Player Matchup

Izanami
Izanami
Dona soneca
Izanami
Level 16
God Stats
45W - 68L
1,538 SR
Queue Stats
55W - 80L
1,386 Elo+
Party 1
Chronos
Chronos
Hoshikage_Daniel
Chronos
Level 6
God Stats
0W - 2L
1,405 SR
Queue Stats
0W - 6L
1,139 Elo+
Party 3
Set
Set
SirPavilian
Set
Level 6
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 6L
1,139 Elo+
Party 3
Neith
Neith
bundadimindigo
Neith
Level 28
God Stats
3W - 4L
1,519 SR
Queue Stats
16W - 15L
1,462 Elo+
Party 1
Ra
Ra
lucasviana13
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,441 Elo+
Solo
Team Averages
Level 13
1,452 SR
1,314 Elo+

VS

Team Averages
Level 25
1,708 SR
1,598 Elo+
Jormungandr
Jormungandr
FacuJCuello
Jormungandr
Level 13
God Stats
16W - 10L
1,478 SR
Queue Stats
37W - 45L
1,295 Elo+
Solo
Da Ji
Da Ji
Förmiga
Da Ji
Level 19
God Stats
27W - 7L
1,734 SR
Queue Stats
114W - 37L
1,633 Elo+
Party 2
Nox
Nox
MeninoNero
Nox
Level 51
God Stats
18W - 3L
2,039 SR
Queue Stats
148W - 50L
1,705 Elo+
Party 2
Chronos
Chronos
SnoopiXD
Chronos
Level 17
God Stats
10W - 2L
1,790 SR
Queue Stats
90W - 25L
1,668 Elo+
Party 2
Fenrir
Fenrir
TheCreno
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 48L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dona soneca
Izanami
17
1 / 6 / 3
10,922
910
4,850
14,783
4,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 13 / 7
10,721
893
8,326
19,776
5,930
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 19 / 3
10,961
913
7,363
26,224
7,995
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 9 / 8
12,978
1,082
20,610
28,144
8,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
9 / 5 / 1
14,534
1,211
13,666
14,106
5,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FacuJCuello
Jormungandr
20
5 / 1 / 37
13,724
1,144
17,322
10,938
8,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Förmiga
Da Ji
20
12 / 2 / 19
13,494
1,125
15,003
11,434
5,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 3 / 24
14,224
1,185
23,438
8,460
3,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
SnoopiXD
Chronos
19
7 / 3 / 25
12,201
1,017
19,404
14,052
5,043
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
TheCreno
Fenrir
20
12 / 6 / 19
13,467
1,122
21,002
17,671
7,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
176
15
Kills
52
52
Deaths
15
22
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dona soneca
Izanami
1
6
3
0.42
W
Jormungandr
FacuJCuello
Jormungandr
5
1
37
23.5
W
Da Ji
Förmiga
Da Ji
12
2
19
10.75
L
0
13
7
0.27
W
16
3
24
9.33
L
2
19
3
0.18
W
Chronos
SnoopiXD
Chronos
7
3
25
6.5
W
Fenrir
TheCreno
Fenrir
12
6
19
3.58
L
3
9
8
0.78
L
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,815
Damage
96,169
103,033
Taken
62,555
32,743
Mitigated
29,636
7,122
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dona soneca
Izanami
4,850
2,212
0
1,053
14,783
4,964
0
7,674
7,109
0
19,836
W
Jormungandr
FacuJCuello
Jormungandr
17,322
2,911
0
0
10,938
8,528
0
4,654
6,284
43,763
0
W
Da Ji
Förmiga
Da Ji
15,003
4,544
0
94
11,434
5,111
0
4,967
6,467
0
28,425
L
8,326
3,213
0
730
19,776
5,930
0
11,778
7,998
17,016
0
W
23,438
1,201
0
0
8,460
3,542
0
2,532
5,928
48,569
0
L
7,363
3,448
0
67
26,224
7,995
0
16,349
9,224
0
11,152
W
Chronos
SnoopiXD
Chronos
19,404
12,706
0
2,518
14,052
5,043
0
3,975
10,077
32,126
0
W
Fenrir
TheCreno
Fenrir
21,002
7,166
0
3,552
17,671
7,412
0
5,864
10,830
0
31,482
L
20,610
12,761
0
1,604
28,144
8,583
0
19,268
8,876
0
44,013
L
13,666
860
1,168
2,500
14,106
5,271
0
5,095
9,011
63,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,116
Gold Earned
67,110
219
Minions Killed
200
7
Camps Cleared
9
1,030,771
Distance Traveled
1,064,090
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,922
910
18
2
0
192,331
0
W
Jormungandr
13,724
1,144
53
4
0
231,719
0
W
Da Ji
13,494
1,125
23
2
4
207,372
0
L
Chronos
10,721
893
13
1
0
145,874
0
W
Nox
14,224
1,185
79
7
3
222,495
0
L
Set
10,961
913
3
0
0
210,052
1
W
Chronos
12,201
1,017
26
2
2
199,710
0
W
Fenrir
13,467
1,122
19
2
0
202,794
0
L
Neith
12,978
1,082
53
4
2
209,279
0
L
Ra
14,534
1,211
132
11
5
273,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role