Player Matchup

Mercury
Mercury
Masters
Dragønsstøry1
Mercury
Masters
Level 160
God Stats
47W - 39L
1,659 SR
Queue Stats
1,586W - 1,515L
2,839 MMR
Solo
Da Ji
Da Ji
Diamond III
HαrryPotter
Da Ji
Diamond III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
Khastik
Chang'e
Masters
Level 160
God Stats
7W - 8L
1,565 SR
Queue Stats
2,080W - 2,058L
2,440 MMR
Solo
Rama
Rama
Masters
Lakesides
Rama
Masters
Level 157
God Stats
78W - 47L
1,722 SR
Queue Stats
476W - 461L
2,810 MMR
Solo
Cthulhu
Cthulhu
Diamond V
lalaisme
Cthulhu
Diamond V
Level 160
God Stats
7W - 6L
1,630 SR
Queue Stats
120W - 127L
2,211 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,615 SR
2,360 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,742 SR
2,521 MMR
Fenrir
Fenrir
Diamond III
Bojack
Fenrir
Diamond III
Level 158
God Stats
49W - 37L
1,755 SR
Queue Stats
223W - 183L
2,182 MMR
Solo
Sobek
Sobek
Masters
CIinkz
Sobek
Masters
Level 160
God Stats
52W - 32L
1,745 SR
Queue Stats
664W - 660L
2,877 MMR
Party 1
Poseidon
Poseidon
Diamond III
Out3rLimits
Poseidon
Diamond III
Level 69
God Stats
3W - 6L
1,630 SR
Queue Stats
256W - 223L
2,187 MMR
Solo
Bastet
Bastet
Masters
ROARRRRRRRRRRR
Bastet
Masters
Level 85
God Stats
17W - 9L
1,776 SR
Queue Stats
245W - 229L
2,612 MMR
Solo
Jing Wei
Jing Wei
Diamond I
oKonviction
Jing Wei
Diamond I
Level 158
God Stats
3W - 2L
1,802 SR
Queue Stats
64W - 62L
2,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,687
537
320
2,820
840
1
0 / 0 / 0
2,403
481
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Chang'e
Khastik
Chang'e
6
2 / 2 / 0
3,926
785
1,962
2,571
611
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
4
0 / 2 / 0
2,908
582
1,123
2,748
504
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
lalaisme
Cthulhu
5
0 / 2 / 0
2,944
589
1,272
3,375
1,149
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AphroditeHelRaPersephone

VS

Bans
SetApolloMerlinGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bojack
Fenrir
5
0 / 0 / 4
3,382
676
1,553
3,226
1,029
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sobek
CIinkz
Sobek
7
1 / 0 / 2
3,941
788
979
2,176
949
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Out3rLimits
Poseidon
7
1 / 0 / 1
3,926
785
1,549
1,429
217
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
3 / 1 / 2
3,975
795
914
2,010
409
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
oKonviction
Jing Wei
6
3 / 1 / 1
3,735
747
1,767
2,214
548
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
8
8
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bojack
Fenrir
0
0
4
2
W
Sobek
CIinkz
Sobek
1
0
2
2
L
0
2
0
0
L
0
0
0
0
L
Chang'e
Khastik
Chang'e
2
2
0
1
L
Rama
0
2
0
0
W
Poseidon
Out3rLimits
Poseidon
1
0
1
1.5
W
3
1
2
4
L
Cthulhu
lalaisme
Cthulhu
0
2
0
0
W
Jing Wei
oKonviction
Jing Wei
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,677
Damage
6,762
11,514
Taken
11,055
3,104
Mitigated
3,152
3,249
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bojack
Fenrir
1,553
313
0
1,004
3,226
1,029
0
1,167
2,059
0
4,040
W
Sobek
CIinkz
Sobek
979
201
0
1,606
2,176
949
0
944
1,232
14,934
0
L
320
124
0
500
2,820
840
0
1,549
1,271
0
3,935
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Khastik
Chang'e
1,962
326
0
922
2,571
611
0
713
1,858
13,885
0
L
Rama
1,123
1,009
0
827
2,748
504
0
0
2,748
0
9,335
W
Poseidon
Out3rLimits
Poseidon
1,549
559
0
784
1,429
217
0
0
1,429
18,963
0
W
914
309
0
800
2,010
409
0
103
1,907
0
7,816
L
Cthulhu
lalaisme
Cthulhu
1,272
221
0
1,000
3,375
1,149
0
266
3,109
6,748
0
W
Jing Wei
oKonviction
Jing Wei
1,767
1,435
0
1,056
2,214
548
165
1,020
1,194
0
16,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,868
Gold Earned
18,959
62
Minions Killed
121
0
Camps Cleared
0
382,477
Distance Traveled
508,879
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,382
676
8
2
0
110,701
4
W
Sobek
3,941
788
25
5
0
96,046
1
L
Mercury
2,687
537
4
1
0
93,871
1
L
Da Ji
2,403
481
0
0
0
3,324
0
L
Chang'e
3,926
785
26
5
0
96,192
0
L
Rama
2,908
582
22
4
0
89,262
2
W
Poseidon
3,926
785
37
7
0
105,643
1
W
Bastet
3,975
795
18
4
0
107,391
0
L
Cthulhu
2,944
589
10
2
0
99,828
2
W
Jing Wei
3,735
747
33
7
0
89,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role