Player Matchup

Achilles
Achilles
Bubz_The_Great
Achilles
Level 129
God Stats
27W - 17L
1,598 SR
Queue Stats
270W - 295L
1,340 Elo+
Party 1
Hades
Hades
Leftwyne
Hades
Level 24
God Stats
2W - 0L
2,001 SR
Queue Stats
14W - 12L
1,376 Elo+
Party 1
Artemis
Artemis
mothers_mistake
Artemis
Level 27
God Stats
3W - 2L
1,512 SR
Queue Stats
18W - 15L
1,339 Elo+
Party 1
Team Averages
Level 60
1,704 SR
1,352 Elo+

VS

Team Averages
Level 18
1,534 SR
1,325 Elo+
Scylla
Scylla
Deranged Mirage
Scylla
Level 25
God Stats
2W - 1L
1,719 SR
Queue Stats
29W - 43L
1,350 Elo+
Solo
Ymir
Ymir
Noirlegend
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,254 Elo+
Solo
Fenrir
Fenrir
theNamlesshunter
Fenrir
Level 24
God Stats
3W - 7L
1,383 SR
Queue Stats
66W - 75L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 6 / 8
12,463
623
8,095
22,373
16,628
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
Leftwyne
Hades
18
8 / 4 / 7
14,079
704
21,509
23,294
15,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 6 / 9
12,327
616
15,709
14,573
5,005
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 9
11,960
598
15,440
14,481
4,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 8
12,404
620
10,300
21,613
18,115
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
10 / 1 / 4
14,453
723
16,145
16,052
7,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
15
Kills
15
16
Deaths
15
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
6
8
1.33
L
2
9
9
0.72
W
Hades
Leftwyne
Hades
8
4
7
2.88
L
3
5
8
1.4
W
3
6
9
1.25
L
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,313
Damage
41,885
60,240
Taken
52,146
36,870
Mitigated
29,584
23,980
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,095
1,980
630
5,915
22,373
16,628
615
8,966
13,407
0
24,345
L
15,440
2,142
0
1,003
14,481
4,169
520
7,713
6,768
43,471
0
W
Hades
Leftwyne
Hades
21,509
995
1,034
12,785
23,294
15,237
1,327
9,420
13,874
78,319
0
L
10,300
955
255
394
21,613
18,115
654
8,931
12,682
51,308
0
W
15,709
9,397
0
3,616
14,573
5,005
1,006
7,400
7,173
0
48,171
L
16,145
3,030
279
5,958
16,052
7,300
1,620
4,959
11,093
0
66,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,869
Gold Earned
38,817
202
Minions Killed
187
0
Camps Cleared
0
1,034,464
Distance Traveled
1,008,207
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,463
623
24
1
0
402,734
4
L
Scylla
11,960
598
52
3
0
311,320
4
W
Hades
14,079
704
122
6
0
335,967
1
L
Ymir
12,404
620
66
3
0
298,103
1
W
Artemis
12,327
616
56
3
0
295,763
2
L
Fenrir
14,453
723
69
3
0
398,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role