Player Matchup

Awilix
Awilix
CanineCarton528
Awilix
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
932 Elo+
Solo
Zeus
Zeus
Live2die9678
Zeus
Level 18
God Stats
16W - 21L
1,424 SR
Queue Stats
73W - 95L
1,267 Elo+
Solo
Cerberus
Cerberus
SurestBrick6110
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Ten Carat
Nu Wa
Level 28
God Stats
12W - 8L
1,618 SR
Queue Stats
29W - 27L
1,252 Elo+
Solo
Cernunnos
Cernunnos
XPLG semepissin
Cernunnos
Level 7
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,517 SR
1,290 Elo+

VS

Team Averages
Level 24
1,289 SR
1,280 Elo+
Bellona
Bellona
GOON_brah55
Bellona
Level 17
God Stats
4W - 6L
1,281 SR
Queue Stats
47W - 46L
1,187 Elo+
Party 1
Anhur
Anhur
Lordking222
Anhur
Level 29
God Stats
1W - 0L
1,068 SR
Queue Stats
48W - 51L
1,289 Elo+
Solo
Anubis
Anubis
Ranger_Ironhide
Anubis
Level 15
God Stats
2W - 4L
1,244 SR
Queue Stats
19W - 25L
1,121 Elo+
Solo
Fenrir
Fenrir
cwal7g
Fenrir
Level 32
God Stats
7W - 3L
1,393 SR
Queue Stats
83W - 81L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
zeffed40
Cabrakan
Level 27
God Stats
19W - 23L
1,457 SR
Queue Stats
87W - 91L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
5,952
372
2,003
9,440
1,841
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 2
6,056
379
3,972
3,845
630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
10
2 / 12 / 3
6,669
417
4,920
16,882
11,759
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Ten Carat
Nu Wa
11
2 / 3 / 0
6,736
421
6,358
4,172
882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
XPLG semepissin
Cernunnos
10
1 / 12 / 3
6,413
401
4,439
12,928
3,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GOON_brah55
Bellona
15
7 / 0 / 2
9,186
574
4,592
5,973
5,428
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 1 / 6
7,840
490
2,080
5,105
1,719
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 2 / 1
9,654
603
10,325
7,782
3,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
cwal7g
Fenrir
15
14 / 1 / 8
10,415
651
15,599
14,517
5,610
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
zeffed40
Cabrakan
12
5 / 2 / 3
7,661
479
2,803
10,401
5,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
36
37
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Bellona
GOON_brah55
Bellona
7
0
2
8
L
0
3
2
0.33
W
2
1
6
5
W
8
2
1
4.25
L
Cerberus
2
12
3
0.29
L
Nu Wa
Ten Carat
Nu Wa
2
3
0
0.67
L
Cernunnos
XPLG semepissin
Cernunnos
1
12
3
0.21
W
Fenrir
cwal7g
Fenrir
14
1
8
18
W
Cabrakan
zeffed40
Cabrakan
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
35,399
47,267
Taken
43,778
18,171
Mitigated
22,085
4,131
Healing
19,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,003
928
0
0
9,440
1,841
0
4,455
4,985
0
12,047
W
Bellona
GOON_brah55
Bellona
4,592
703
89
1,682
5,973
5,428
1,037
1,666
4,208
0
34,912
L
3,972
625
0
265
3,845
630
249
402
3,443
22,133
0
W
2,080
809
0
0
5,105
1,719
2,479
3,070
2,035
0
34,448
W
10,325
1,237
0
2,349
7,782
3,742
983
1,399
6,358
58,739
0
L
Cerberus
4,920
1,523
0
3,018
16,882
11,759
217
3,458
13,424
23,033
0
L
Nu Wa
Ten Carat
Nu Wa
6,358
633
0
0
4,172
882
23
1,135
3,037
33,045
0
L
Cernunnos
XPLG semepissin
Cernunnos
4,439
2,274
0
848
12,928
3,059
599
3,678
9,250
0
27,918
W
Fenrir
cwal7g
Fenrir
15,599
8,075
0
10,574
14,517
5,610
1,857
4,899
9,418
0
54,532
W
Cabrakan
zeffed40
Cabrakan
2,803
452
333
4,043
10,401
5,586
352
3,834
6,509
20,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
44,756
219
Minions Killed
354
0
Camps Cleared
0
1,299,213
Distance Traveled
1,403,918
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,952
372
22
1
0
222,648
1
W
Bellona
9,186
574
76
5
0
272,388
0
L
Zeus
6,056
379
52
3
0
271,673
0
W
Anhur
7,840
490
70
4
0
294,604
0
W
Anubis
9,654
603
98
6
0
241,216
0
L
Cerberus
6,669
417
46
3
0
284,486
3
L
Nu Wa
6,736
421
53
3
0
256,376
1
L
Cernunnos
6,413
401
46
3
0
264,030
0
W
Fenrir
10,415
651
79
5
0
322,998
0
W
Cabrakan
7,661
479
31
2
0
272,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role