Player Matchup

Cthulhu
Cthulhu
Boonslayer5525
Cthulhu
Level 9
God Stats
7W - 7L
1,491 SR
Queue Stats
11W - 7L
1,525 Elo+
Solo
Nu Wa
Nu Wa
ImSooNervous13
Nu Wa
Level 29
God Stats
2W - 1L
1,552 SR
Queue Stats
86W - 82L
1,461 Elo+
Solo
Hachiman
Hachiman
UnitedMeerkat
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
ajsmaluku
Cerberus
Level 22
God Stats
1W - 2L
1,304 SR
Queue Stats
45W - 50L
1,342 Elo+
Solo
Nemesis
Nemesis
dlaivala
Nemesis
Level 22
God Stats
24W - 23L
1,517 SR
Queue Stats
81W - 82L
1,411 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,448 Elo+

VS

Team Averages
Level 19
1,627 SR
1,488 Elo+
Scylla
Scylla
Cosmiclion20
Scylla
Level 15
God Stats
2W - 0L
1,697 SR
Queue Stats
14W - 20L
1,362 Elo+
Party 1
Freya
Freya
Deblin4223
Freya
Level 15
God Stats
8W - 2L
1,455 SR
Queue Stats
16W - 8L
1,522 Elo+
Solo
Nemesis
Nemesis
Halo_Spider98
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Xdubstepkillerx1
Danzaburou
Level 43
God Stats
4W - 5L
1,583 SR
Queue Stats
120W - 113L
1,502 Elo+
Party 1
Osiris
Osiris
XxObM_ZeExX
Osiris
Level 17
God Stats
9W - 1L
1,899 SR
Queue Stats
46W - 28L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,596
452
8,411
14,742
12,043
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 9 / 4
8,977
472
11,204
12,983
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
UnitedMeerkat
Hachiman
13
9 / 11 / 7
9,602
505
11,910
16,323
4,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ajsmaluku
Cerberus
13
6 / 7 / 11
9,448
497
9,375
19,213
16,202
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
dlaivala
Nemesis
15
7 / 8 / 2
10,267
540
9,550
15,717
6,817
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 7 / 10
10,065
530
2,738
12,361
4,357
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
19
15 / 1 / 1
12,471
656
19,686
20,431
7,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
11
0 / 14 / 8
8,301
437
4,741
15,290
4,038
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Xdubstepkillerx1
Danzaburou
18
20 / 4 / 6
13,645
718
28,692
19,136
6,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
18
2 / 1 / 2
10,568
556
7,635
12,156
9,800
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
66
27
Kills
39
39
Deaths
27
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Scylla
2
7
10
1
W
Freya
15
1
1
15.5
W
Nemesis
0
14
8
0.29
L
4
9
4
0.67
L
Hachiman
UnitedMeerkat
Hachiman
9
11
7
1.14
W
Danzaburou
Xdubstepkillerx1
Danzaburou
20
4
6
5.75
W
Osiris
2
1
2
3
L
Cerberus
ajsmaluku
Cerberus
6
7
11
1.64
L
Nemesis
dlaivala
Nemesis
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,450
Damage
63,492
78,978
Taken
79,374
44,613
Mitigated
31,734
15,915
Healing
29,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,411
992
0
4,525
14,742
12,043
393
3,282
10,880
48,311
0
W
Scylla
2,738
1,266
0
2,155
12,361
4,357
776
4,698
7,663
25,991
0
W
Freya
19,686
6,358
0
15,523
20,431
7,157
1,530
6,658
13,698
102,343
0
W
Nemesis
4,741
1,462
0
687
15,290
4,038
0
4,446
10,844
0
19,950
L
11,204
2,541
0
474
12,983
4,744
0
9,222
3,761
48,021
0
L
Hachiman
UnitedMeerkat
Hachiman
11,910
6,710
0
3,588
16,323
4,807
1,053
1,562
14,761
0
45,955
W
Danzaburou
Xdubstepkillerx1
Danzaburou
28,692
17,746
0
8,415
19,136
6,382
2,352
6,668
12,368
0
74,971
W
Osiris
7,635
2,824
0
2,572
12,156
9,800
1,143
5,849
5,811
0
68,428
L
Cerberus
ajsmaluku
Cerberus
9,375
1,009
111
3,130
19,213
16,202
248
2,176
17,012
23,093
0
L
Nemesis
dlaivala
Nemesis
9,550
5,121
0
4,087
15,717
6,817
225
6,182
9,410
0
49,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
55,050
345
Minions Killed
431
0
Camps Cleared
0
1,498,050
Distance Traveled
1,691,225
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,596
452
88
5
0
285,046
0
W
Scylla
10,065
530
36
2
0
275,220
1
W
Freya
12,471
656
130
7
0
333,888
0
W
Nemesis
8,301
437
42
2
0
369,682
2
L
Nu Wa
8,977
472
66
3
0
279,565
3
L
Hachiman
9,602
505
70
4
0
263,013
0
W
Danzaburou
13,645
718
97
5
0
339,811
1
W
Osiris
10,568
556
126
7
0
372,624
5
L
Cerberus
9,448
497
44
2
0
330,689
1
L
Nemesis
10,267
540
77
4
0
339,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role