Player Matchup

Terra
Terra
Hunt400
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MyNameIsSteve
Tyr
Level 106
God Stats
0W - 2L
1,704 SR
Queue Stats
30W - 24L
1,655 Elo+
Party 2
Ra
Ra
Nathaniel
Ra
Level 107
God Stats
14W - 14L
1,588 SR
Queue Stats
30W - 24L
1,652 Elo+
Party 2
Apollo
Apollo
P45supermaxg
Apollo
Level 147
God Stats
1W - 2L
1,435 SR
Queue Stats
10W - 7L
1,795 Elo+
Solo
Team Averages
Level 121
1,557 SR
1,650 Elo+

VS

Team Averages
Level 104
1,603 SR
1,570 Elo+
Neith
Neith
DJCole
Neith
Level 117
God Stats
1W - 0L
1,676 SR
Queue Stats
11W - 7L
1,687 Elo+
Party 1
Scylla
Scylla
MaverickThaDon
Scylla
Level 149
God Stats
1W - 0L
1,520 SR
Queue Stats
36W - 39L
1,548 Elo+
Solo
Ravana
Ravana
RadiolarianLake
Ravana
Level 85
God Stats
1W - 0L
1,550 SR
Queue Stats
1W - 1L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
SoldierAngelo
Cthulhu
Level 66
God Stats
1W - 0L
1,664 SR
Queue Stats
4W - 2L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hunt400
Terra
15
4 / 6 / 7
9,706
809
8,050
14,376
15,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 6
10,662
889
9,146
17,126
13,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 5 / 6
9,654
805
9,087
11,751
5,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
0 / 5 / 4
8,515
710
947
7,330
2,420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DJCole
Neith
18
9 / 3 / 8
11,953
996
15,768
9,716
4,266
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 14
9,454
788
7,358
8,246
2,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
6 / 5 / 12
10,966
914
11,282
12,628
10,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
16
5 / 5 / 7
10,205
850
11,157
14,949
12,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
16
Kills
20
20
Deaths
18
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
DJCole
Neith
9
3
8
4.33
L
Terra
Hunt400
Terra
4
6
7
1.25
W
0
5
14
1.4
L
7
4
6
2.5
L
5
5
6
1.6
L
Apollo
0
5
4
0.4
W
6
5
12
2.4
W
Cthulhu
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
45,565
50,583
Taken
45,539
36,137
Mitigated
30,348
12,978
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DJCole
Neith
15,768
8,817
0
4,113
9,716
4,266
4,398
4,547
5,169
0
50,401
L
Terra
Hunt400
Terra
8,050
395
1,592
1,984
14,376
15,323
108
5,112
9,214
29,469
0
W
7,358
867
0
1,936
8,246
2,750
482
2,293
5,953
27,221
0
L
9,146
919
0
2,995
17,126
13,279
240
6,244
10,757
0
26,566
L
9,087
1,813
939
4,217
11,751
5,115
0
4,739
6,907
29,287
0
L
Apollo
947
611
0
1,251
7,330
2,420
485
2,838
4,414
0
16,673
W
11,282
3,316
0
3,700
12,628
10,721
1,453
4,077
8,551
0
35,710
W
Cthulhu
11,157
670
847
1,112
14,949
12,611
0
6,605
8,344
29,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
42,578
175
Minions Killed
235
7
Camps Cleared
13
820,467
Distance Traveled
938,715
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,953
996
81
7
4
225,564
1
L
Terra
9,706
809
45
4
0
218,678
1
W
Scylla
9,454
788
48
4
0
238,562
3
L
Tyr
10,662
889
42
4
2
265,476
1
L
Ra
9,654
805
44
4
4
220,671
0
L
Apollo
8,515
710
44
4
1
115,642
2
W
Ravana
10,966
914
54
5
6
236,035
3
W
Cthulhu
10,205
850
52
4
3
238,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role