Player Matchup

Scylla
Scylla
Dr_Toboggan427
Scylla
Level 53
God Stats
4W - 3L
1,531 SR
Queue Stats
99W - 214L
1,136 Elo+
Solo
Thor
Thor
marcopro72
Thor
Level 9
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 10L
891 Elo+
Party 1
Ares
Ares
saulgamer831
Ares
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 14L
913 Elo+
Party 1
Team Averages
Level 25
1,612 SR
980 Elo+

VS

Team Averages
Level 40
1,364 SR
1,154 Elo+
Thoth
Thoth
Gamers-_GG
Thoth
Level 37
God Stats
2W - 3L
1,363 SR
Queue Stats
14W - 21L
1,108 Elo+
Party 2
Anubis
Anubis
Pantunflita89
Anubis
Level 28
God Stats
14W - 14L
1,338 SR
Queue Stats
14W - 16L
1,163 Elo+
Party 2
Hel
Hel
pibin2001
Hel
Level 55
God Stats
1W - 1L
1,392 SR
Queue Stats
18W - 22L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,160
651
8,457
8,124
4,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 10 / 1
7,920
720
4,458
14,223
3,486
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 7 / 3
6,835
621
2,606
13,106
6,590
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
2 / 4 / 14
8,191
745
7,070
8,445
2,522
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
12 / 1 / 8
9,893
899
11,548
7,127
3,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 2 / 10
9,112
828
9,197
7,734
2,686
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
21
21
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Thoth
2
4
14
2.25
W
12
1
8
16
L
4
10
1
0.45
W
7
2
10
6
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,521
Damage
27,815
35,453
Taken
23,306
14,154
Mitigated
8,494
347
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,457
651
0
200
8,124
4,078
0
5,410
2,714
22,472
0
W
Thoth
7,070
824
457
793
8,445
2,522
605
3,420
5,025
22,099
0
W
11,548
689
0
2,851
7,127
3,286
485
3,378
3,749
35,939
0
L
4,458
936
0
0
14,223
3,486
0
11,440
2,783
0
10,973
W
9,197
2,289
3,776
2,551
7,734
2,686
1,542
4,548
3,186
24,111
0
L
2,606
416
0
147
13,106
6,590
0
10,993
2,113
7,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,915
Gold Earned
27,196
27
Minions Killed
112
0
Camps Cleared
0
453,506
Distance Traveled
488,095
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,160
651
14
1
0
169,799
1
W
Thoth
8,191
745
28
3
0
171,890
0
W
Anubis
9,893
899
55
5
0
148,742
0
L
Thor
7,920
720
11
1
0
148,579
1
W
Hel
9,112
828
29
3
0
167,463
0
L
Ares
6,835
621
2
0
0
135,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role