Player Matchup

Rama
Rama
Magnetiiic
Rama
Level 27
God Stats
0W - 1L
1,246 SR
Queue Stats
30W - 40L
1,434 Elo+
Party 1
Pele
Pele
Tasch01
Pele
Level 119
God Stats
1W - 3L
1,297 SR
Queue Stats
148W - 122L
1,476 Elo+
Party 1
Hel
Hel
WamblyGoblin
Hel
Level 104
God Stats
0W - 1L
1,587 SR
Queue Stats
123W - 128L
1,448 Elo+
Party 1
Achilles
Achilles
ZachariahOdinson
Achilles
Level 16
God Stats
9W - 15L
1,444 SR
Queue Stats
10W - 16L
1,403 Elo+
Party 1
Ymir
Ymir
skollwolf5
Ymir
Level 19
God Stats
22W - 29L
1,437 SR
Queue Stats
26W - 32L
1,437 Elo+
Party 1
Team Averages
Level 57
1,402 SR
1,440 Elo+

VS

Team Averages
Level 57
1,689 SR
1,482 Elo+
Cthulhu
Cthulhu
DaddyYapper
Cthulhu
Level 68
God Stats
29W - 17L
1,650 SR
Queue Stats
93W - 83L
1,480 Elo+
Party 2
Arachne
Arachne
Spiduh
Arachne
Level 48
God Stats
14W - 8L
1,621 SR
Queue Stats
156W - 142L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
Trcver
Danzaburou
Level 38
God Stats
3W - 2L
1,861 SR
Queue Stats
110W - 139L
1,446 Elo+
Solo
Persephone
Persephone
crowlerish
Persephone
Level 114
God Stats
31W - 22L
1,598 SR
Queue Stats
683W - 722L
1,565 Elo+
Party 3
Cu Chulainn
Cu Chulainn
slightlytoasted
Cu Chulainn
Level 15
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 6L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
2,963
593
1,380
2,700
425
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
Tasch01
Pele
4
1 / 0 / 0
3,422
684
371
3,106
676
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

5
0 / 3 / 0
3,354
671
732
3,405
864
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

5
0 / 0 / 1
3,390
678
1,061
2,947
1,977
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

4
0 / 3 / 0
2,895
579
412
3,276
1,075
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddyYapper
Cthulhu
6
1 / 0 / 4
3,907
781
1,735
2,180
831
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Spiduh
Arachne
6
1 / 0 / 2
4,227
845
1,106
2,540
556
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Danzaburou
Trcver
Danzaburou
6
4 / 0 / 2
4,094
819
2,668
1,643
449
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Persephone
crowlerish
Persephone
7
3 / 0 / 2
4,452
890
1,973
1,857
455
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
slightlytoasted
Cu Chulainn
7
0 / 1 / 0
3,842
768
1,569
2,368
940
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaddyYapper
Cthulhu
1
0
4
3
L
0
3
0
0
W
Arachne
Spiduh
Arachne
1
0
2
2
L
Pele
Tasch01
Pele
1
0
0
1
W
Danzaburou
Trcver
Danzaburou
4
0
2
5
L
0
3
0
0
L
0
0
1
0.5
W
Persephone
crowlerish
Persephone
3
0
2
4
L
0
3
0
0
W
Cu Chulainn
slightlytoasted
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,956
Damage
9,051
15,434
Taken
10,588
5,017
Mitigated
3,231
3,690
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaddyYapper
Cthulhu
1,735
77
245
372
2,180
831
184
412
1,768
9,783
0
L
1,380
1,238
0
80
2,700
425
0
882
1,818
0
6,905
W
Arachne
Spiduh
Arachne
1,106
989
0
1,860
2,540
556
0
0
2,540
0
14,968
L
Pele
Tasch01
Pele
371
0
0
1,659
3,106
676
0
517
2,589
0
10,861
W
Danzaburou
Trcver
Danzaburou
2,668
1,351
0
1,008
1,643
449
337
0
1,643
0
10,724
L
732
112
148
743
3,405
864
58
1,319
2,086
14,081
0
L
1,061
339
0
1,060
2,947
1,977
0
0
2,797
0
7,500
W
Persephone
crowlerish
Persephone
1,973
57
0
259
1,857
455
0
732
1,125
16,159
0
L
412
198
0
0
3,276
1,075
0
990
2,286
2,544
0
W
Cu Chulainn
slightlytoasted
Cu Chulainn
1,569
370
0
802
2,368
940
333
0
2,193
0
13,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,024
Gold Earned
20,522
89
Minions Killed
129
0
Camps Cleared
0
419,787
Distance Traveled
524,242
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,907
781
16
3
0
102,019
1
L
Rama
2,963
593
17
3
0
97,240
2
W
Arachne
4,227
845
33
7
0
117,177
0
L
Pele
3,422
684
25
5
0
68,124
1
W
Danzaburou
4,094
819
26
5
0
94,041
1
L
Hel
3,354
671
27
5
0
86,368
1
L
Achilles
3,390
678
17
3
0
87,682
2
W
Persephone
4,452
890
31
6
0
117,221
2
L
Ymir
2,895
579
3
1
0
80,373
0
W
Cu Chulainn
3,842
768
23
5
0
93,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role