Player Matchup

Mercury
Mercury
Dash35
Mercury
Level 40
God Stats
12W - 18L
1,282 SR
Queue Stats
77W - 117L
1,241 Elo+
Party 1
Yemoja
Yemoja
Nangeline
Yemoja
Level 5
God Stats
5W - 11L
1,319 SR
Queue Stats
6W - 14L
1,068 Elo+
Party 1
Bastet
Bastet
NapalmCricket
Bastet
Level 7
God Stats
2W - 7L
1,344 SR
Queue Stats
2W - 7L
1,113 Elo+
Solo
Fenrir
Fenrir
XxjoseG3xX
Fenrir
Level 19
God Stats
2W - 4L
1,406 SR
Queue Stats
20W - 24L
1,240 Elo+
Solo
Chang'e
Chang'e
joelleeee
Chang'e
Level 26
God Stats
42W - 37L
1,407 SR
Queue Stats
123W - 147L
1,152 Elo+
Party 1
Team Averages
Level 19
1,352 SR
1,163 Elo+

VS

Team Averages
Level 21
1,499 SR
1,201 Elo+
Sol
Sol
Arllekin021
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,130 Elo+
Solo
Jormungandr
Jormungandr
Indyrock3269
Jormungandr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,132 Elo+
Solo
Amaterasu
Amaterasu
Killerdeer39
Amaterasu
Level 28
God Stats
17W - 6L
1,571 SR
Queue Stats
76W - 74L
1,208 Elo+
Party 2
Fenrir
Fenrir
Mclovin69_113
Fenrir
Level 28
God Stats
6W - 4L
1,362 SR
Queue Stats
13W - 12L
1,231 Elo+
Solo
Chang'e
Chang'e
soulful_cattle6
Chang'e
Level 16
God Stats
42W - 26L
1,563 SR
Queue Stats
46W - 44L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dash35
Mercury
20
16 / 9 / 12
18,989
1,187
31,980
30,872
10,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
Nangeline
Yemoja
20
0 / 6 / 20
15,257
954
4,909
21,896
13,333
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

15
0 / 0 / 0
10,200
638
0
0
0
Fenrir
XxjoseG3xX
Fenrir
20
14 / 11 / 11
18,358
1,147
35,569
39,559
15,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
joelleeee
Chang'e
20
5 / 8 / 16
16,600
1,038
22,787
34,256
13,017
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 17
17,582
1,099
37,420
34,369
13,011
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
Indyrock3269
Jormungandr
20
6 / 9 / 14
16,668
1,042
27,416
25,676
19,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Killerdeer39
Amaterasu
18
1 / 2 / 9
13,283
830
8,066
10,094
5,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 4 / 12
17,646
1,103
24,756
15,129
7,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 10 / 17
15,483
968
22,558
21,332
8,383
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
103
35
Kills
34
34
Deaths
36
59
Assists
69
Player
Kills
Deaths
Assists
KDA
W
10
11
17
1.68
L
Mercury
Dash35
Mercury
16
9
12
2.44
W
Jormungandr
Indyrock3269
Jormungandr
6
9
14
1.44
W
Amaterasu
Killerdeer39
Amaterasu
1
2
9
2.75
W
13
4
12
4.75
L
Yemoja
Nangeline
Yemoja
0
6
20
1.67
L
0
0
0
0
L
Fenrir
XxjoseG3xX
Fenrir
14
11
11
1.77
L
Chang'e
joelleeee
Chang'e
5
8
16
1.63
W
4
10
17
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,245
Damage
120,216
126,583
Taken
106,600
52,555
Mitigated
53,564
17,451
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,420
23,774
0
3,993
34,369
13,011
0
7,103
27,266
59,097
0
L
Mercury
Dash35
Mercury
31,980
23,790
0
1,596
30,872
10,271
0
20,291
10,281
0
38,128
W
Jormungandr
Indyrock3269
Jormungandr
27,416
8,488
92
766
25,676
19,002
0
6,703
18,973
62,150
0
W
Amaterasu
Killerdeer39
Amaterasu
8,066
4,357
0
1,071
10,094
5,299
0
3,218
6,876
0
16,206
W
24,756
4,907
0
756
15,129
7,869
0
3,904
11,084
0
35,899
L
Yemoja
Nangeline
Yemoja
4,909
2,692
2,591
182
21,896
13,333
0
14,364
7,382
24,950
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
XxjoseG3xX
Fenrir
35,569
16,829
125
4,638
39,559
15,934
0
26,301
12,933
0
54,533
L
Chang'e
joelleeee
Chang'e
22,787
2,395
2,296
6,023
34,256
13,017
0
25,413
8,593
60,754
0
W
22,558
4,512
2,866
2,994
21,332
8,383
0
6,768
14,564
49,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,404
Gold Earned
80,662
165
Minions Killed
233
5
Camps Cleared
3
1,019,543
Distance Traveled
1,274,640
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,582
1,099
52
3
1
296,264
2
L
Mercury
18,989
1,187
13
1
0
284,183
0
W
Jormungandr
16,668
1,042
86
5
0
254,983
0
W
Amaterasu
13,283
830
14
1
1
153,222
2
W
Fenrir
17,646
1,103
18
1
1
368,525
0
L
Yemoja
15,257
954
52
3
0
185,861
0
L
Bastet
10,200
638
0
0
0
0
0
L
Fenrir
18,358
1,147
33
2
4
259,097
2
L
Chang'e
16,600
1,038
67
4
1
290,402
0
W
Chang'e
15,483
968
63
4
0
201,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role