Player Matchup

Persephone
Persephone
Friendlyfire004
Persephone
Level 44
God Stats
0W - 1L
1,380 SR
Queue Stats
14W - 15L
1,561 Elo+
Party 2
Da Ji
Da Ji
WhiteFuSioN703
Da Ji
Level 69
God Stats
1W - 1L
1,681 SR
Queue Stats
31W - 28L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
ll KaRaTe ll
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,632 Elo+
Party 2
Team Averages
Level 48
1,520 SR
1,600 Elo+

VS

Team Averages
Level 78
1,582 SR
1,480 Elo+
Ymir
Ymir
DetectivMuffins
Ymir
Level 84
God Stats
5W - 3L
1,655 SR
Queue Stats
297W - 242L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
MEERKAT M4N
Ah Puch
Level 64
God Stats
27W - 24L
1,542 SR
Queue Stats
253W - 220L
1,459 Elo+
Party 1
Chaac
Chaac
R2D2s Plug
Chaac
Level 86
God Stats
33W - 27L
1,551 SR
Queue Stats
350W - 304L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Friendlyfire004
Persephone
13
1 / 9 / 4
9,805
613
10,701
11,225
3,839
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 9 / 2
10,468
654
7,592
14,693
5,523
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ll KaRaTe ll
Cthulhu
13
2 / 5 / 4
9,849
616
12,180
16,630
14,114
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 19
11,114
695
8,398
14,933
16,547
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
MEERKAT M4N
Ah Puch
15
12 / 4 / 8
12,988
812
17,099
10,769
3,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
17
9 / 1 / 14
12,476
780
9,549
17,503
16,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
23
23
Deaths
7
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
Persephone
Friendlyfire004
Persephone
1
9
4
0.33
W
Ah Puch
MEERKAT M4N
Ah Puch
12
4
8
4
W
Chaac
9
1
14
16
L
4
9
2
0.56
L
Cthulhu
ll KaRaTe ll
Cthulhu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,473
Damage
35,046
42,548
Taken
43,205
23,476
Mitigated
36,254
4,325
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,398
1,146
1,354
2,927
14,933
16,547
2,098
7,533
7,029
27,405
0
L
Persephone
Friendlyfire004
Persephone
10,701
364
202
863
11,225
3,839
0
6,548
4,677
41,799
0
W
Ah Puch
MEERKAT M4N
Ah Puch
17,099
938
1,235
2,512
10,769
3,550
590
5,507
5,141
54,046
0
W
Chaac
9,549
2,569
474
9,031
17,503
16,157
275
9,387
7,907
0
46,829
L
7,592
1,709
610
1,937
14,693
5,523
0
7,609
7,084
0
21,162
L
Cthulhu
ll KaRaTe ll
Cthulhu
12,180
357
181
532
16,630
14,114
0
11,445
5,185
39,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
36,578
157
Minions Killed
168
0
Camps Cleared
0
730,978
Distance Traveled
804,307
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,114
695
26
2
0
241,751
2
L
Persephone
9,805
613
62
4
0
225,649
3
W
Ah Puch
12,988
812
74
5
0
259,986
1
W
Chaac
12,476
780
68
4
0
302,570
1
L
Da Ji
10,468
654
26
2
0
216,168
3
L
Cthulhu
9,849
616
69
4
0
289,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role