
Danzaburou
Level 25
God Stats
13W - 8L
1,227 SR
Queue Stats
126W - 128L
1,481 Elo+
Solo
Chang'e
Chang'e
SirHealsALot_
Chang'e
Level 27
God Stats
0W - 3L
1,214 SR
Queue Stats
114W - 86L
1,630 Elo+
Solo
Nemesis
Nemesis
T1MITY
Nemesis
Level 27
God Stats
1W - 3L
1,418 SR
Queue Stats
25W - 44L
1,437 Elo+
Solo
Team Averages
Level 26
1,405 SR
1,506 Elo+

VS

Team Averages
Level 25
1,583 SR
1,592 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chocolate Bird
Kukulkan
Level 27
God Stats
3W - 1L
1,611 SR
Queue Stats
3W - 1L
1,641 Elo+
Solo
Da Ji
Da Ji
Faux07
Da Ji
Level 23
God Stats
97W - 74L
1,625 SR
Queue Stats
230W - 197L
1,565 Elo+
Solo
Mulan
Mulan
JhonLennon2
Mulan
Level 29
God Stats
4W - 6L
1,468 SR
Queue Stats
207W - 195L
1,557 Elo+
Solo
Cerberus
Cerberus
No Papi UwU
Cerberus
Level 18
God Stats
4W - 0L
1,711 SR
Queue Stats
5W - 1L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Breteuil
Neith
16
0 / 6 / 3
9,564
956
9,287
14,996
5,352
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
KysIlI-
Bakasura
14
2 / 6 / 0
8,976
898
2,932
12,453
4,073
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
LeeMcNutt
Danzaburou
15
0 / 2 / 3
9,145
915
7,516
10,137
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
15
0 / 5 / 1
9,187
919
13,080
11,992
3,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
T1MITY
Nemesis
14
2 / 13 / 1
9,149
915
8,079
19,043
8,050
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

118

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 1 / 18
10,753
1,075
15,017
8,807
3,853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
16
1 / 1 / 20
10,055
1,006
11,450
4,720
1,977
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Faux07
Da Ji
18
13 / 0 / 10
11,958
1,196
11,308
8,187
3,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 1 / 19
11,789
1,179
13,906
11,022
11,919
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
No Papi UwU
Cerberus
17
5 / 1 / 21
10,889
1,089
10,230
12,693
12,240
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
120
4
Kills
32
32
Deaths
4
8
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
18
13
L
Neith
Breteuil
Neith
0
6
3
0.25
W
Kukulkan
1
1
20
11
W
Da Ji
Faux07
Da Ji
13
0
10
18
W
9
1
19
18.5
L
Bakasura
KysIlI-
Bakasura
2
6
0
0.33
L
Danzaburou
LeeMcNutt
Danzaburou
0
2
3
0.75
W
Cerberus
No Papi UwU
Cerberus
5
1
21
15.5
L
Chang'e
0
5
1
0.1
L
Nemesis
T1MITY
Nemesis
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,894
Damage
61,911
68,621
Taken
45,429
24,772
Mitigated
33,188
6,888
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,017
1,505
2,784
2,824
8,807
3,853
0
2,966
5,701
35,420
0
L
Neith
Breteuil
Neith
9,287
4,414
0
564
14,996
5,352
0
8,826
5,825
0
37,877
W
Kukulkan
11,450
1,220
831
847
4,720
1,977
0
326
4,394
40,377
0
W
Da Ji
Faux07
Da Ji
11,308
4,420
1,088
1,408
8,187
3,199
0
2,118
6,069
0
29,256
W
13,906
2,624
0
803
11,022
11,919
0
2,763
8,057
0
28,696
L
Bakasura
KysIlI-
Bakasura
2,932
1,673
0
74
12,453
4,073
0
4,860
7,543
0
5,091
L
Danzaburou
LeeMcNutt
Danzaburou
7,516
1,467
0
738
10,137
3,519
0
6,231
3,781
0
35,550
W
Cerberus
No Papi UwU
Cerberus
10,230
342
0
2,348
12,693
12,240
0
4,907
7,293
15,001
0
L
Chang'e
13,080
1,163
1,450
3,290
11,992
3,778
0
6,549
5,268
43,061
0
L
Nemesis
T1MITY
Nemesis
8,079
2,404
0
772
19,043
8,050
0
9,536
9,507
0
15,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,021
Gold Earned
55,444
204
Minions Killed
221
6
Camps Cleared
10
889,814
Distance Traveled
931,190
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,753
1,075
60
6
0
169,689
0
L
Neith
9,564
956
60
6
3
179,134
0
W
Kukulkan
10,055
1,006
84
8
0
167,456
0
W
Da Ji
11,958
1,196
42
4
5
225,172
0
W
Mulan
11,789
1,179
20
2
4
190,263
0
L
Bakasura
8,976
898
12
1
0
149,775
0
L
Danzaburou
9,145
915
51
5
2
171,756
0
W
Cerberus
10,889
1,089
15
2
1
178,610
0
L
Chang'e
9,187
919
66
7
0
199,116
3
L
Nemesis
9,149
915
15
2
1
190,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role