Player Matchup

Mercury
Mercury
Ascalapus
Mercury
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,425 Elo+
Party 3
Baron Samedi
Baron Samedi
Bot_Wynter
Baron Samedi
Level 26
God Stats
13W - 16L
1,518 SR
Queue Stats
31W - 30L
1,428 Elo+
Party 3
Osiris
Osiris
WaGGoN BuRRneR
Osiris
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 89L
1,468 Elo+
Party 2
Sol
Sol
blackbriar_21
Sol
Level 23
God Stats
1W - 2L
1,463 SR
Queue Stats
18W - 17L
1,398 Elo+
Party 3
Cthulhu
Cthulhu
zL Mcguigs
Cthulhu
Level 47
God Stats
0W - 1L
1,326 SR
Queue Stats
81W - 84L
1,471 Elo+
Party 2
Team Averages
Level 43
1,461 SR
1,438 Elo+

VS

Team Averages
Level 54
1,474 SR
1,487 Elo+
Kali
Kali
AtomicEightBall
Kali
Level 122
God Stats
1W - 2L
1,466 SR
Queue Stats
307W - 331L
1,393 Elo+
Party 1
Sobek
Sobek
DanceDanceRomanc
Sobek
Level 46
God Stats
1W - 0L
1,759 SR
Queue Stats
106W - 66L
1,663 Elo+
Solo
Artemis
Artemis
HI_IM_WOLF_JL
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,570 Elo+
Party 1
Chaac
Chaac
Hoozleton
Chaac
Level 59
God Stats
2W - 3L
1,379 SR
Queue Stats
40W - 53L
1,335 Elo+
Party 1
Sol
Sol
Nargakouga
Sol
Level 28
God Stats
1W - 1L
1,267 SR
Queue Stats
57W - 50L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ascalapus
Mercury
16
3 / 7 / 5
10,515
478
11,968
20,420
7,443
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Bot_Wynter
Baron Samedi
17
3 / 4 / 4
10,359
471
12,144
14,685
6,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 1
8,412
382
3,716
12,688
15,599
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 9 / 2
8,900
405
6,740
12,582
3,731
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
zL Mcguigs
Cthulhu
13
3 / 7 / 3
9,643
438
8,985
22,259
17,339
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 9
12,179
554
9,334
19,303
9,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 1 / 12
13,248
602
11,487
16,327
15,324
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
20
14 / 0 / 7
14,148
643
23,626
14,592
6,370
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Hoozleton
Chaac
17
3 / 1 / 20
12,976
590
10,283
19,687
16,798
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 4 / 9
12,423
565
11,100
14,590
5,123
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
12
Kills
32
32
Deaths
13
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ascalapus
Mercury
3
7
5
0.79
W
4
7
9
1.21
L
Baron Samedi
Bot_Wynter
Baron Samedi
3
4
4
1.25
W
4
1
12
10
W
Artemis
14
0
7
17.5
W
Chaac
Hoozleton
Chaac
3
1
20
13
W
7
4
9
2.88
L
1
5
1
0.3
L
2
9
2
0.33
L
Cthulhu
zL Mcguigs
Cthulhu
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
65,830
82,634
Taken
84,499
50,603
Mitigated
52,654
13,106
Healing
43,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ascalapus
Mercury
11,968
6,680
0
3,981
20,420
7,443
0
4,778
15,592
0
71,459
W
9,334
4,872
0
6,637
19,303
9,039
240
5,156
14,122
0
78,646
L
Baron Samedi
Bot_Wynter
Baron Samedi
12,144
364
1,208
3,714
14,685
6,491
0
2,576
12,043
67,735
0
W
11,487
500
560
10,076
16,327
15,324
1,012
5,973
10,179
72,421
0
W
Artemis
23,626
15,522
0
8,903
14,592
6,370
4,487
5,443
9,124
0
98,261
W
Chaac
Hoozleton
Chaac
10,283
1,959
963
11,934
19,687
16,798
2,474
6,477
13,135
217
37,747
W
11,100
4,298
0
4,515
14,590
5,123
6,187
4,820
9,770
73,900
0
L
3,716
1,225
0
212
12,688
15,599
441
2,552
9,936
0
34,162
L
6,740
3,171
135
2,480
12,582
3,731
0
4,456
8,101
37,130
0
L
Cthulhu
zL Mcguigs
Cthulhu
8,985
886
67
1,309
22,259
17,339
0
7,986
14,158
32,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,829
Gold Earned
64,974
382
Minions Killed
518
0
Camps Cleared
0
1,786,514
Distance Traveled
1,913,908
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,515
478
113
5
0
425,798
2
W
Kali
12,179
554
99
5
0
344,089
3
L
Baron Samedi
10,359
471
136
6
0
374,323
6
W
Sobek
13,248
602
116
5
0
408,074
3
W
Artemis
14,148
643
142
6
0
377,921
5
W
Chaac
12,976
590
48
2
0
442,517
2
W
Sol
12,423
565
113
5
0
341,307
0
L
Osiris
8,412
382
53
2
0
291,117
4
L
Sol
8,900
405
53
2
0
342,944
2
L
Cthulhu
9,643
438
27
1
0
352,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role