Player Matchup

Horus
Horus
Jahot
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,399 Elo+
Party 1
Fenrir
Fenrir
Nheur
Fenrir
Level 65
God Stats
11W - 7L
1,502 SR
Queue Stats
174W - 180L
1,375 Elo+
Party 1
Janus
Janus
ZEKROM1404
Janus
Level 44
God Stats
5W - 14L
1,114 SR
Queue Stats
87W - 86L
1,378 Elo+
Party 1
Team Averages
Level 45
1,372 SR
1,384 Elo+

VS

Team Averages
Level 5
1,334 SR
1,500 Elo+
Medusa
Medusa
Batman2017
Medusa
Level 3
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
Carnaig10
Cerberus
Level 5
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Shegoth
Cthulhu
Level 8
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jahot
Horus
13
13 / 1 / 14
10,733
826
11,879
7,913
3,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Nheur
Fenrir
13
7 / 0 / 20
10,086
776
10,736
8,747
4,400
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
13
10 / 0 / 19
10,473
806
9,507
3,805
1,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Batman2017
Medusa
8
1 / 13 / 0
7,030
541
3,117
11,743
3,486
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Carnaig10
Cerberus
10
0 / 12 / 0
7,439
572
2,914
18,929
9,904
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Shegoth
Cthulhu
9
0 / 8 / 0
7,039
541
7,113
14,994
10,799
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
1
30
Kills
1
1
Deaths
33
53
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Batman2017
Medusa
1
13
0
0.08
L
Cerberus
Carnaig10
Cerberus
0
12
0
0
W
Horus
Jahot
Horus
13
1
14
20
W
Fenrir
Nheur
Fenrir
7
0
20
17
L
Cthulhu
Shegoth
Cthulhu
0
8
0
0
W
Janus
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,122
Damage
13,144
20,465
Taken
45,666
8,876
Mitigated
24,189
5,757
Healing
1,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Batman2017
Medusa
3,117
1,888
0
0
11,743
3,486
0
2,963
8,780
0
11,837
L
Cerberus
Carnaig10
Cerberus
2,914
264
0
797
18,929
9,904
0
3,765
15,164
14,858
0
W
Horus
Jahot
Horus
11,879
6,471
782
1,732
7,913
3,279
1,470
4,074
3,614
0
30,231
W
Fenrir
Nheur
Fenrir
10,736
5,369
0
2,417
8,747
4,400
1,707
3,500
5,097
0
31,194
L
Cthulhu
Shegoth
Cthulhu
7,113
368
0
447
14,994
10,799
0
3,601
11,393
23,735
0
W
Janus
9,507
1,023
0
826
3,805
1,197
480
2,099
1,631
36,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
21,508
122
Minions Killed
76
0
Camps Cleared
0
697,131
Distance Traveled
537,334
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,030
541
16
1
0
172,344
0
L
Cerberus
7,439
572
26
2
0
160,265
3
W
Horus
10,733
826
37
3
0
217,140
2
W
Fenrir
10,086
776
34
3
0
258,303
0
L
Cthulhu
7,039
541
34
3
0
204,725
0
W
Janus
10,473
806
51
4
0
221,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role